Ki mystic sensei quinggong blending a good idea?


Advice

The Exchange

So this is a wizard saying "maybe i should try a more melee based character" and the only thing i could think of was how few people i know that play monks. so i have decided to see what i can do. i have built a few already one focusing on cmb using a blend of maneuver master and quinngong, a Goku (if anyone knows about dbz you get the reference) type that was 4 winds/quinngong/ki mystic, and a a crazy synthesist summoner/master of many forms that charged and pounced using a falchion (this was conceptually solid but didnt leave much for roleplay)

so i have decided that i want to play my monk the same way i do my wizards. i want to make everyone else feel more powerful while i keep them all alive and happy. using the senseis ability to share his buffs and the quinggongs ability to trade out for some interesting spell like ki abilities i have some ideas.
out of the list of class features remaining that i can sacrifice i have chosen to drop the following :slow fall, high jump, wholeness of body, quivering palm, timelss self, tongue of the sun and moon.
and pick up:barkskin, ki stand, remove disease, restortaion, cold ice strike, dragons breath.
i will be keeping abundant step and perfect self.

so my build focuses on a huge ki pool and the ability to control fate and battlefield for those around me. and when need be use a swift cold ice strike+standard dragons breath and effect all my friends with identical effects really making for a nice burst of damage.

ki mystic also allows you to let one friend within 30 feet reroll any attack or save. goodbye natural ones. and if it gets to thick dimension door all your friends away.

what i am working on now is optimizing this. maybe trimming some fat. adding a key items and what kinda feets to recommend.

the focus is to be helpful and make everyone else feel amazingly powerful.

LIMITS: i know i have mentioned things above level 13 but that is currently where we are building too. a level 13 character preferrably pure monk though anything goes to stay with the idea. 30k starting gold no 1 item can cost more than 10k.. no armor or weapons over +2.
Books that we are using include:pathfinder core, advanced, ultimate magic and combat, inner sea, and the 3.5 mic items are all available.

thanks i look forward to what you have to say.


The way I see it, there is no reason *not* to be a qinggong monk. As all of the replacement abilities are optional, it simply gives you an option if you happen to hit an ability that is not useful to you.

The Exchange

Robb Smith wrote:

The way I see it, there is no reason *not* to be a qinggong monk. As all of the replacement abilities are optional, it simply gives you an option if you happen to hit an ability that is not useful to you.

agreed i honestly cant see any monk who wouldnt want to trade off wholeness of body. its expensive and very weak. personally if i was doing a martial style monk ki stand or spring attack would both be a better option. and as for a level 17 (can you believe this P.O.S.) tongue of the sun and moon. i can understand that talking to things can be cool and saves you the cast of tongues from a friendly wizard but by 17th level every party should have translator either a cleric wizard or rogue with a ton of languages. trading that for blood crow strike or cold ice strike would up your damage in a combat considerably. or using that to regain abundant step which you have to sacrifice to several other archetypes.

thanks robb for being the first person to reply to one of my posts i just left wizards forums with my total acceptance of pathfinder and plan on being a prolific and helpful poster.


Running a similiar build at 14lv Kingmaker at the moment. When you use Mystic Wisdom to farm out to all allies, Wholeness of Body actually becomes solid. Think of it like Mass Cure Light Wounds. When the cleric goes down, where will you be?

Battlemind Link through Mystic Wisdom can be a massive battle shifter, especially against big bads

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