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Malik Gyan Daumantas's page

Organized Play Member. 952 posts (1,033 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.


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Silver Crusade

Cause you would think it would have something to do with the communication and manipulation of spirits ala the dirge bard. In practice tho, it seems to just be a dawnflower dervish that doesn't require you to worship saranrae.

Silver Crusade

Since it's technically classified as a light weapon?

Silver Crusade

Tom Sampson wrote:
No, because the Divine Hunter archetype explicitly contains a provision against that, which provides two ability score increases for your animal companion instead. Strictly speaking, if you were to take the Scalykind domain instead you could still stack your animal companion levels.

THis really just drives home that sacred huntsmaster is just "Hunter but better"

Silver Crusade

So i know for a fact that sacred huntsmaster animal companion levels stack with the animal domain making for a souped up uber companion.
Does the same thing work with The "Divine Hunter" hunter?

Silver Crusade

Mysterious Stranger wrote:
What would being able to be used as a whip really give you? Bladed scarf already has the disarm and trip features. About the only thing you would gain would be the ability to do non-lethal damage but would also be doing less damage. Silk to Steel does not alter the size of the object so you would not gain reach.

wait it doesn't?!

Silver Crusade

Andostre wrote:

Mechanically, it seems like the only thing this would do is temporarily provide a +2 to the scarf wielder's AC? (And affect the hardness of the scarf.)

I mean, for a second level spell, that's fine. It's sort of weak, actually. The shield spell provides double the benefit and it's a lower level spell. And if you choose to use the AC bonus for a particular round, you can't attack with the scarf.

I think the only finnicky thing a GM could rule on this is that if you use silk to steel, the bladed scarf gains stats as a whip to attack, which I think would be a weird ruling. But I could see it.

Thats basically the idea, giving a bladed scarf extra utility by turning it into a whip for a little bit.

Silver Crusade

I know a lot of DM's will gets antsy about that, but i see little reason to think this wouldn't, its still a scarf even if it has multiple razor blades sewn into it.

Silver Crusade

So a while back i talked about making a paladin of arshea but that didn't work out due to a wide variety of factors, but then i remembered that Much like how you can be a full strength based twf with ranger, you can also be a full dex based twf since you dont need a high strength score to use the two handed combat style tree.

So i went back to the dandy ranger, played around and i actually like the direction its going, but i need some help finalizing it.

Traits:Magical Knack
Adopted:Varisian Tattoo(Bladed Scarf Proficiency)

1.Weapon Finesse
Bonus Feat:Power Attack
3.Steadfast Personality
Bonus Feat:Shield of Swings
5.Celestial Obedience(Arshea)
7.
9.
Bonus Feat:Dreadful Carnage
11.
13.Encouraging Spell

Silver Crusade

Or at the very least a non evil one?

Silver Crusade

I know the bladed scarf is the thing and it can be kept on your person and people would be none the wiser until you whip it out but are there any other kinds of weapons that fit that mold?

Silver Crusade

ForsakenM wrote:

So we all have things we think are really neat from various media, and one of mine that I feel I never get to explore enough is the Blue Mage. I have a link to the wiki right here but in summary for those who might not know how a Blue Mage works, the cliff notes version is that they learn spells/active skills from enemy encounters and have the ability use them in future encounters much like how a Wizard can learn and add spells to their spellbook, but the requirements vary from having to see the spell/ability or having said spell/ability be used upon them successfully to using a consumable drop from specific enemies to outright eating the enemy when they are weakened, and sometimes it isn't guaranteed that you will learn anything.

I asked Reddit about this a while back and while I appreciate their input, the last time I applied what they told me I came back here to find out I essentially wasted a feat slot and attempt to play the class I desired ineffectively...so I'm here to get the opinions of the folks here.

Generally speaking, I'm looking for a more tribal character with a connection to nature and mysticism being why they can perform such feats. I originally thought Shifter would do this well since some of the partial forms give unique abilities, but I have since learned that Shifter is a martial class and that even Paizo admitted they kinda screwed up with it as a class, so I'm thinking some form of Druid or a Barbarian that can utilize magic would be a better place to start.

I appreciate all help in advance.

I actually asked this question a while back really there is no one to one way you can get a blue mage. The closest you're going to get is a shadow caster I.E hard focus on shadow conjuration,evocation,transmutation,etc

Silver Crusade

Name Violation wrote:
Mysterious Stranger wrote:
If that is the way your GM wants to run it that is fine, but RAW they are 3 levels behind.

correct.

bloodragers are specifically and exception

ranger class wrote:
Through 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is equal to his ranger level – 3.

Well technically the bloodrager and the child of A&A

Silver Crusade

Phoebus Alexandros wrote:
I wouldn’t be surprised if Paladins were disproportionately prone to masochistic tendencies, given their outlook, the role they frequently take in combat, and their healing abilities. A sadistic Paladin, though, however well-intentioned, strikes me as a ticking time bomb—doubly so if the rank of Paladin confers rank, and thus involves a power dynamic.

Yeah if anything that sounds closer to an antipaladin.

Silver Crusade

Phoebus Alexandros wrote:
Melkiador wrote:
So, “lawful” and “chaotic” are surprisingly vague in most cases. I wouldn’t call lawful good prudish by default, especially in Golarion, but you might want to check with the paladin code to see if any of that bothers.

I originally included that "lawfulness can include" doesn't mean "will include," but I accidentally cut that out while editing.

Malik Gyan Daumantas wrote:
That's kinda why im considering grey paladin so they can have just that tiny bit of extra freedom to indulge in arshea's teachings.

I, personally, tend to cleave closely to flavor text, and the Gray Knight's focuses on moral compromises in the name of necessity and a desire to keep a low profile, which "weakens her connection to the power that grants her paladin abilities." That makes me wonder whether being a Gray Knight of Arshea means having more freedom to be a worshipper of the Host of Delectation... or if it's more indicative of having to hide what she truly is from an oppressive, judgmental world.

At the end of the day, however, it's your character and your choice to shape the flavor of the Gray Knight as you see fit! :)

Grey Paladin it is then.

Silver Crusade

Phoebus Alexandros wrote:
Alignment wrote:

Good characters and creatures protect innocent life.

...
Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
Alignment wrote:

Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties.

...
Law implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include closed-mindedness, reactionary adherence to tradition, self-righteousness, and a lack of adaptability.
Lawful Good wrote:

A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished.

Lawful good combines honor with compassion.

Now, looking at the Church of Arshea section:

Arshea wrote:
Arshea is worshipped by artisans, courtesans, some fey, and those seeking to escape repression.

I imagine Paladins of Arshea would focus on protecting such people, and in combatting those who would hurt and oppress them, first and foremost.

Quote:
They eschew gender roles and often dress and behave as members of the opposite sex (or another gender role in societies with multiple gender roles) for a period of time ranging from months to decades, which they consider the best way to overcome repression and understand freedom, choosing the most fitting gender after this period of pilgrimage.

I imagine Paladins of Arshea do not do the above on a "does it feel right" basis, but--and this might seem counter-intuitive--as part of a structured journey of empathy, enlightenment, and understanding.

Quote:
Arshea teaches them to abandon constraining beliefs and practice free love and sexuality.
A Paladin of Arshea might not indulge in...

That's kinda why im considering grey paladin so they can have just that tiny bit of extra freedom to indulge in arshea's teachings.

Silver Crusade

Melkiador wrote:
Arshea is neutral good so can have regular paladins. I’d be tempted to consider a virtuous bravo paladin. A chosen one paladin could be hilarious if you wanted to go that way. “Your familiar told you to do what?”

Yeah i could, but a lawful good follower of a god like arshea you would think a lawful person would be a touch more prudish...but then again Lymnieris exist and he's lawful good so what do i know?

Silver Crusade

Ok so uh....i'm not gonna dive too deep into this concept or why im doing this. You all know arshea, what their followers are like, what this would imply and why you will likely never see this character in an actual game.

That said, I was kind of thinking of a character that is something of a "Temple Guardian" or Bouncer of the various places of worship that arshean's would reside keeping things orderly while their fellow worshipers did their thing and would be there just in case outsiders got a bit too..."Rowdy" if you catch my drift.

So. Which one of these would be better suited for this?
I've been playing around with the dandy ranger for a while, but the more I thought about it the more I realized the paladin might actually work. It would kind of be like playing as a paladin of shelyn but on crack.

Silver Crusade

Mysterious Stranger wrote:

While sense vital does make a feinting build more useful, it still seems like you are investing a lot for a limited return. Passing trick does not come online until 10th level. What level are you starting at and how high will the campaign go? Unless the campaign is going to go significantly past 10th level you might not get much use out of it. Don’t forget that a Ranger’s caster level is three less than his character level. That means you are losing a full die off sense vital. That means most of the time you are giving up a full round of attacks to get an extra 7-10 points per attack.

Personally I think the underhanded style is going to be more fun. Being able to steal from someone in combat without them realizing you did it is more interesting than simply doing more damage. At 10th level you can pick up quick steal and steal an item while still attacking.

With 4th level casters i go on the assumption that they get full caster levels because to do otherwise is frankly stupid considering bloodrager gets fullcasting.

Silver Crusade

Chell Raighn wrote:
It would give you some real use out of feint… but its still ultimately not very useful… the feat investments required to get not only a high enough feint that you can reliably pull it off as well as to get the action cost and down and feint duration up enough to make it good is pretty heavy…

Thats kind of why i'm looking at the menacing combat style for ranger specifically as something people seem to forget that said combat styles allow you to completely bypass requirements for said feats. Passing trick in particular lets you use it as a swift action. Pretty handy.

Silver Crusade

So i mentioned a couple days ago that i was considering making a feint based dandy ranger, and i asked if it just wasn't worth the trouble if the character had no access to sneak attack. And most people said no it wasnt. However. The dandy has access to the bards spell list and bard has access to sense vitals, but since it takes a standard action and lasts only one round per level, im wondering if it's too clunky to be worth the hassle?

Silver Crusade

Mysterious Stranger wrote:
Probably not but unless you are taking it at 1st level it does not really matter. The requirements are CHA 13, BAB of +1 or bard level 1st. Nothing prevents a skald or any other character with a +1 BAB from taking this feat. The other feats have a higher BAB prerequisite, so a skald would need to meet those to take them.

Yeah i know nothing is stopping me from taking it its just going to take longer. Still this probably makes my idea easier in the long run anyway.

Silver Crusade

Im guessing not, but i'm just double checking to make sure.

Silver Crusade

Much like the Child of A&A this is a class archetype where something is there, but i can't for the life of me figure out where to go with it, Right now I'm floating around the menacing style since the dandy ranger is charisma based, i thought deceptive would work but with no reliable access to sneak attack it falls painfully flat.

So what would be the best route for a dandy ranger?

Silver Crusade

Name Violation wrote:

what about the phantom thief archetype for rogue?

no sneak attack, just skills skills skills

Well i would prefer an archetype with access to 6th level spells akin to the eldritch scoundrel Rogue.

Silver Crusade

This is more of a thought experiment then anything else. I know the answer is somewhere in the bard archtypes but I have no idea which would be best suited for it.

But sandman never fit what i was going for, and archeologist is a little too good for what i have in mind. I basically want a charisma based character that can act as a general/all purpose character with an emphasis on smooth talking. Is there an archtype that fits this?

Silver Crusade

Magus...
Power Attack...

Yeah im sorry but you really just dont know how to run a magus. Also Frostbite magus is so much more versatile, you should be using both of them interchangably, one for high burst damage and one for consistent DPS.

Frankly i have like 3 magus builds and NONE of them are dex based, they are usually built to have more of a balanced stat spread.

Yes the magus requires a bit of game knowledge to use to its fullest potential, but if used right, the magus is capable of having the highest DPR of any class in the game with only a pouncing barbarian rivaling it.

Silver Crusade

I've been thinking about this for days, but it seems like no matter what i try feint just seems pointless without sneak attack. Am i wrong in this assumption?

Silver Crusade

Melkiador wrote:
It took me a minute to figure out what you were asking, but yes. You are not explicitly limited in taking for example weapon focus(longsword) with that bonus feat.

Interesting! This would solve a lot of prerequisite issues

Silver Crusade

Before anyone says anything you would think you would only be able to apply the weapon focus feat to natural weapons and doing so is probably an exploit oversight, but I'm looking up and down and I'm not finding anything that says I can't

Silver Crusade

Melkiador wrote:
Is there a particular reason you want to be good at feint?

Honestly it doesn't have to be feint in particular. Just a charisma focused fighting style that may or may not be..."Suggestive" in nature. Not necessarily explicit but more like swaying movements to throw people off and then blindside them before they knew what happened like a dance.

Silver Crusade

Honestly there are arguments for both, but i kinda wanted insight since mesmerist gets so few feats and wants so many.

Silver Crusade

Java Man wrote:
Other than being charisma based with a fuzzy friend, what are you trying to do?

Synergy with Beastmaster style.

Silver Crusade

Taja the Barbarian wrote:
Melkiador wrote:
Heather 540 wrote:
a familiar. It's not the same, but kinda close.
It really depends on what you want from an animal companion and what class you want it with. A lot of animals can be replicated pretty well with a mauler familiar, but the root class will need to have decent BAB and HP to allow the mauler to really contribute in fights.
Yeah, the original post is kinda vague on the actual desired goal...

I was hoping there would be a faster way to get the animal ally feat online, but if a mauler familiar is the closest i can get then thats a lot easier to do.

Silver Crusade

DeathlessOne wrote:

Feyspeaker Druid

Nature Mystery Oracle with Bonded Mount revelation
Spirit Guide Oracle that selects the Mammoth or Nature Spirit and is sufficient level to get the True Spirit ability. Likewise, a Spirit Summoner can do the same.

Any CHA class you want provided they take Nature Soul, Animal Ally, and Boon Companion.

Unfortunately with animal ally and charisma classes i noticed a similar issue, none of them have the feat slots needed to get the animal companion at fighting capacity at a reasonable time 1.E before level 6

Silver Crusade

and by any i mean aside from sylvan sorcerer.

Silver Crusade

Which one makes the better "Vampire" or vampire themed character?

Silver Crusade

Java Man wrote:
What kind of tribe? More detail on the tribal culture would help.

Indigenous, Primeval, Intentionally using rudimentary materials to create their villages.

VoodistMonk wrote:

What level are you entering the prestige class?

To avoid losing two BAB in a row, I would take an even number of Sorcerer levels before entering. Level 6 is probably the perfect place to jump out of Sorcerer, since the archetype abilities gained at 7 & 9 are relatively useless to you once you enter the prestige class. Your saves go up, and you get your 3rd-level spells, too. Given the prerequisites, level 6 is the earliest one could enter the prestige class anyways... so waiting until level 7 can't be THAT bad.

Half-Orc with the Sacred Tattoos alternative racial feature would be quite thematic if you were to choose the Orc Bloodline...

Probably 5 since my main goal is to get as many stacks of pouncing beast so i can use summon monster as a standard action for all levels

Silver Crusade

The general idea would be to have a tribalite use magical tattoos as a sort of conduit for their spellcasting. I have been scratching my head thinking which bloodline would be the best, but i can't decide. Right now my choices seem to boil down to Arcane, Martyred, Orc and MAYBE Phoenix, orc seems to stand out specifically just because i want this characters magic to be more...raw and unrefined which would fit well And since im going into tattooed mystic the bloodline arcana is frankly the most important piece of this whole puzzle.

Silver Crusade

Chell Raighn wrote:
I’m not sure there really is a best archetype for it… Magaambyan Initiate is a good choice for some bonus spell knowledge… White Mage is also decent for the same reason… School Savant can be decent, but losing 3 exploits early on is rough, and 4 opposition schools is not very enticing… Blade Adept can be decent, but it means your going to he a frontline squishy, which is questionable at best… I would absolutely avoid Unlettered though… the witches spell list is just not very good without hexes to support it…

I actually found that the unlettered arcanist can be an incredibly potent divinator/navigator due to them having access to divination spells other arcane classes otherwise would not have.

Silver Crusade

Chell Raighn wrote:
Between arcanist and sage… I’d say Arcanist… with going into a prestige class you really don’t need to put too much focus on Charisma for exploits, several of the more passive exploits are more valuable for this type of build anyways… besides having a spellbook containing a vast repertoire of spell knowledge and the ability to cast any number of them with minimal preparation is totally in line with a loremaster… they aren’t some traditional wizard who can only cast a prepared spell once, nor are they a sorcerer who has limits to how many spells they can learn… no you are a master of knowledge and by extension a master of the art of spellcraft, you have learned the secrets to retaining prepared spell knowledge after casting, you are truly a master of your craft.

Now if that's the case then what archetype would work best? I'm kinda leaning on sword savant but i'm open to other options.

Silver Crusade

There are benefits for both Arcanist has more options for which metamagic they can get to qualify. But a sage sorcerer can go all in on intelligence and thus have much higher knowledge checks, fitting for the class. So which would be better (And don't just say "Neither, go wizard". You know who you are)

Silver Crusade

So i mentioned the other day about making a character thats suppose to be a sort of tribal potion maker(And people got pedantic about it btw) centered around alchemical allocation and primarily used alchemical splash weapons.

And I asked if the inspired chemist qualified for inspired alchemy. Right now I'm using an investigator(Natural philosopher) base to make it and I'm currently wondering if the inspired chemist base would be better since i would get access to throw anything as well as alchemical strike.

(Natural Philosopher/Cartographer)
Traits:Rough and Ready(Profession:Herbalism)
Patient Calm(Take 10 to Craft Alchemy)

3.Infusion
5.Extend Potion
7.Enhance Potion
9.Combine Extracts
11.Eidetic Recollection
13.Dilution

1.Point Blank Shot
3.Precise Shot
5.Inspired Alchemy
7.Master Alchemist
9.Extra Investigator Talent(Quick Study)
11.Splash Weapon Mastery
13.Concentrated Splash

Start with Alchemical sling bullets in the form of paintballs
Sling firing Alchemist's Bullets(Sling bullets filled with Various Alchemical Brews):Primary Weapon
Clubs/Daggers/Handaxe/Spear:Secondary Weapon
Get Multiple Focusing Flasks and a Hybridization Funnel
Primarally uses primitive oil bombs or molotov cocktails

Silver Crusade

DeathlessOne wrote:
Malik Gyan Daumantas wrote:
TxSam88 wrote:
I've had good luck with an Arcanist Blade Adept.
Yeah the blade adept is a good concept but every time i look at it the same question comes to mind....why not just play a bladebound magus?
(Greater) Exploits and 9th level casting from one of the best spell lists (rather than the truncated magus list). The real choice is whether you want a pre-built package that gets started right away, or do you want a highly customizable, high octane performer that takes a little bit to fine tune.

Thats pretty much the deal breaker for me, for me a character needs to be functional by level 3, online by level 7 and at full power by 13. Any slower then that is just gonna lead to problems

Silver Crusade

TxSam88 wrote:
I've had good luck with an Arcanist Blade Adept.

Yeah the blade adept is a good concept but every time i look at it the same question comes to mind....why not just play a bladebound magus?

Silver Crusade

I know its basically considered a cardinal sin to take such a character into the middle of a scrap and doing so with a more sadistic DM will temp him to make an example out of you.

But i can't help but wonder if there is a way to pull this off and if so where do i begin?

Silver Crusade

Java Man wrote:
Where do you see that the infusion discovery overrides the 24 hour expiration in the general elixir rules?

Can we please not obsess over the semantics? I only called it a potion maker because per the class itself describes extracts as liquid spells.

Silver Crusade

Belafon wrote:
Malik Gyan Daumantas wrote:

Well i kind of wanna try a battlemage type character, one that despite being squishy as hell and no real armor proficiencies, decides that rather then throw a fireball at somebody, wants to take that same fireball and shove it in their face.

And now that i just said it im wondering if blood arcanist would even be the right archtype for that.

Blood arcanist is a great archetype for that. Not that I am saying the concept as a whole is superpowered, but the archetype is good for doing it. You can get the bloodline arcana, the potent magic exploit, and you can prepare spells with metamagic already attached. (As opposed to a sorcerer, who can't move and cast since the metamagic increases the casting time.)

What you want is the Centered Spell feat. Good bloodline choices are arcane (increased DCs and an arcane bond) orc (damage to all) draconic (damage to a specific energy type) and elemental (change energy types to another).

I'm probbaly gonna lean towards Arcane, i'm also considering going staff for the arcane bond, you know for asthetic purposes.

Silver Crusade

thorin001 wrote:
It really depends on what you want to do. Blaster is orc or draconic. Mind control is fey. Metamagic tricks is arcane.

Well i kind of wanna try a battlemage type character, one that despite being squishy as hell and no real armor proficiencies, decides that rather then throw a fireball at somebody, wants to take that same fireball and shove it in their face.

And now that i just said it im wondering if blood arcanist would even be the right archtype for that.

Silver Crusade

I know that the blood arcanist is basically just an INT based sorcerer, so what works for the sorcerer will work for the blood arcanist, but i kind of wanted to gauge my options to see what direction i should go.

Silver Crusade

Dragonchess Player wrote:
Personally, I'd try to fit in Ranged Study, although you need Weapon Focus first, to use Studied Combat (and Studied Strike) with the sling. Possibly dipping 1-2 levels of fighter for the bonus feats; or maybe three levels of mutation warrior fighter to gain a mutagen as well as using extracts.

I dont like multi classing with casters unless its something super specific. Dilutes their casting ability.