Dual wielding with Reach


Advice


Greetings Adventurers,

Sometime in the future I'm planning on creating a character that is capable of wielding a shortsword and a polearm at the same time and was wondering if anyone were able to help me optimize him for the progression.

I was thinking of starting him as at least a level 3 human phalinx fighter with a buckler in order to gain the ability to wield the polearm one handed without penalty whilest still using the short sword. At least that is what the description seems to say to me.

The books currently available for use is the PHB and the APHB. Any help and suggestions would be appreciated.

Honorably,
CJ


i`m pretty sure you need to be `wielding` a shield,
not just have one strapped to your arm but it isn`t actually being used or benefitting you.
the class is supposed to let you fight like a phalanx soldier, with a shield and spear sticking out,
not what you`re describing. you can still get a spiked shield and 2WF with that.


No need to use the phalanx fighter. Just be Medium-sized and use a Small-sized reach weapon.


Quandary wrote:

i`m pretty sure you need to be `wielding` a shield,

not just have one strapped to your arm but it isn`t actually being used or benefitting you.
the class is supposed to let you fight like a phalanx soldier, with a shield and spear sticking out,
not what you`re describing.

Technically I am wielding it. I only don't get the bonus if I attack with my offhand until the next round which is basically the same as bashing with a shield without Imp Shield Bash.

Dark Archive

Quote:
Phalanx Fighting (Ex): At 3rd level, when a phalanx soldier wields a shield, he can use any polearm or spear of his size as a one-handed weapon. This ability replaces armor training 1.

Even if he could wield another weapon, he'd still get TWF penalties. And the buckler would also increase the penalty on attack rolls with the off-hand even further.

TWF with a reach weapon is questionable anyway, but there are better ways to do so, as using shield bashes or armor spikes. Doesn't change the fact, that you can't attack an enemy with both weapons, though, unless you are using Lunge.


Jadeite wrote:
Quote:
Phalanx Fighting (Ex): At 3rd level, when a phalanx soldier wields a shield, he can use any polearm or spear of his size as a one-handed weapon. This ability replaces armor training 1.

Even if he could wield another weapon, he'd still get TWF penalties. And the buckler would also increase the penalty on attack rolls with the off-hand even further.

TWF with a reach weapon is questionable anyway, but there are better ways to do so, as using shield bashes or armor spikes. Doesn't change the fact, that you can't attack an enemy with both weapons, though, unless you are using Lunge.

If I got Two Weapon fighting the penalties would only become -2/-3. And Why couldn't I attack using both weapons? Especially if I'm in group? The usefulness of being able to strike at both adjacent and enemies 10ft away could be quite useful, especially if I can strike them at the same time.

Having the short sword compensates for the the pole arm perfectly I think.


So far what I've put together is:

1. Two weapon Fighting, Weapon Focus (Pole-arm, not sure which)
2. Weapon Focus (Short Sword), Stand Firm
3. Double Slice, Phalanx Fighting
4. Power Attack
5. Ready Pike, Weapon Specialization (Pole-arm)
6. Weapon Specialization (Short Sword)

From there I'm not sure where to go or what to do. Should I keep going up in Fighter or pick up some divine spells from the cleric or inquisitor? Or should I keep a high BaB and take Pally? Or should I instead take a few barbarian levels?

What would keep this kind of versatile adventurer decent? I know that it is difficult with any two weapon fighter.

Sovereign Court

Id just get Imp Shield Bash and make your shield the off hand weapon of choice. Trying to duel weild and have a shield attached is like fighting with two shields. If you want to 2 weapon fight with range, consider Whips or Chain.


I advice against using the shield bash line, unless you want to invest a lot of feats in it.

Using Armor Spikes does not require you to take any additional feats and does not interfere with you using a shield normally.

Liberty's Edge

Fastmover wrote:
Quandary wrote:

i`m pretty sure you need to be `wielding` a shield,

not just have one strapped to your arm but it isn`t actually being used or benefitting you.
the class is supposed to let you fight like a phalanx soldier, with a shield and spear sticking out,
not what you`re describing.
Technically I am wielding it. I only don't get the bonus if I attack with my offhand until the next round which is basically the same as bashing with a shield without Imp Shield Bash.

It seems that you think you can be wielding at the same time a shield, a polearm/spear and a shortsword.

I believe that you would need a third arm to do this


Frankly, it looks like you're trying to screw with the system inorder to get reach and dual-weild for a DPS fighter. Honestly...if you want reach and put out the damage, then ask if you can have a custom crafted item such as a belt/vestment/ring or what not that your GM oks and get Enlarge person as a continuous effect for 2,ooo gp (more for unusual body slots or ability linked locations. also may increase if the GM thinks its too little money for such a powerful item) this gives you reach of 10ft ups your weapon damage cuz they are now Large and you dont have to deal with the pesky situation of "well its in reach so i guess i use the shortsword again and cant use my polearm...". All 10ft is your threatened area no matter what you wield. Yeah, you probably cant use it in corridors that are 5ft wide, but you can barely use the polearm then too (some GMs rule that unless its a piercing polearm, you dont have room to swing it). if that is the case, then take Lunge and it saves you the trouble on that. "what if they run into another room that has only a 5 foot wide door?" well either dismiss the continuous effect or use the Squeezing condition in the Core book pg 193. Either way most GMs wouldnt allow you to undercut the Phalynx Fighter by not actually using the shield. That particular variant on fighter is the High Defense/Protection type. Had a dwarven fighter go into it. great crowd control (via bullrush granted by feats and the variant abilities) in keeping the casters behind me and the enemy in front.


GarvokTla wrote:
Frankly, it looks like you're trying to screw with the system inorder to get reach and dual-weild for a DPS fighter

Actually, it looks to me like he's trying to recreate Hilde from Soul Calibur 4


Forget Phalanx fighter and just go TWF route. Use a size M short sword and a size S polearm. You get your 10ft reach while using only one hand to wield it although damage die goes down one step.

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