Mathematician Wanted


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Hi, there, I'm looking for a mathamatican who would be kind enough to calculate some numbers for me. Regretfully, my math skills are not the greatest (average). I'm sure you will find these calculations to be rather simple, but that's ok, it just means you will be done in a matter of minutes of seconds.

I'm trying to determine how many light years a person can fly at various speeds. The categories listed below are similar to Ranks in Marvel, so you can pretty much ignore those. The number of miles I have listed below is in every 2 seconds of game time. An action takes 2 seconds and a character gets 3 actions in a action sequence (round/about 6 seconds). Now I can figure out how many miles a character can travel in an action sequence but I have no idea how to determine how many light years the character can travel.

Category 13: Character travels 241,800 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 14: Character travels 372,000 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 15: Character travels 572,308 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 16: Character travels 880,474 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 17: Character travels 1,354,576 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 18: Character travels 2,083,963 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

Category 19: Character travels 3,206,097 miles per 2 seconds. How many light years do they travel in a minute? An hour? A day?

I'm trying to find out if these flying movements will work for space travel. I'm also of the understanding that in comics you have to travel faster than the speed of light to break the time barrier, so I'm trying to figure out if they can do that as well. I believe the speed of light is 186,000 miles per second.

Finally does anyone know how many miles Superman can fly in a given period of time: second, minute, hour? How many light years can he travel in a given amount of time? I'm trying to make some comparisons with my numbers above. I'm not looking for a perfect match, but would like to hit a certain level of reasonableness if possible. The only place I know that Superman's speed would be documented is the DC game, but I had a hard time understanding the AP unit information in the game.


My physics dictionary (hey, flunkies have dictionaries, too!) gives the figure for the speed of light as being 300,000 kilometres per second, but I suspect that the figure has been rounded, and in any case you are looking for information in miles.

I suspect you need someone much nerdier than me, milady.

Grand Lodge

Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

186,000 miles/sec is close enough for government work.


I am not certain of the outcome you are looking for...

But I made a quick spreadsheet to answer some of your questions:

I based this on 5,878,625,373,183.61 International Miles per Light Year thanks to Wikipedia. And an International Mile is 0.999998 US Miles.

With none of those speeds could you even travel 1 Light Year in a day.


Disenchanter wrote:

I am not certain of the outcome you are looking for...

But I made a quick spreadsheet to answer some of your questions:

I based this on 5,878,625,373,183.61 International Miles per Light Year thanks to Wikipedia. And an International Mile is 0.999998 US Miles.

With none of those speeds could you even travel 1 Light Year in a day.

Basically I'm trying to figure out how fast characters like Superman should be allowed to fly in order to zippity zip through the universe. I was trying to put together a system which allowed such travel. I shall make a second attempt. I suspect this cold I have is greatly reducing my thought capacity.


EileenProphetofIstus wrote:
Basically I'm trying to figure out how fast characters like Superman should be allowed to fly in order to zippity zip through the universe. I was trying to put together a system which allowed such travel.

In Champions, they split that into two powers: regular flight (which is normally priced) and FTL flight (which is dirt cheap because it's mostly just a plot device). It seemed to work OK.


hogarth wrote:
EileenProphetofIstus wrote:
Basically I'm trying to figure out how fast characters like Superman should be allowed to fly in order to zippity zip through the universe. I was trying to put together a system which allowed such travel.
In Champions, they split that into two powers: regular flight (which is normally priced) and FTL flight (which is dirt cheap because it's mostly just a plot device). It seemed to work OK.

Could you elaborate more on this for me. I'm interested. I don't know anything about Champions but here is my basic system so far...

Powers Effects (how you can use individual powers) and areas of expertise (skills) receive a rang ranging from Feeble to Infinte. There are a total of 19 categories. Obviously the higher your rank in flight the faster you can fly.

I thought it would be a good idea to measure flight in miles per hour as in the game I think it would be easy to calculate how far you could travel around the earth. I do need for it to go into Light Years since I believe that is how astronomers measure distances from one planet to the next. Am I correct in assuming this?

The basic chart for resolving action is similar to Marvel Super Heroes in that it has a percentage chance of success for each category. Colored bars go across the chart and the higher you roll the better colored received. The better color, the greater the action you performed, or in this case, the faster you flew.

Here's where it gets tricky...hopefully I will explain it well enough. A character isn't required to make a power effect check when using their ability in a very easy way. Anytime they are somewhat challenged, a roll is necessary.

The colors in order from poorest roll to best roll are white, yellow, green, brown, grey, blue, pink, and purple. I want the categories of Feeble through Infinite to follow numerically, without any skips. This example should show what I am trying to do...pretend its for flying.

Example...

Epic Category/12
White: Flies 65 miles per action (2 seconds)
Yellow: Flies 70 miles per action
Green: Flies 75 miles per action
Brown: Flies 80 miles per action
Grey: Flies 85 miles per action
Blue: Flies 90 miles per action
Pink: Flies 95 miles per action
Purple: Flies 100 miles per action

Now with the next higher category of Unearthly/13 the character is able to do the following:

White: Flies 100 miles per action (2 seconds)(65% of maximum speed)
Yellow: Flies 108 miles per action (70% of maximum speed)
Green: Flies miles per action (75% of maximum speed)
Brown: Flies 123 miles per action (80% of maximum speed)
Grey: Flies 131 miles per action (85% of maximum speed)
Blue: Flies 139 miles per action (90% of maximum speed)
Pink: Flies 146 miles per action (95% of maximum speed)
Purple: Flies 154 miles per action (100% of maximum speed)

Notice how with the Epic category at purple they fly 100 miles per action (this would be their maximum speed), while 95 miles is 95% of their speed, 90 miles is 90% of their speed, etc.

Now notice that the next category BEGINS with 100 miles...that's what I'm trying to do with the whole chart and make it so that no speeds are actually skipped from one category to the next.

Now what I am shooting or is at category Ultra/14 or Super/15 we can travel fast enough to exceed the speed of light in order to break the time barrier. Also, characters of this extent should be able to fly from planet to planet in a matter of minutes.

If I increase the need to roll for a power effect check at 50% rather than 65% (so the range for the color spread is 50-100%, it allows for much faster speeds.

Anyway, the goal is to go from flying slow (a very low category) to flying around beyond what Superman could do (I'm shooting for Superman to be around category Ulta/14 or Super/15.

Does this help explain things better? Not sure? Sound complicated?


The speed of light = 299 792 458 m / s

For your game, use 300,000 instead. Simplicity trumps accuracy in superhero games.

The light from the Sun takes about eight minutes to get to Earth.

Light years are obscenely far.

1 light year = 5.87849981 × 10^12 miles, or 5,878,499,810,000 miles.

The nearest star is about 4.22 light years away.

Astronomers use the AU, or astronomical unit, to measure planetary distances. 1 AU is the averaged distance of the Sun from the Earth.

1 Astronomical Unit = 149,598,000 kilometers


There are a couple ways of doing things:

A) You can split "tactical" movement (e.g. running, flying) and "plot device" movement (e.g. interplanetary travel, time travel) into two distinct categories, so you don't have to be able to fly fast in combat in order to fly to other planets. So I could have a character who can fly at a top speed of 100 mph when he's on earth, but who can still fly to Alpha Centauri. That's what Champions and Mutants & Masterminds do.

B) You can have a scale that goes up really, really high. That's what DC Heroes and Marvel Superheroes used to do. DC Heroes had an exponential scale (Flight 7 is twice as fast as Flight 5, and Flight 45 is 2^20 times as fast as Flight 5). Marvel superheroes just had values from 2 (Feeble) to 100 (Unearthly) and then a big jump to 1000 (Class 1000) and I think there was a "Beyond" number as well.

I like "A" better than "B", but they both have their advantages.


The Earth is 1.00 ± 0.02 AU from the Sun.
The Moon is 0.0026 ± 0.0001 AU from the Earth.
Mars is 1.52 ± 0.14 AU from the Sun.
Jupiter is 5.20 ± 0.05 AU from the Sun.
Pluto is 39.5 ± 9.8 AU from the Sun.
The Kuiper Belt begins at roughly 35 AU
Beginning of Scattered disk at 45 AU (10 AU overlap with Kuiper Belt)
Ending of Kuiper Belt at 50-55 AU
90377 Sedna's orbit ranges between 76 and 942 AU from the Sun; Sedna is currently (as of 2006) about 90 AU from the Sun.
94 AU: Termination shock between Solar winds/Interstellar winds/Interstellar medium.
100 AU: Heliosheath
105 AU: As of February 2008, Voyager 1 is the furthest of any human-made objects from the Sun.
100-150 AU: Ending of Scattered Disk
500-3000 AU: Beginning of Hills cloud/"Inner Oort Cloud"
20,000 AU: Ending of Hills Cloud/"Inner Oort Cloud", beginning of "Outer Oort Cloud"
50,000 AU: possible closest estimate of the "Outer Oort Cloud" limits (0.8 ly)
100,000 AU: possible farthest estimate of the "Outer Oort Cloud" limits (1.6 ly).
125,000 AU: maximum extent of influence of the Sun's gravitational field (Hill/Roche sphere). beyond this is true interstellar space. This distance is roughly 1.8-2.0 light-years.
Proxima Centauri (the nearest star to Earth, excluding our own Sun) is ~268 000 AU away from the Sun.
The mean diameter of Betelgeuse is 2.57 AU.
The distance from the Sun to the centre of the Milky Way is approximately 1.7×10^9 AU.

Some conversion factors:

1 AU = 149 597 870.691 ± 0.030 km ≈ 92 955 807 mi ≈ 8.317 light minutes ≈ 499 light-seconds
1 light-second ≈ 0.002 AU
1 gigametre ≈ 0.007 AU
1 light-minute ≈ 0.120 AU
1 microparsec ≈ 0.206 AU
1 terametre ≈ 6.685 AU
1 light-hour ≈ 7.214 AU
1 light-day ≈ 173.263 AU
1 milliparsec ≈ 206.265 AU
1 light-week ≈ 1212.84 AU
1 light-month ≈ 5197.9 AU
1 light-year ≈ 63,241 AU
1 parsec ≈ 206,265 AU


hogarth wrote:

There are a couple ways of doing things:

A) You can split "tactical" movement (e.g. running, flying) and "plot device" movement (e.g. interplanetary travel, time travel) into two distinct categories, so you don't have to be able to fly fast in combat in order to fly to other planets. So I could have a character who can fly at a top speed of 100 mph when he's on earth, but who can still fly to Alpha Centauri. That's what Champions and Mutants & Masterminds do.

B) You can have a scale that goes up really, really high. That's what DC Heroes and Marvel Superheroes used to do. DC Heroes had an exponential scale (Flight 7 is twice as fast as Flight 5, and Flight 45 is 2^20 times as fast as Flight 5). Marvel superheroes just had values from 2 (Feeble) to 100 (Unearthly) and then a big jump to 1000 (Class 1000) and I think there was a "Beyond" number as well.

I like "A" better than "B", but they both have their advantages.

I like the idea of option (A) but I'm wondering how one handles the idea that a character could only fly at 100 mph in combat and zillions of miles for plot driven aspects. This idea fits my desired better but how do they reationalize it (being limited in speed at one point in the game and being able to fly zillions of miles in a short period of time at another moment.

I thought of making use of worm holes (gates) to expediate travel and I like this idea for getting across the universe quickly for spaceships and characters. But at the same time, I want someone to be able to fly faster than the speed of light to break the time barrier. Can you elaborate on these rules for me.


Taliesin Hoyle wrote:

The speed of light = 299 792 458 m / s

For your game, use 300,000 instead. Simplicity trumps accuracy in superhero games.

The light from the Sun takes about eight minutes to get to Earth.

Light years are obscenely far.

1 light year = 5.87849981 × 10^12 miles, or 5,878,499,810,000 miles.

The nearest star is about 22 light years away.

Astronomers use the AU, or astronomical unit, to measure planetary distances. 1 AU is the averaged distance of the Sun from the Earth.

1 Astronomical Unit = 149,598,000 kilometers

Thanks for the conversion notes. Regretfully, your math skills exceed mine and I pretty much don't understand them. Not sure what all the littl math symbols mean.


http://en.wikipedia.org/wiki/Orders_of_magnitude_(length)

>>>Link to an amazing list, that will help you judge everything in your game.<<<

10^12 is ten, to the twelfth power, thus:
10 x 10 x 10 x10 x 10 x 10 x10 x 10 x 10 x10 x 10 x 10

or
1,000,000,000,000

The number after the ^ is the number of 0s after the decimal point, or after the digit.

m / s is metres in a second.


I'm not sure that the dialation effect can be read to go in reverse if you somehow break the speed of light ( the system that predicts dialation predicts you can't break the speed of light, and therefore makes no claims about what happens after that)

(even those nifty light cones don't really help because you would be off the cone and therefore in unpredicted area of theory)
It also makes sense as light, if considered going at the speed of light and as a partical in some sense would be timeless, timeless means no change, as change is differences over time and therefore couldn't interact with anything.

I think this ultimatelly comes down to superman flying so fast arround the earth that he turned back time (a misunderstanding of the notion of timezones, and just another of his stupid crazy older age of comics powers.

Ultimately if you want timetravel, you should have a timetravel power, but if you write it up as anything other than a power of plot, chances are it will bite you in the ass.

Hope that helps


This is slightly off topic, but this conversation brings to mind a thought I had while...um...'influenced'...a few weeks ago. The thought is This:"What if Nothing Really Moves?"

What I mean is, what if Movement is purely an illusion? Being the very clever little mammals we are we have come up with all these nifty numbers to measure and 'explain' things but how do we really know anything moves at all?

For example, when we watch a movie, we Seem to be seeing movement all the time. People move here to there, cars drive and chase each other all over, even superheroes or starships zip all over the galaxy! But really it is just light bouncing off our retinas creating an image in our brains and nothing is really moving at all and it's all just fake anyway as we're observing a piece of fiction.

Well, so, what if All movement is like that? What if it's Really just a matter of shifting our awareness from one place to another? I want to go to the fridge for a bee..um, beverage so I get up and 'move' over there. But what if the image/idea of my movement is just something I have been trained to see so I end up having the illusion of my walking to get there. Illusions that we believe in seem very real indeed. Take hypnotism for example.

Anyway, just a thought I wanted to share. I am sure there'll be some mathematicians and astronomers who'll have conniption fits at the very idea but if you understand quantum physics it makes a lot more sense.

And my apologies EileenProphetofIstus for the slight thread jack. If this topic is of no interest to anyone here I shant bring it up again in this thread. : )

For what it’s worth, I put my vote in for system A as well that Hogarth suggested. Otherwise, to get the results you are looking for you will have to make your gradations exponential as was also suggested.

The Exchange RPG Superstar 2010 Top 16

Eileen,

In normal-person terms, let's say it takes Superman one second to fly around the Earth. The circumference of the earth at the equator is 24,901.55 miles. So he's flying at 89,643,600 miles per hour.

(Momentum is mass times velocity. If he hits something at that speed, it's going to sting.)

It would take Superman 65478.33 hours, or about 7 and a half years to travel 1 light year.

(Now, the more science you add to that, the harder the math gets. For example, if he started at a dead stop relative to his destination, it's probably a bad idea for Superman to instantaneously accelerate to a million miles per hour.)


Chris Mortika wrote:

Eileen,

In normal-person terms, let's say it takes Superman one second to fly around the Earth. The circumference of the earth at the equator is 24,901.55 miles. So he's flying at 89,643,600 miles per hour.

(Momentum is mass times velocity. If he hits something at that speed, it's going to sting.)

It would take Superman 65478.33 hours, or about 7 and a half years to travel 1 light year.

(Now, the more science you add to that, the harder the math gets. For example, if he started at a dead stop relative to his destination, it's probably a bad idea for Superman to instantaneously accelerate to a million miles per hour.)

Chris:

So how does superman fly through the galaxy so quickly in the comics then? Given the numbers above (7 1/2 years to travel 1 light year) I don't see how they get him around so fast. With your DC game I never really understood the AP thing. Any recommendations? I'm having a hard time with this as math is not my best subject and the bigger the numbers the harder it is to comprehend.

The Exchange RPG Superstar 2010 Top 16

EileenProphetofIstus wrote:
So how does superman fly through the galaxy so quickly in the comics then? Given the numbers above (7 1/2 years to travel 1 light year) I don't see how they get him around so fast. With your DC game I never really understood the AP thing. Any recommendations? I'm having a hard time with this as math is not my best subject and the bigger the numbers the harder it is to comprehend.

Well, for a few stories there, he wasn't. He needed Hawkman or Green Lantern to give him a ride.

Nowadays, um, maybe he flies through wormholes?

Scarab Sages

Khaladon wrote:
a bunch of interesting stuff.

Ok, it's a cute idea, now let's see if we can expand on it. the obvious next direction to cover would be interaction between two people. if we are floating balls of consciousness, that are just imagining everything anyway, then when two people touch, that'd be one conciousness "touching" another, which would mean that they;d have to have gotten closer, or that we are all hooked up into one giant net and all the consciousnesses are plugged into each other.

And yes, I'm taking this seriously in the interest of discussion.


Chris Mortika wrote:

Eileen,

In normal-person terms, let's say it takes Superman one second to fly around the Earth. The circumference of the earth at the equator is 24,901.55 miles. So he's flying at 89,643,600 miles per hour.

(Momentum is mass times velocity. If he hits something at that speed, it's going to sting.)

It would take Superman 65478.33 hours, or about 7 and a half years to travel 1 light year.

(Now, the more science you add to that, the harder the math gets. For example, if he started at a dead stop relative to his destination, it's probably a bad idea for Superman to instantaneously accelerate to a million miles per hour.)

Chris:

Just out of curiosity, this number you threw out for Superman flying around the earth in 1 second, it that something you made up or were you able to pull it out of a reference somewhere? I keep thinking about the wormhole effect and using that. I should, it would make my life a lot easier I think. The galaxy map I made for Legion is in LY. How would you recommend doing the math? Say for example, a spaceship travels 40,000 LY and travels through a wormhole to expediate the process. How would you suggest altering the travel time?

Sczarni

EileenProphetofIstus wrote:


Chris:
So how does superman fly through the galaxy so quickly in the comics then?

because the comics have one thing that real life doesn't have - the speedforce


Cpt_kirstov wrote:
EileenProphetofIstus wrote:


Chris:
So how does superman fly through the galaxy so quickly in the comics then?

because the comics have one thing that real life doesn't have - the speedforce

Speedforce? What is that?

The Exchange RPG Superstar 2010 Top 16

The "speedforce" is the power source that the Flash family taps into. Mark Waid's idea.

Superman, essentially, moves at the speed of plot. If the storyline needs him to take a minute flying from Kansas to Metropolis, that's how long it takes. If it requires him to take ten minutes flying to the Sun, or 20 minutes flying to Pluto, or a hour flying to Alpha Centauri, there we go.

In the most recent issue of Action, Superman not only flies fast, he hears things faster than the speed of sound.

For the Legion, I'd give them some sort of hyper-drive that can only be used at interplanetary scales (like Traveller's Jump Drive). Figure out how long you want the trip to take: a couple minutes, time for an hour-long discussion in character, a day. And then design the drive accordingly. rate = distance / time.


Chris Mortika wrote:

The "speedforce" is the power source that the Flash family taps into. Mark Waid's idea.

Superman, essentially, moves at the speed of plot. If the storyline needs him to take a minute flying from Kansas to Metropolis, that's how long it takes. If it requires him to take ten minutes flying to the Sun, or 20 minutes flying to Pluto, or a hour flying to Alpha Centauri, there we go.

In the most recent issue of Action, Superman not only flies fast, he hears things faster than the speed of sound.

For the Legion, I'd give them some sort of hyper-drive that can only be used at interplanetary scales (like Traveller's Jump Drive). Figure out how long you want the trip to take: a couple minutes, time for an hour-long discussion in character, a day. And then design the drive accordingly. rate = distance / time.

This might be more in line with a new thought I had a couple of hours ago. Rather than trying to dictate how fast one can travel based on speed, perhaps I should simply say how far they can travel through space in a day. I got this idea from you in a previous post when you said it would take Superman 1 second to fly around earth and 7 1/2 years to fly 1 light year. Tie this in with the wormhole and I think it will work out. I went to Walmart and picked up a scientific calculator since mine didn't go up high enough.

So I thought I would put the different travel times for 1 light year on my categories chart. The chart is broken down into several colors, the better the color, the greater the result. I will type on the chart the time it will take to travel 1 light for that category, per color. I will then multiply the total by the number of light years travelled, and divide by the wormhole factor to sufficiently reduce the travel time to a managable amount for the stories to be told as well as mimick the comic book journeys.

To determine travel time, take the amount of light years between point A and point B. Multiply by the number of days above, and divide by the wormhole factor (typically a number ranging from 1 million to 100 million.

So once again, I'd like to say thanks!

The Exchange

Then you could go Stringtheory(Possibility Dynamics): Mathematics is a limit not a solution. The distance between any two locations is a set of possibility that must be overcome.

For such a plot device a group of wizards powerful wizards on a sailing ship cast several gate spells simultaneously targeting a certain set of Stars (or a specialised artefact like an "Astrolabe of Travel" designed to activate multiple gates simultaneously). This suspends the ship at a convergence on the horizon of reality and then the spells cease and the ship settles back into reality on an ocean on the target world (location non specific - you were damn lucky to make the jump).


kessukoofah wrote:
Khaladon wrote:
a bunch of interesting stuff.

Ok, it's a cute idea, now let's see if we can expand on it. the obvious next direction to cover would be interaction between two people. if we are floating balls of consciousness, that are just imagining everything anyway, then when two people touch, that'd be one conciousness "touching" another, which would mean that they;d have to have gotten closer, or that we are all hooked up into one giant net and all the consciousnesses are plugged into each other.

And yes, I'm taking this seriously in the interest of discussion.

EileenProphetofIstus, please shout out if you mind this side discussion in your thread

Kess, you hit the angels on their proverbial heads as they dance on that pin. We Are (I firmly believe and have seen much evidence, scientific, empirical and other, to back this up) ALL ONE. We are a gazillion+ purposely fragmented pieces of the Same Consciousness. When two Conscious consciences really Touch they Do join and become One (hopefully you have been fortunate enough to have experienced this for yourself. If you haven’t yet, I highly recommend it)

More to the matter at hand though; In ‘I (heart) Huckabees’ Dustin Hoffman’s character explains the Blanket Theory of the universe, which basically has to do with ‘Folding’ space. This makes it possible to instantly go from one place to another in the universe. (For those who haven’t seen the movie, please do, you’re missing out. But briefly: Imagine holding a blanket. This is the universe. You then take two separate places on the blanket, which can be as far apart as you like, and then fold the blanket bringing the two places together so they touch. They are now virtually in the same place and no effort is needed to move from one place to the other. Voila.

This could also be used to explain how superheroes can move so much faster in space. They somehow manage to ‘fold’ space.

It also makes sense to me that they could have Two speeds, Fast and Really Really Fast. Similar to how we our selves can ‘move’ ;-) at walking, jogging or running speeds. Except of course magnified exponentially for them because they are, you know, Super.

Cpt_kirstov wrote:
EileenProphetofIstus wrote:


Chris: So how does superman fly through the galaxy so quickly in the comics then?
because the comics have one thing that real life doesn't have - the speedforce

They also have something else; the easy suspension of disbelief. While I am all for the past several years trend in comics of using (or attempting to at least to the best of our current abilities) science to explain how those remarkable beings do the incredible things they do, as opposed to the “…stupid crazy older age of comics powers.” where no explanation was needed or given; there are still obviously many things these Super Beings are able to do that we can not (yet anyway) properly explain. Much like RL.

But it seems you do prefer a strictly mathematical approach for your game EileenProphetofIstus, which is fine of course. So I hope you come up with a way that satisfies you. Fortunately you have no lack of intelligent assistance in your endeavour. Present company excluded of course. ;-)


Khaladon wrote:
kessukoofah wrote:
Khaladon wrote:
a bunch of interesting stuff.

Ok, it's a cute idea, now let's see if we can expand on it. the obvious next direction to cover would be interaction between two people. if we are floating balls of consciousness, that are just imagining everything anyway, then when two people touch, that'd be one conciousness "touching" another, which would mean that they;d have to have gotten closer, or that we are all hooked up into one giant net and all the consciousnesses are plugged into each other.

And yes, I'm taking this seriously in the interest of discussion.

EileenProphetofIstus, please shout out if you mind this side discussion in your thread

Not at all, enjoy the thread. I think I got my help for now anyways!

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