Seoni

Lucija Lal Rani's page

581 posts. Organized Play character for I'm Hiding In Your Closet.


Full Name

Lucija Lal Rani

Race

Gnome

Classes/Levels

Summoner 12

Spoiler:
|AC 24**, T 13*, FF 22*|HP: 52/77|F +5, R +6*, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +10* CMD 20|10/11 Summon Monster VI, 2/2 Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Gender

CN female

Size

small

Age

67

Special Abilities

commanding otherworldly beings, occult knowledge, preturnatural egomania

Alignment

Chaotic Neutral

Deity

Lamashtu

Location

Woodsedge, Galt

Languages

Gnome, Kelish, Sylvan, Draconic, Dwarven, Elven, Aklo, Common, Abyssal, Infernal, Celestial, Protean, Azlanti, Giant, Terran, Auran, Ignan, Aquan

Occupation

artist, scholar, mercenary, forceful thing-master, Naghamadi's conjurer

Strength 12
Dexterity 12
Constitution 12
Intelligence 16
Wisdom 7
Charisma 26

About Lucija Lal Rani

"There is a sacred horror about everything grand. It is easy to admire mediocrity and hills; but whatever is too lofty, a genius as well as a mountain, an assembly as well as a masterpiece, seen too near, is appalling."
- Victor Hugo

Approximate appearance here.

3'6'', 34 lbs.; nacre-colored hair; purple eyes; frighteningly pale, especially for a Gnome; tall and spindly for a Gnome; dresses in reds, purples, and warm metallics; raging egomaniac; unswayed by warnings of physical, psychological, or spiritual danger; alleged criminal connections impossible to prove, and limited even if true; eidolon is a Protean appearing somewhere between striped serpent and double-jawed lamprey called Naghamadi

Absurdity:
Voice of: Halle Berry

Personality:
Primary Motivator: Achievement
Secondary Motivators: Power, Discovery
Tertiary Motivators: Creation, Acquisition, Understanding
Emotional Disposition: Imperious
Moodiness: Even-Tempered
Outlook: Optimistic
Integrity: Conscientious
Impulsiveness: Spontaneous
Boldness: Intrepid
Agreeableness: Disagreeable
Interactivity: Reserved
Conformity: Heterodox
Sense of Humor: Understated

If she were an ice cream, she would be...Black Diamond

If she were a pie, she would be a...royal lamprey pie

If she were a soup, she would be...Buddha-jumps-over-the-wall

If she were an historical building, she would be...the Kremlin

Laurels:

#40025-1

Experience: 33

Prestige: 25

Fame: 60

Prestige Awards:
personal painter's studio
Restful Pathfinder's Lodge membership
personal herald

Faction Objectives:
Season 6:
Recover Named Text + + +!
Recover Named Artifact +!
4+ Ranks in Spellcraft +!
Total Goals met: 3

Faction Rewards:
Scholar

Titles:
Trade Princess
Hero of the Day
Honored Guest of the Hall
Battler of Giants
Defender of Absalom
Tempest Guardian
Maestro of Manumission

Boons:
Debt of the Kirin
The Favor of Cartahegn
Friend of Kasadei
Master of Blades Saved
Averted Mauling
Greenheart's Blessing
Prosperity
Deal With Janderhoff
Cornered Fury
Expert Entrepreneur
Feast of Abadar
Taxfest 4713 AR
Recovered Treasures
Averaka-Trained
Curse of Belimarius
Hellknights' Respect
Reinforced Alliance
Abstained from the Inferno
Davian Rises

Perils: 3
- bombarded by fireballs
- petrified by a rune-trapped journal
- saddled with an ancient Runelord's curse

Travails: 3
- deprived of the King Xeros
- screwed over for choosing to assist Hellknights
- repeatedly partnered with Eadie Navhelan the Fighter

Statistics:
Hit Points: 77 (21d8+12+2)
Initiative: +1
AC: 19, touch 12, flat-footed 18 (+7 armor, +1 size, +1 Dexterity)

Other: +4 dodge bonus vs attack rolls from spells, spell-like abilities, and attacks of summoned creatures

Speed: 20 feet

BAB: +9/+4
CMB: +9
CMD: 20

Attacks: "Sharptongue" +13/+8 (1d6+3/x3) or "Dragonseye" +12 (1d6+1 plus 1d6 fire/19-20)

Saving Throws:
Fortitude: +5
Reflex: +5
Will: +6
Other: +Charisma modifier versus mind-affecting; +4 versus fear, +2 versus despair, confusion, insanity, and death

Skills: Appraise +7, Craft (Painting) +27, Fly +4, Handle Animal +12, Knowledge (Planes) +16, Knowledge (Arcana, Dungeoneering) +12, Knowledge (Engineering, Geography, History, Local, Nature, Nobility, Religion) +7, Linguistics +20, Perception 0, Ride +8, Spellcraft +20, Stealth +3, Use Magic Device +14

Other: +8 to Day Job rolls; +2 to all Knowledge (Local, History, Nobility) checks pertaining to Magnimar; +2 to all Charisma-based skill checks used with Good-aligned Magnimarians; +2 to Knowledge (Arcana) checks to identify Constructs; +2 to Bluff, Diplomacy, and Intimidate checks against Hellknights; can gain +1 circumstance bonus to any Knowledge check by consulting any Cleric of Cayden Cailean in Absalom; +2 to any Knowledge or Linguistics check 1/adventure

DC to demoralize: 20

Favored Class: Summoner (+8 skill points, +2 hit points, +2 Naghamadi hit points)

Abilities:
Racial Abilities:
Low-Light Vision
Keen Senses
Fey Fortitude
Obsessive: Craft (Painting)
Eternal Pride
Pyromaniac (prestidigitation, dancing lights, flare (DC 18), produce flame 1/day each)

Traits:
Deity: Unhinged Mentality
Faction: Eastern Mysteries

Feats:
Armor Proficiency (Light)
Weapon Proficiencies (Simple)
Extra Evolution
Spell Focus (Conjuration)
Augment Summoning
Steadfast Personality
Versatile Summon Monster (Fiery, Primordial)
Expanded Summon Monster†

13th-15 level: Planar Mentor (Chaotic Evil)? Expanded Arcana? Extra Evolution? Nightmare Scars? Expanded Summon Monster?

Class Features:
Cantrips
Eidolon: Naghamadi
Life Link
Summon Monster VI 11/day
Bond Senses 12 rounds/day
Greater Shield Ally
Maker's Call/Transposition 2/day
Aspect:
- Skilled (Knowledge [Planes])

Inventory:

GP: 4,411

regalia and jewelry worthy of nobility
cold weather outfit (at home)
hot weather outfit (at home)
handy haversack
spell component pouch
masterwork painter's kit
Wayfinder
mess kit
coffee pot
3 lb. exotic coffee
3 lb. kahve
2 lb. powdered milk
1 bottle of kumis
grooming kit
scrivener's kit
14 days of Gnomish trail rations
"Invictus" (+1 Spell-Dodging Elven Chain)
"Sharptongue" (+2 Darkwood Spear) Future upgrade (10,000 gp): +3
"Dragonseye" (+1 Planar Flaming Darkwood Light Crossbow)
23 bolts
5 +1 Human Bane Bolts
2 +1 Dwarf Bane Bolts
5 candles
5 pieces of chalk
3 1-oz. vials of ink
5 sheets of parchment
magnet
small steel mirror
miniature shovel
2 flasks of acid
1 pint of oil
2 flasks of holy water
1 antiplague
2 antitoxins
2 packets of itching powder
3 tanglefoot bags
5 doses/5 uses of reagent-grade gold
6 doses/3 uses of magnesium
8 doses/4 uses of sulfur
12 doses/3 uses of myrrh
20 doses/4 uses of darkwood bark
3 doses/3 uses of saltpeter
18 doses/3 uses of spirit of wine
wand of magic fang (45 charges)
wand of infernal healing (49 charges)
wand of lucky number (50 charges)
wand of reduce person (8 charges)
wand of comprehend languages (11 charges)
wand of cure serious wounds (19 charges)
wand of enervation (3 charges)
scroll box:
- scroll of lesser restorationX4
- scroll of dispel magic
- scroll of restore eidolon
- scroll of twilight haze (CL 5th)
- scroll of resist energy (CL 7th)
- scroll of scorching ray (CL 7th)
- scroll of dimension door (CL 12th)
Page of Spell Knowledge I (unseen servant)
Page of Spell Knowledge II (lesser restore eidolon)
Ring of Feather Falling
Headband of Alluring Charisma +4
Belt of Physical Perfection +2
billiards gear
obsession log
copy of "The Inward-Facing Circle"
Marvelous Pigments
Idol of the Eye

Magic:

Spells Per Day:
Cantrips (DC 18/19*)
1st - 8 (DC 19/20*) /
2nd - 7 (DC 20/21*)
3rd - 6 (DC 21/22*) /
4th - 5 (DC 22/23*) /

* = Conjuration spells
+1 CL for spells with the [Fire] descriptor

†Expanded Summon Monster:
1st - thylacine, vulture
2nd - giant weasel, ram
3rd - paracletus, cythnigot
4th - great white shark, crysmal
5th - emperor cobra, vulpinal
6th - animate dream, immense tortoise
7th - avoral, nyogoth
8th - coloxus, monadic deva
9th - storm giant, sepid

Spells Known:
0 - read magic, detect magic, acid splash, mage hand, guidance, open/close
1st - shield, lesser rejuvenate eidolon, ray of sickening, snowball, summon minor monster, barbed chains, unseen servant
2nd - haste, slow, glitterdust, create pit, summon monster II, lesser restore eidolon
3rd - black tentacles, wall of fire, summon monster IV, obsidian flow
4th - summon monster V, dismissal, hold monster, summon stampede

Puppeteer's Manual:
Lucija is a screaming egomaniac whose powers have imbued her with something of a goddess-complex - even so, she is not so careless (and certainly not so selfless) as to risk her life unnecessarily.

She prefers to be aloft upon Naghamadi, and when he's not around, she may well be riding another summoned monster of suitable form (and also preferably airborne - her Ring leaves her little fear of falling!).

With her powers, she has a tremendous breadth of options for nearly any situation. She will summon creatures of any alignment, and will consider the circumstances and purpose (e.g. she knows Archons are suckers for a good fight against proven criminals, whereas if she's the criminal today, Demons won't mind lending a claw), but does tend to prefer the non-Lawful/non-Good end of things if only for the forbidden mystique of that.

She has few qualms about ordering conjured monsters on suicide-missions if need be, although she won't squander her power just to spare the party's thieves and tinkers and such from having to earn their share; however, she has also been known to briefly summon weaker monsters just for some troublesome errand (such as conjuring a fiendish rat to fetch a gem out of a sewer-grate, or a mephit to conduct a whirlwind-tour of reconnaissance).

She's not one to stick her neck out for others, but fine art and magic? That's a slightly different story; in the face of, say, a collapsing art museum or a burning library, she may show some unusual heroism (conjuring assistance every step of the way, of course).

She does love fire; if a problem can be burned away, that is at the very least a strong contender for her favored approach.

She uses her alchemical power components, wands, and (especially) scrolls sparingly, but may start resorting to wands when she is near to running out of spells. If she has only 1 flask of acid remaining, she will not expend it for any but the most desperate or outlandish reason due to its value as a power focus for acid splash.

In a trivial fight, she and Naghamadi will head into melee. If the foe is dangerous in melee, or particularly vulnerable to the properties of "Dragonseye", she will fire it from afar, and may also cast a 1st-level spell or two if she's got some to spare. In a dangerous fight, she may start by hasting her party (UNLESS there's someone else around who knows that spell, as is fairly often the case). A group of common soldiers or the like will likely find themselves slowed. Powerful Outsiders she may try to dismiss. She is anything but shy about displaying her power, but won't be casting a spell every round of battle save in the direst circumstances. Haste and slow are certainly useful, but she is as likely to begin a worthy confrontation with something more spectacular, like black tentacles or wall of fire. In such a fight, a suitable summon monster spell will likely be her next act, and of course she prefers Fiery or Primordial monsters over Celestial or Fiendish, unless the powers of the latter two would clearly be more advantageous.

Above all, she is an artist, and will not hesitate to make a masterpiece of magic and mayhem when the perfect inspiration should present itself (and her art? Think Giger, or Beksiński)!