
|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Yay, it's here! This is part 3 of 4 for anyone who picked up the subscription.
For a little more info than we can fit in the tagline...
This is the full BAB battlefield brute who rounds out the core akashic classes. The Daevic lacks the unrivaled versatility of the Guru and Vizier, but makes up for it with having numerous ways to stomp face:
The Desire daevic chooses between either Love or Avarice; Love grants a Paramour, a powerful and customizable partner who compliments the daevic's abilities. Avarice gives the daevic the ability to instantly call their weapons back to their possession, making them experts at thrown weapon combat.
The Dominion daevic chooses between Benevolence or Tyranny; Benevolence makes her a trusted and empathetic leader, capable of sharing teamwork feats with her allies. Tyranny is an iron-fisted ruler who excels at demoralizing her opponents.
The Wrath daevic is a force of pure destruction, choosing to channel that destructive power into either Justice or Vengeance. While both passions excel at using their strength to hurl their opponents around the battlefield, Justice daevics prefer to finish their foes with single merciful but inevitable blows, while Vengeance daevics tear into their opponents with barrages of natural attacks.

| the xiao | 
| 2 people marked this as a favorite. | 
 
	
 
                
                
              
            
            I complained 2 days ago in the work-in-progress thread but the goblins ate my post, and when I saw that it wasn't posted I was re-writting it when suddenly a mail from Paizo informed me that it was out! Very happy with the result, finally a "pally" class that doesn't have to be LG! I must confess I didn't like the flavor at first, but after reading the descriptions BAM! instant fan. Congrats Ssalarn and DSP!

|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            I complained 2 days ago in the work-in-progress thread but the goblins ate my post, and when I saw that it wasn't posted I was re-writting it when suddenly a mail from Paizo informed me that it was out! Very happy with the result, finally a "pally" class that doesn't have to be LG! I must confess I didn't like the flavor at first, but after reading the descriptions BAM! instant fan. Congrats Ssalarn and DSP!
Glad we won you over and gave you something you were looking for! Thank you for your kind words, and for your patronage :)

| The Ragi | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            The Daevic character sheet is up: https://www.dropbox.com/s/28nhuivl8vg4zl1/daevic_sheet.zip?dl=0

|  Michael Sayre | 
 
	
 
                
                
              
            
            The Daevic character sheet is up: https://www.dropbox.com/s/28nhuivl8vg4zl1/daevic_sheet.zip?dl=0
Very cool! I'll have to let the local daevics know where to find this so they can give it a spin. I know my friend Aubry really appreciated the Vizier character sheet you did. She's been running a Vizier in out Iron Gods game.

|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            I just wanted to thank Endzeitgeist for his 4.5 star review!

|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here and on OBS. Also: Thanks for the linkage, Michael! :D
Thank you for the review. And for causing me to lose sleep due to nightmares inspired by you saying "as long as Michael doesn't drop the ball on the Supplemental release".... Seriously, the only thing that caused more anticipatory dread in me in the last 6 months was your announcement that you'd be reviewing the Daevic so soon after the Guru :P
That turned out well though, so I guess I should keep faith in myself :)

|  Michael Sayre | 
 
	
 
                
                
              
            
            Wow, I've got to say, you are definitely the first to describe Wrath as "weak compared to the other passions", considering that it's the Passion that absolutely wrecks face. Wrath has been such a huge favorite I actually had a little trouble getting the playtesters I needed for the other two Passions. I'm curious about what you found "too conditional"; Wrath's biggest swings proc off of bull rush, but you've got a chassis that can bull rush dragons with a reasonable degree of success.
I kept the "forced flavor" of the daeva and Passions really light, so that people could kind of interpret the class as they felt best for their character. While they have suggested alignments for the various Passions, there's no hard restrictions, so if a Lawful Good avatar of Vengeance who goes all "werebear" on fools is what you're aiming for, that's on the table. Some players assume more influence from their possessing daeva, others play it as though it remains quiescent and entrusts its power and aims to the mortal host.
The Daevic's nearest analogue is probably the Paladin; they both have a really robust set of base abilities, and a more limited set of customizable moving parts. The nice thing with the Daevic is that he actually has more flexibility than the Paladin, both within the build, and day to day. I do think that it shares the ease of building and using in combat that the Paladin; you need basically two stats, you'll generally pick the veils that support whatever you want to do that day, and you'll probably "set and forget" your essence, which is totally intentional since this is essentially the entry level class for AM.

| Endzeitgeist | 
 
	
 
                
                
              
            
            Lorathorn, I respect and value your reviews - I've been following them and look upon them fondly. This time around, I don't really understand how your rating ultimately came to be, so I figured I'd ask.
I'm pretty sure Wrath is REALLY powerful (at least it was in my playtest...) regarding the math of the ability. Have you tried that one in game? This can seriously bring the pain.
I understand that you do not like the symbiote-ish fluff, but the class in no way forces the emotion or any kind of behavior on the player, so one could, potentially, just leave it out - in my game, a player e.g. went for a truly calm Maenad Daevic that talked like a robot and showed no emotion at all, while the passion's power represented the channeled emotion. Player agenda usually refers to the options available to choose from in character progression or a given situation and I don't see the limitation here. Am I missing something?
Another criticism I found in your review was a lack of versatility versus the previous akashic classes, but that's pretty much the design-intent.
I am not trying to pick you apart or criticize you, I just try to understand how you arrived at a verdict of slightly above average.
Please continue to review and take this in the spirit it is intended - that of honest, intrigued questions and a desire to understand.

|  Lorathorn | 
 
	
 
                
                
              
            
            I want to say something brief as I might not get a chance to respond or even cross reference the product itself until Monday. However, you both have good points. One of my practices is to try and do a cold review without reading other reviews, as that might affect my opinion. I also don't tend to ask the publisher for clarification unless something is specifically too confusing to form an opinion around.
In this case, as it was for the Guru, I believe, there was a very strong focus on build choices and synnergy. I can give more specific answers then, but I think that might be where I though of Wrath as being weak.
To address the issue with thematica, I think I might need to pull quotes from the text, but again you both make a great case for it. In light of that, I could revise my review (as I've done in the past), since it could well be just a lack of understanding on my part. That is of course why I am so open to discussing my reviews.
Apologies if it seemed undue.

|  Lorathorn | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Well, now that I have had a chance to ruminate on all of this, I think that my biggest issues are twofold. One, that there aren't more passions. I actually want to see more. I'm willing to agree that Wrath may not be so much weak as it is focused, though in a powerful way; that isn't a bad thing. Is there any chance that we will get more passions, either in a final compilation, or a supplemental work?
Second, I think that ultimately my biggest complaint hinged on the thematics of the way that passions worked. Here is the quote I wanted to reference...
"When the bond between a mortal and daeva is first established, the mortal becomes a slave to a particular motivation, but is also rewarded for her dedication to this ideal."
In particular, the idea that they would be "enslaved" to an ideal struck me as very limiting. Maybe this is not the case, but a casual reading would lead one perhaps to believe that their passion is more important than a class choice expressed in combat. Maybe the particulars of that thematic can be explored in a way that aren't so restrictive, but at the very least I have issues with the wording.
That having been said, I am going to revise my review. Again, I didn't mean to come off as harsh; I'm actually looking forward to this class being more fun than I expected.

|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Daevics got as many Passions as the Vizier got Paths or the Guru got Philosophies; it's kind of a page space limitation more than anything. The final product including the Supplemental release is actually about the same size as Drop Dead Studios' Spheres of Power, and a bit longer than Amora Games' Liber Influxus Communis, which has fourteen original classes by some of the best 3pp designers around like Alex Augunas, Bradley Crouch, Mike Myler, Morgan Boehringer, and more.
Compiled Akashic Mysteries is going to be a substantial book, so I had to hold pretty strictly to design paradigms like "every class gets 3 of whatever customization option it uses". That being said, my hope is that as I get to do additional supplements, I'll get to keep building the array of Passions, Paths, and Philosophies available. (I've actually got a Sloth Passion I've been playing with at home that advances into either Peace or Entropy and plays with the emotion rules from Occult Adventures).
There are certain RP assumptions associated with your Passion; it mentions right in the Veilweaving section that you spend an hour a day engaging in a pursuit related to your Passion, such as shadow boxing or performing katas for Wrath, running drills or playing strategy games that revolve around things like capturing territory for Dominion (I actually really like to play Go and read a little Sun Tzu to get in the mindset for my Dominion Daevic whenever everyone actually shows up for our on-again off-again Kingmaker game), or even counting coins and gems or engaging in... carnal pursuits for Desire. So in that respect, you really are a slave to your Passion; you have to exercise your Passion daily to receive the full benefits of its power.
I actually use the flavor text quote at the beginning of the class to interpret how I personally treat it in roleplay:
"To be respected - or feared - for taking an absolute and wrestling it until it is a utility and not an oppressive quality: this is the legacy of great men."
Your Passion can be a wild and untamed force that drives you mercilessly, like Larfleeze with his Orange Power Ring in DC comics, or it can be a force that shapes you, but which defines you by how you channel it instead of how it drives you, more like Guy Gardner with his Red Power Ring. 
I actually drew a lot of inspiration for the Daevic from the various colored Ring Corps in DC- Dominion's Benevolence and Tyranny are kind of analogues to the Green and Yellow rings, Desire is loosely inspired by Orange and Violet, and Wrath is kind of like the two aspects you see of the Red ring users from Red Lanterns, with Vengeance being more the indiscriminating rage embodied by Atrocitus, and Justice being the focused anger tempered by empathy as embodied by Guy Gardner. Now, obviously these aren't direct correlations, but if you're familiar with those comics at all you'll see what I mean.
Your Passion is and should be the driving force behind your character; how you learn to cope with that force, whether through channeling it or surrendering to it entirely, is where the big roleplay opportunities come in. Compare it to the core classes that are its closest equivalents, the Barbarian and the Paladin. Every Barbarian has to be Chaotic; he's such a slave to his rage that it is impossible for him utilize it and still retain an ordered and/or structured mindset or personality. Every Paladin must be Lawful Good, and even more than that, must adhere to an incredibly strict code of conduct; any deviation from this causes him to utterly lose his powers, making him probably the most slavish class in the game, bound to a very specific set of restrictions. Compare to the Daevic, who can be any alignment and can choose to associate with any of three emotional premises, and who can further refine that to any of 6 total base drives, which you as the player can further interpret by applying your own experience and interpretation to.

|  Lorathorn | 
 
	
 
                
                
              
            
            I think I like the way you have presented it here a lot better. I just want to see that kind of explanation in the daevic text itself to really make it pop. However, I imagine that might be difficult, given page count. That having been said, I'm convinced. I still want more, but I think I am far happier with what I have. I am only sad to not have the chance to play with this class any time in the near future. A daevic android could be a lot of fun...

|  Michael Sayre | 
| 2 people marked this as a favorite. | 
 
	
 
                
                
              
            
            I think I like the way you have presented it here a lot better. I just want to see that kind of explanation in the daevic text itself to really make it pop. However, I imagine that might be difficult, given page count. That having been said, I'm convinced. I still want more, but I think I am far happier with what I have. I am only sad to not have the chance to play with this class any time in the near future. A daevic android could be a lot of fun...
Yeah... I wouldn't be able to use the "Power Ring" explanation in the actual product either, for potential copyright reasons. You do what you can within the limitations you have :)
I'll tell you what: if/when we do an Ultimate Akasha release, I'll make sure there's an entire section dedicated to elaborating on the habits, motivations, and common behaviors of the classes (probably as part of a chapter on using Akasha in your campaign).
I hope you get a chance to play with the Daevic more soon!

| The Ragi | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Here's a 4th level sample of the Daevic class, ready to be dropped in any game as an enemy or friendly NPC. There are stats for everything and short descriptions of any new mechanics needed to play it even without having the book (and I hope you'll enjoy the experience so much you’ll buy it later!).
The character isn't over-optimized, but is supposed to be competent at its purpose – in this case, long-distance combat.
_____________________________________
Dagny Ostog __________________________
XP 1,200
Female human daevic 4
NG medium humanoid (human)
Init +0; Senses Perception +2
_______________________________________
DEFENSE_______________________________
AC 18, touch 10, flat-footed 18 (+8 armor)
hp 35 (4d10+8)
Fort +6, Ref +2, Will +7
_______________________________________
OFFENSE_______________________________
Speed 20 ft.
Melee scythe +7 (1d6+3)
Ranged mwk chakram +10 (1d8+5), chakram +9 (1d8+5), hands cannon +8 (2d6+2)
Special attacks Immaculate Touch +7 (1d6+1) 3/day per target
_______________________________________
STATISTICS______________________________
Str 16, Dex 10, Con 14, Int 10, Wis 10, Cha 14
Base Atk +4, CMB +7, CMD 17
Feats Extra Essence, Point Blank Shot, Rapid Shot, Precise Shot, Willful Throw (1 essence invested)
Skills Appraise +8, Bluff +6, Climb +7, Craft (Jewerly) +4, Diplomacy +8, Intimidate +7, Knowledge (history) +4, Knowledge (local) +4, Linguistics +2, Perception +2, Sense Motive +5
Languages Common, Tien, Goblin
Combat gear Alchemist's Fire x2, Holy Water x2; Other gear agile half plate, mwk chakram x1, chakram x10, scythe, ioun torch, handy haversack, 1,937 gp.
Pool of Essence 5 (4 points invested, one left)
The main fuel source of a veilweaver, can be used to power feats, veils, etc, does nothing on its own.
Passion Desire (1 essence invested)
This is the motivation that reflects the connection between the host and a daeva spirit. Should probably reflect on the role-playing.
Veils (DC 13):
- Hand Cannons (1 essence invested): “Massive cylinders of whirling energy surround the arms of anyone wielding this potent veil”. 2d6+2 bludgeoning and piercing damage, range increment of 25 feet. Treat it like any other ranged weapon.
- Daevic Aspect (1 essence invested from Passion): “...a nebulous cloud of akashic energy that acts as a direct channel for a daeva...”. Passive, always on. +2 to ranged attack rolls. Already accounted for in the data above.
- Immaculate Touch (1 essence invested, chakra bound): “...your kind nature manifests itself as pure positive energy”. As a standard action, may heal 1d6+1 hit points 3/day per target, and also cause damage to undead (Will for half). Also, at the beginning of each day, choose one of the following mercies (as the Paladin class feature): Fatigued, Shaken, or Sickened. They can be used whenever the veil is used to cure a creature.
These veils are just Dagny's favorite combo. If you have access to the book, you can change them quite a bit.
ROLE-PLAYING
Although the Akashic Mysteries book has no mechanics nor fluff about interacting with the Daeva that bonded with the daevic character and fuels her powers so, in my games it actually talks with her. A lot. It manifests as an elegant blue bird always perched on Dagny's shoulder, and it is completely invisible and inaudible to anyone else, making for some quite humorous scenes of dialog between her and her “imaginary friend”. The daeva's name is Bell, and it has an unhealthy obsession with acquiring magic items, specially the wondrous kind. As a being of pure magic (or akasha), it acts like a fish out of water in regular situations, giving good and awful advice in equal amounts. It's very useful when trying to nudge the party into doing something obvious they missed, or sending them into a hilarious wild-goose chase. Since it tends to be many times humorous, these “monologues” may sometime slow the pace of the session, so try to use it carefully. When Dagny's insists on talking too much with it, Bell sometimes acts bored or annoyed, demanding the acquisition of a new trinket to appease her mood.
Dagny herself is quite easy-going, not too eager to create deep bonds with the rest of the party – Bell is her best friend, although it makes her look quite insane. She will accept magic crap as her share of the treasure, just to please her magic blue bird, and will fearlessly engage powerful looking enemies hoping to find magical loot in their pockets. She is from a high class upbringing and it shows in her manners, but the sudden poverty that struck her entire family drove her into the arms of a Daevic that loves material wealth. She prefers to pay for the most expensive daily life services, and is pleased to engage in short conversations with anyone looking wealthy – reminds her of the good old days.
In combat she will always try to stay back and use primarily her chakrams, saving the masterwork one to finish off targets (she lost two of those to a villain that ran away carrying them attached to his body and now is very careful of the remaining one). The hand cannons are usually used against the more verbally aggressive targets, as an attempt to show strength by displaying her only obvious magical attack. She is very proud of her healing power and won't hesitate to help anyone that asks.
_______________________________________
If you liked this sample, I have a thread running exclusively for characters made from third-party material, including many more from Dreamscarred Press: http://paizo.com/threads/rzs2t61h?3rdParty-Character-Samples

|  Michael Sayre | 
 
	
 
                
                
              
            
            Thanks for the sample character Ragi!
Out of curiosity, would a collection of akashic NPCs similar to what we did with psionic characters for Psionics Embodied be something people would be interested in?

| Milo v3 | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Thanks for the sample character Ragi!
Out of curiosity, would a collection of akashic NPCs similar to what we did with psionic characters for Psionics Embodied be something people would be interested in?
I was planning an akashic campaign after my current one so it would be useful...

| The Ragi | 
 
	
 
                
                
              
            
            Thanks for the sample character Ragi!
Out of curiosity, would a collection of akashic NPCs similar to what we did with psionic characters for Psionics Embodied be something people would be interested in?
I'd definitely like to see what kind of Gurus you come up with, but isn't the sample still a bit small, with only 3 classes and 3 races? You should have at least the pharaoh in there also...

| Milo v3 | 
 
	
 
                
                
              
            
            I'd definitely like to see what kind of Gurus you come up with, but isn't the sample still a bit small, with only 3 classes and 3 races? You should have at least the pharaoh in there also...
There is also the variant versions of the races, a daeva-style planetouched race iirc, and maybe a serpentine shapechanging race.

|  Mean Eyed Cat | 
 
	
 
                
                
              
            
            Ssalarn wrote:I was planning an akashic campaign after my current one so it would be useful...Thanks for the sample character Ragi!
Out of curiosity, would a collection of akashic NPCs similar to what we did with psionic characters for Psionics Embodied be something people would be interested in?
I would totally love a book of Akashic NPCs!!!

|  Michael Sayre | 
 
	
 
                
                
              
            
            Ssalarn wrote:I'd definitely like to see what kind of Gurus you come up with, but isn't the sample still a bit small, with only 3 classes and 3 races? You should have at least the pharaoh in there also...Thanks for the sample character Ragi!
Out of curiosity, would a collection of akashic NPCs similar to what we did with psionic characters for Psionics Embodied be something people would be interested in?
There's also a healing focused akashic class I'd like to get released as well before doing an NPC book, but it never hurts to test the waters and see if an idea might be worth looking into :)

| Milo v3 | 
 
	
 
                
                
              
            
            There's also a healing focused akashic class I'd like to get released as well before doing an NPC book, but it never hurts to test the waters and see if an idea might be worth looking into :)
This reminds me, is it possible to get an update on what sorta book ideas you have for Akashic at current. In the past you've said things like Secrets of the Sands and .... I think v(something) dreams? And now I've heard something about Akashic War?

|  Michael Sayre | 
 
	
 
                
                
              
            
            Ssalarn wrote:There's also a healing focused akashic class I'd like to get released as well before doing an NPC book, but it never hurts to test the waters and see if an idea might be worth looking into :)This reminds me, is it possible to get an update on what sorta book ideas you have for Akashic at current. In the past you've said things like Secrets of the Sands and .... I think v(something) dreams? And now I've heard something about Akashic War?
Akashic War is our current shorthand for the book that I think will actually end up being Secrets of the Sands, which will feature the Pharoah, probably the Deo race, and other Egyptian themed archetypes like a Warder archetype called the Tomb Guardian.
Veridian Dreams will be a fey-themed akashic supplement featuring veils primarily for illusion and healing, and featuring the akashic healer, the Vayist.
Both of these are currently only in the "I've written some preliminary notes and we've agreed they're good ideas" phase, but only the Pharoah is actually on the product schedule with a mechanical framework I'm happy with at this point. I'm also currently working on Tzocatl and Arcforge, and we've had some delays in finishing Akashic Mysteries due to the fact that the final draft for the Supplemental release is absolutely massive and personal issues that impacted some of the DSP staff temporarily derailed our layout schedule. Because of those factors, additional akashic materials outside of those that have been playtested so far are probably several months out before we even open up public playtesting.

| Milo v3 | 
 
	
 
                
                
              
            
            Akashic War is our current shorthand for the book that I think will actually end up being Secrets of the Sands, which will feature the Pharoah, probably the Deo race, and other Egyptian themed archetypes like a Warder archetype called the Tomb Guardian.
Veridian Dreams will be a fey-themed akashic supplement featuring veils primarily for illusion and healing, and featuring the akashic healer, the Vayist.
Cool. I normally disilike fey, but I can actually see them working with akashic magic...
Both of these are currently only in the "I've written some preliminary notes and we've agreed they're good ideas" phase, but only the Pharoah is actually on the product schedule with a mechanical framework I'm happy with at this point. I'm also currently working on Tzocatl and Arcforge, and we've had some delays in finishing Akashic Mysteries due to the fact that the final draft for the Supplemental release is absolutely massive and personal issues that impacted some of the DSP staff temporarily derailed our layout schedule. Because of those factors, additional akashic materials outside of those that have been playtested so far are probably several months out before we even open up public playtesting.
And then there's the people on gitp pushing you to make a Shadowcaster book :P

| Lord Mhoram | 
 
	
 
                
                
              
            
            Now we just need a book of DSP hybrid classes. A psionic Akashic, an initiator that creates his own mindblade, an Akashic that uses veils to enhance his psionics (as a specific class) or that work with maneuvers....
Heck I want a DSP version of the game that just uses only DSP classes, and has it's own setting.

|  Michael Sayre | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Now we just need a book of DSP hybrid classes. A psionic Akashic, an initiator that creates his own mindblade, an Akashic that uses veils to enhance his psionics (as a specific class) or that work with maneuvers....
Heck I want a DSP version of the game that just uses only DSP classes, and has it's own setting.
Well, the Pharaoh is an akashic/initiator hybrid, so that's already in the line-up.

| Distant Scholar | 
 
	
 
                
                
              
            
            Heck I want a DSP version of the game that just uses only DSP classes, and has it's own setting.
When[1] Dreamscarred Press gets around to updating their Third Dawn setting, you could probably do that quite easily.
[1]Considering the number of projects they seem to be getting themselves into, I don't know how far this has been pushed down the line.

| Lord Mhoram | 
 
	
 
                
                
              
            
            Lord Mhoram wrote:Well, the Pharaoh is an akashic/initiator hybrid, so that's already in the line-up.Now we just need a book of DSP hybrid classes. A psionic Akashic, an initiator that creates his own mindblade, an Akashic that uses veils to enhance his psionics (as a specific class) or that work with maneuvers....
Heck I want a DSP version of the game that just uses only DSP classes, and has it's own setting.
I know, I am anxiously waiting. I just want it all.. and I want it now!
</Veruca>:)

| Jeremy Smith Publisher, Dreamscarred Press | 
 
	
 
                
                
              
            
            Lord Mhoram wrote:Heck I want a DSP version of the game that just uses only DSP classes, and has it's own setting.When[1] Dreamscarred Press gets around to updating their Third Dawn setting, you could probably do that quite easily.
[1]Considering the number of projects they seem to be getting themselves into, I don't know how far this has been pushed down the line.
It's in the works... but it's low on the priority list.
Path of War and Akashic Mysteries currently have priority over it.

|  Michael Sayre | 
 
	
 
                
                
              
            
            Ssalarn wrote:Well, the Pharaoh is an akashic/initiator hybrid, so that's already in the line-up.Wait is Pharaoh a hybrid again or do you just mean how it's a gish?
Not a hybrid like Slayer or Skald with two classes fused together, just a hybrid in the sense that it uses two DSP subsystems in a unique combination.

| Deadkitten | 
 
	
 
                
                
              
            
            The Ragi wrote:I'd definitely like to see what kind of Gurus you come up with, but isn't the sample still a bit small, with only 3 classes and 3 races? You should have at least the pharaoh in there also...There is also the variant versions of the races, a daeva-style planetouched race iirc, and maybe a serpentine shapechanging race.
I do not remember this in the race section...and I am VERY interested to know if this is actually a thing.
Like..Really bad.
 
	
 
     
     
    
 
       
	 
       
	
  
	
  
	
  
	
 