Dexinis

Nihimon's page

Goblin Squad Member. 12,812 posts (12,818 including aliases). No reviews. 16 lists. 2 wishlists. 7 aliases.



Wishlists and Lists

Wishlists allow you to track products you'd like to buy, or—if you make a wishlist public—to have others buy for you.

Lists allow you to track products, product categories, blog entries, messageboard forums, threads, and posts, and even other lists! For example, see Lisa Stevens' items used in her Burnt Offerings game sessions.

For more details about wishlists and lists, see this thread.


Click here to see all of Nihimon's lists.

Reference Posts

(28 items)


1.  Goblinworks - Ryan Avatar
Re: A case for player owned shops, as opposed to auction houses
Post, by Ryan Dancey
Comments:

Current design for Markets


2.  Hawk
Re: PVP and Settlement Politics Pre EE and Early EE (0-3 months)
Post, by AvenaOats
Comments:

A collection of posts explaining how PvP in Pathfinder Online will be different from the PvP we're all used to in other MMOs.


3.  Goblinworks - Ryan Avatar
Re: Kickstarter Community Thread: Player vs. Player Conflict
Post, by Ryan Dancey

4.  Goblinworks - Ryan Avatar
Re: Kickstarter Community Thread: Player vs. Player Conflict
Post, by Ryan Dancey
Comments:

Power Curve - Newbies, Heroic Adventurers, Old Vets


5.  Goblinworks - Stephen Avatar
Re: Tab-Targeting
Post, by Stephen Cheney
Comments:

Skill Ranks


6.  Goblinworks - Ryan Avatar
Re: free
Post, by Ryan Dancey
Comments:

MTX Items will be destroyable and lootable just like their non-cash-shop equivalents.


7.  Goblinworks - Ryan Avatar
Re: Kickstarter Community Thread: Player vs. Player Conflict
Post, by Ryan Dancey
Comments:

Player Loot, Guard Contracts, and Chaotic Evil vs. Lawful Evil.


8.  Goblinworks - Ryan Avatar
Re: Goblinworks Blog: To Live and Die in the River Kingdoms
Post, by Ryan Dancey
Comments:

You Are the Content, Why Partial Looting is Necessary...


9.  Goblinworks - Ryan Avatar
Re: Goblinworks Blog: To Live and Die in the River Kingdoms
Post, by Ryan Dancey
Comments:

The negative effects of unpenalized PvP.


10.  Goblinworks - Ryan Avatar
Re: Things I Want to Buy, and Things I Hate to Buy
Post, by Ryan Dancey
Comments:

A graphic that describes how MTX works, and a detailed analysis of the industry's understanding of how Cash Shops should work.


11.  Goblinworks - Ryan Avatar
Re: Character Naming Conventions
Post, by Ryan Dancey

12.  Goblinworks - Ryan Avatar
Re: Kickstarter Community Thread: Subscriptions & Microtransactions
Post, by Ryan Dancey
Comments:

You will be able to login more than one character on the same account.


13.  Goblinworks - Stephen Avatar
Re: Crafting / Gathering / Trade Questions
Post, by Stephen Cheney
Comments:

Some specifics on the crafting system.


14.  Goblinworks - Stephen Avatar
Re: Crafting / Gathering / Trade Questions
Post, by Stephen Cheney
Comments:

Follow-up with more crafting specifics.


15.  Goblinworks - Ryan Avatar
Re: It's 3am, do you know where your settlement is?
Post, by Ryan Dancey
Comments:

Yet another proclamation that Chaotic Evil will suck.


16.  Goblinworks - Ryan Avatar
Re: It's 3am, do you know where your settlement is?
Post, by Ryan Dancey
Comments:

Why negative feedback for random player-killing is essential.


17.  Goblinworks - Ryan Avatar
Re: Kickstarter Community Thread: Player vs. Player Conflict
Post, by Ryan Dancey
Comments:

Alt Zerg viability


18.  Goblinworks - Stephen Avatar
Re: Stand and Deliver Discussion
Post, by Stephen Cheney
Comments:

Criminal Flag applies even in Lawless areas.


19.  Hawk
Re: Goblinworks.com Error Reporting
Post, by AvenaOats

20.  Goblinworks - Ryan Avatar
Re: My opinion of what is wrong with PvP in a lot of games
Post, by Ryan Dancey
Comments:

PFO is not "primarily PvP".


21.  Goblinworks - Ryan Avatar
Re: Blog: Rushing the Blog
Post, by Ryan Dancey
Comments:

Don't vote in the new Land Rush if you voted for TEO, Pax, or TSV


22.  Goblinworks - Ryan Avatar
Re: Crowdforging the Land Rush
Post, by Ryan Dancey
Comments:

No Guilds. Only Parties, Companies, Settlements, and Player Nations.


23.  Goblinworks - Tork Avatar
Re: Supporting "classes" Why are the devs so stuck to this idea?
Post, by Tork Shaw
Comments:

Summary of Settlement design objectives.


24.  Goblinworks - Lee Avatar
Re: Character Naming Conventions
Post, by Lee Hammock
Comments:

Rules for Character Names.


25.  Dog Fairy Doll
Re: Alternate Key-Bindings
Post, by Cole Brown
Comments:

Keybinding


26.  Goblinworks - Ryan Avatar
Re: Design Intent - Are characters not gaining XP supposed to craft?
Post, by Ryan Dancey
Comments:

Ryan's comments about limits Characters that aren't gaining XP.


27.  Dragon Crafter
Stacks are Splittable!
Thread (9 posts),
Comments:

How to split stacks (workaround)


28.  Goblinworks - Ryan Avatar
Re: Could PFO Thrive with No Unsanctioned PvP?
Post, by Ryan Dancey
Comments:

Reputation as Currency