Summoners and well, summoning...


Rules Questions


My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

Good or bad, this can lead to a LOT of creatures, so I need to prepare and know the rules!

Thanks!

Contributor

Soulkeeper wrote:

My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

Good or bad, this can lead to a LOT of creatures, so I need to prepare and know the rules!

Thanks!

There is no limit to the number of monsters you can control and summon; the only reason there's a limit to the eidolon / summon monster spell-like ability is that the class specifically restricts itself in a feeble attempt to be balanced.

Run. Run fast. Summoner is a class where the player has to actively try not to ruin the other players' fun and there aren't many ways to counter the summoner without making the game unfun for the summoner player.


There is no limit on the number of summons you can have at once, but the duration on summon monster spells isn't that great. If he wants to blow five or six spell slots on a single encounter to have his little army, let him. No different than the party wizard dropping all his spells on one encounter to nuke it into oblivion and leaving himself impotent for the rest of the day.

If you should have concerns about anything here, it's the eidolon.

Grand Lodge

Soulkeeper wrote:

My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

At any time he can have his eidolon or one monster summoning (a single creature at his current summon monster grade or multiple lower level creatures) from his class feature.

He can then summon more creatures (including getting his eidolon back) using spells as other caster classes can.


OK, well, if he can summon them all, then I'll bear that in mind. Thanks, for clarifying this.

Silver Crusade

joeyfixit wrote:
Starglim wrote:
Soulkeeper wrote:

My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

At any time he can have his eidolon or one monster summoning (a single creature at his current summon monster grade or multiple lower level creatures) from his class feature.

He can then summon more creatures (including getting his eidolon back) using spells as other caster classes can.

PRD wrote:
Starting at 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier.
Where do you get "or one" from?
PRD wrote:


A summoner cannot have more than one summon monster or gate spell active in this way at one time.

Silver Crusade

Soulkeeper wrote:
OK, well, if he can summon them all, then I'll bear that in mind. Thanks, for clarifying this.

A summoner can either have his eidolon OR one of his Summon Monster Spell-like abilities active at one time.

However, if he takes Summon Monster as a spell as well, THIS is not limited like the Eidolon/Spell Like ability. So he can use Summon Monster I as a spell as many times as he can cast in a combat, but he can only use the Eidolon or have 1 Summon Monster I Spell Like ability up at once.


Elamdri wrote:
joeyfixit wrote:
Starglim wrote:
Soulkeeper wrote:

My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

At any time he can have his eidolon or one monster summoning (a single creature at his current summon monster grade or multiple lower level creatures) from his class feature.

He can then summon more creatures (including getting his eidolon back) using spells as other caster classes can.

PRD wrote:
Starting at 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier.
Where do you get "or one" from?
PRD wrote:


A summoner cannot have more than one summon monster or gate spell active in this way at one time.

Caught my mistake and deleted post.


Dasrak wrote:

There is no limit on the number of summons you can have at once, but the duration on summon monster spells isn't that great. If he wants to blow five or six spell slots on a single encounter to have his little army, let him. No different than the party wizard dropping all his spells on one encounter to nuke it into oblivion and leaving himself impotent for the rest of the day.

If you should have concerns about anything here, it's the eidolon.

Note that the duration of a Summoner's SLA is minute/level, not round/level.


Quote:
Note that the duration of a Summoner's SLA is minute/level, not round/level.

While this is true, he cannot have those active with his eidolon or more than one summon at a time. He has to use spell slots to actually get multiple summoned creatures. With regards to large numbers of summoned creatures, he's still effectively constrained by that tight 1 round/level.


Soulkeeper wrote:

My first time having one in a group and really even reading it. It is a replacement 5th level character.

They can summon their eidolon as a spell-like ability(ritual). He can also summon a different creature with a spell-like summon monster I, but NOT at the same time.

He wants to also take SM I and SM II as actual spells, and summon swarm. He even took summon eidolon.

My question is, is there a limit to the number of summons you can have as a summoner? I know my necromancer has limits, but I see none for this.

Good or bad, this can lead to a LOT of creatures, so I need to prepare and know the rules!

Thanks!

A Summoner can have 1 instance of Monster Summoning out (whether they get 1, 1d3 or 1d4+1) at a time OR they can have their Eidolon out. One or the other. The only way to have both is to use the actual spells Summon Eidolon or Summon Mponster.

A Master Summoner can have one instance of Monster Summoning active along with his (much weakened) eidolon OR he can have an unlimited number of Monster Summonings at once (subject to his number of times per day of course). Summoners don't have that many spells available to them per day and generally they're better off using those spells as buffs or utility spells (like Dimension Door and Teleport) than as additional summonses.

Don't 'run' and don't buy the hate... we have had either a mounted Summoner or a Master Summoner in our group for as long as they have been an option and we LOVE having him. Nobody's fun is ruined anymore than it is when a wizard throws a fireball or a Paladin Smites a dragon. Summoners and Master Summoners are some of the most enjoyable classes to play and to play alongside period. They open up a wealth of options in a variety of environments and give the group a tremendous amount of versatility.

As an aside, if he chose to play a standard Summoner then he needs to focu on his eidolon, not his summoning spells... if he wants to focus on being a monster summoner rather than an eidolon summoner, then he's much better off with the Master Summoner archetype.

Feel free to shoot me an message if you have any other summoning questions.

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