Standing up from prone and AoO. Any penalties?


Rules Questions


Im wondering.
If you are prone with -4AC and try to stand up, you wil suffer an attack of oppertunity from enemies.
But do you have the -4AC until you stand up, or have other penalties for the round they attack?

Just seems to me that while standing up you are far more easy to hit then when you are back on your feet.

Sovereign Court

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If your prone, you have your -4 penalty to your AC and CMD. Once your standing again your no longer prone and thus no longer suffering that penalty.

Attacks of Opportunity caused by a creature standing up from prone happen before the creature loses the prone condition. So the attackers still swing at the reduced AC.

(As a side note, the attackers can't use that Attack of Opportunity to trip the creature again. It gets upright if it survives the attacks.)


Yup, you suffer the -4 AC on the AoOs, but on the plus side, because you're still considered prone, enemies can't just use the AoO to trip you again.

Had a 3.0 game where either the rule was different back then or the DM just misunderstood it; we "trip-locked" people all the time by tripping them when they got up w/ the AoO, it was kind of ridiculous.


Got to love the "Large and in Charge" feat from Sword and Fist (3e book). If you're large, get a free trip attempt whenever you deal 15 or more damage. Combo with a large spiked chain and combat reflexes... Trip-lock EVERYONE in the room.

Ah, good times.

Liberty's Edge

Kinda the reason 3.0 and 3.5 feats got silly if you ask me.


Armour wrote:

Got to love the "Large and in Charge" feat from Sword and Fist (3e book). If you're large, get a free trip attempt whenever you deal 15 or more damage. Combo with a large spiked chain and combat reflexes... Trip-lock EVERYONE in the room.

Ah, good times.

That was actually a thing?


Adventure Path Charter Subscriber

That's not what Large and in Charge did. It let you make an opposed Str check to push your foe back if you hit with an AoO provoked by movement. Essentially, it let Large creatures with reach hold people at bay.

Edit: it was the Knock Down feat. It let you make a free trip attack whenever you did 10+ damage in melee.

Paizo Employee Design Manager

Cheapy wrote:
Armour wrote:

Got to love the "Large and in Charge" feat from Sword and Fist (3e book). If you're large, get a free trip attempt whenever you deal 15 or more damage. Combo with a large spiked chain and combat reflexes... Trip-lock EVERYONE in the room.

Ah, good times.

That was actually a thing?

It was totally a thing. My friend had a half-orc barbarian he named Urch who'd have Enlarge Person cast on him and trounce everything with the spiked chain (which had a 10 foot reach back then). I thought the feat was "if you're larger than target creature" or something to that effect though... Ah, its been a while.

**EDIT** Maybe Large and in Charge wasn't what I was thinking of. You really didn't need more than large size and combat reflexes to trip-lock everything in a room anyways, though.


coyote6 wrote:
That's not what Large and in Charge did. It let you make an opposed Str check to push your foe back if you hit with an AoO provoked by movement. Essentially, it let Large creatures with reach hold people at bay.

Yup. That's what it did. It was a monster feat from the 3.0 Monster Manual.

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