Ascalaphus |
There's a couple of creatures around that have "venom", like the Crest Eater in AA1, and in at least one SFS scenario:
* Is this poison? Does an android get their +2 saving throw bonus? Does antitoxin work? Does poison immunity work? Does it work on creatures that have no living metabolism, such as undead or constructs that list a lot of different things they're immune to, but don't list venom?
* Does it set you on a poison affliction track?
* Do you take [save DC -10] hit point damage on initial exposure?
Isaac Zephyr |
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The only difference between a poison and a venom scientifically are poisons are injested, venoms and through injury. A "poisonous snake" is generally referring to the fact it is venomous.
Starfinder considers both things to be the same so as above, yes. Venom is a poison, and thus effects that resist poison do resist venoms.
SirShua |
If it is a poison using the affliction rules it'll have a formatted entry and block saying the DC, the track, any modifications to the track, and the number of consecutive saves needed to cure.
If it just makes you do a save or take some 1d something dex damage then it's not an affliction, and doesn't use those rules.
A good comparison is the crest eater, with a venom special ability, and the deh-nolo, which has a dominion bile poison in its attacks.
I'd still treat that venom special ability as a poison for bonuses to saves. Also remember undead and some constructs don't have con scores, and are immune to affects requiring a fort save.
breithauptclan |
If it is a poison using the affliction rules it'll have a formatted entry and block saying the DC, the track, any modifications to the track, and the number of consecutive saves needed to cure.
If it just makes you do a save or take some 1d something dex damage then it's not an affliction, and doesn't use those rules.
I think this is the key point.
If it doesn't have an affliction stat block, then it is just a regular attack with a strange damage type and effect.
In that case, I would still allow poison resistance and immunity. I am not sure about antitoxin. If it is a one-hit one-damage effect, then no. The damage is already done by the time anyone could administer antitoxin. If instead it has a persistent damage effect, the antitoxin could end that effect.
Isaac Zephyr |
SirShua wrote:If it is a poison using the affliction rules it'll have a formatted entry and block saying the DC, the track, any modifications to the track, and the number of consecutive saves needed to cure.
If it just makes you do a save or take some 1d something dex damage then it's not an affliction, and doesn't use those rules.
I think this is the key point.
If it doesn't have an affliction stat block, then it is just a regular attack with a strange damage type and effect.
In that case, I would still allow poison resistance and immunity. I am not sure about antitoxin. If it is a one-hit one-damage effect, then no. The damage is already done by the time anyone could administer antitoxin. If instead it has a persistent damage effect, the antitoxin could end that effect.
Antitoxin in Starfinder is actually a preventative item. I had this problem when we were given a bunch in our AP and then after getting a Dex poison we realized "Oh, this does nothing." You have to know ahead of time when to take your antitoxin.