Paging the last few seasons of Supernatural....
Paging the last few seasons of Supernatural....
The article is calling it the "first" D&D manuscript but either way it would be interesting to look at.
If anyone goes to the exhibit let us know!
Personally I always thought the fact that each of the "small" races in the CRB have +2CHA was because they were percieved as "cutesy" by humans.
Shouldn't Gnomes get +2 to Int? I mean 1/2lings are social and like to drink and eat together and they are good at adapting to the social environments of larger races so it sort of makes sense.
But gnomes are crazy erratic fey beings. Refugees from the First World, a whole other plane of existence. If anything they should have trouble interacting with other races. In fact in the CRB it says: "they typically travel alone or with temporary companions". How is that charismatic?
I usually houserule the +2cha for gnomes is +2Int instead.
My 2 cents.
There are two very good guides in the "Guide to the Classes" about how to use and what can or cannot be used for both Shadow Evocation and Shadow Conjuration line of spells.
The Killer for me with Cord of Stubborn Resolve and Barbarians is you've got no way to boost STR or DEX outside of Ioun Stones due to the Cord taking up your belt slot.
It's my understanding that the "Belt of PLUS PHYSICAL STAT" and "Headband of PLUS MENTAL STAT" are just flavor. That you can in fact put those bonuses on any slotted item. A ring, a necklace, a cloak, etc.
That frees up a lot of itemization choices.
I'm 41 years old and I routinely play and run games for people 10 to 20 years younger and older than me, I find it's no big deal.
I also don't know the rules for squat and have colossaly screwed up an end boss from time to time (Ummm.....it looks like he is immune to fire...OOPS!).
If you want to get back to the table top then I'd suggest you get a PFS Scenario or two and learn them cover to cover, then offer to run them on a PFS night at your local store. Sure you'll get players with characters you've never seen before and maybe some weird new class or ability but guess what: They know how their characters run and will be extremely excited to explain it to you.
"I'm not familiar with that rule/class/ability can you explain it to me?" That's all you need to do.
I GUARANTEE no one will be angry, belittling or mean spirited to you. They will be extremely grateful, they will love talking about their character (i.e. themselves) and if all else fails, pop over and bug the more knowledgable DM to get a quick ruling if needed.
The more experience you have the better you will be, for example I always triple check the BBEG's immunities and defensive stats now!
Just jump in already!
Anyone else feel "not invested" in this franchise anymore?
I know I do.
The only way I'd see the next one is if everyone raves about it. Like Heath Ledger Joker levels of "I didn't expect it but it's awesome!".
I just don't think my enthusiasm could ever be re-kindled to it's previous levels after the last round of Stars Wars.
Brian Posehn and a bunch of other comedians and comedy writers get together and play 4E D&D!
That's the premise for the "Nerd Poker" podcast. It's VERY NC-17 and also very funny. Check it out, if just to get some zingers for your own table, "I have low-light hearing." is one of my new favorites.
A great tool if you like to get into very small details and how they affect travel time.
Pick a start and a destination, time of year, mode of travel, cost options.
Very good for modelling movements in a game world.
Josh M. wrote:
You could have asked for that for your birthday!?!
Also, it was your birthday, you are allowed to cast "Wish" 1/year.
As long as I can follow a GMs line of reason I have no problem with following the rulings even if I disagree with them or would have done it differently myself. If they are resorting to "because I say so" then I'll likely not sit at their table twice.
It's that simple.
It was a horrible, horrible show.
Go watch ANY episode and you will see the ONE guy who dissents and doesn't want to go along with the group is ALWAYS wrong. It relayed the message that going against the group is wrong. An awful thing to tell a child.
It's a terrible example of trying to influence children's minds into group think.
I know the subject matter is D&D so everyone on these forums probably likes it but in reality it is very poorly written and has some pretty sinister undertones about suppressing individuality in it.
I wouldn't let my child watch it.
There is a review online by one of the creators that talks about how they were specifically told to write stories certain ways and it's really somewhat disturbing what network execs were trying to do.
If I can find the article I am referencing I will post it.
But yeah, thumbs down for me.
If you go to the WIKI ARTICLE about the show it talks about the cavilier character was supposed to fill the role of dissenter:
"developer Mark Evanier revealed that Eric's contrary nature was mandated by parents groups and consultants to push the then-dominant pro-social moral for cartoons of 'The group is always right; the complainer is always wrong.'"
Ugh! What an awful thing to do to children!
Name ONE good action sequence that Kevin Smith has directed...
Kevin Smith's strength is, by his own admission, dialogue. What happens in clerks? Nothing. Nothing HAPPENS. Just people standing and talking, It's the talking of Smith's movies that is interesting.
Also he already had a crack at the Superman franchise before Tim Burton took over and took it nowhere.
He talks about it IN THIS VIDEO.
It's 20 minutes long but worth it. Also it demonstrates exactly how good at telling a story with just word's Smith is. I could listen to his rants all day.
But again, not so much with the super heroicy action thing.
That's interesting....Let me share my story.
I play PFS at one or two local stores depending on when they are running and when I'm free, etc...
One player I had played with before GMed for us because there were 2 or 3 tables that night, big crowd.
I recieved a text message from my wife and my phone goes "beep beep" and the Player, now GM, snaps at me and tells me to turn it off. I ignored it and chuckled a bit as did everyone else.
15 minutes later I got a second text form my wife, and the GM does it again, to which I calmly explained that if his policy was that I divorce myself from my wife, family, job, elderly mother, brother and all the thousands of other reasons I might need to be contacted I would be happy to respect it by getting up and leaving the table and never playing a game he runs again to which he said fine, leave my phone on.
Hobbies are hobbies, real life is important. I will respect a policy of no phones by simply not playing with people who have that policy.
I do not sit at the table on my phone, I do not talk loudly on it at the table, nor do I play Angry Birds while others play PFS. In other words I behave like an adult, but because I am an adult the ARE reasons I need to be contacted and might actually have to leave a game, most of those reasons are unpleasant. On the few times I've had to actually take a call I stand up, excuse myself from the table and go to an area where my talking would not be disruptive.
ALSO a gaming table is not a lecture hall or a movie theatre. The GM is not holding court with words of wisdom. A minor beep beep is not destroying the game unless the GM or a player stops and makes a big deal out of it.
I understand why someone would create a blanket policy but personally I think I am a responsible cell phone user and and adult who doesn't like to be treated like a child so consider those types of policies carefully. I had to take someones dice once because they kept rapping them on the table. Should dice not be allowed at my table? Or should the person who was being annoying grow up?
Inanimate objects aren't the problem, the way they are used however can be.
I've found the following blog in general and the three articles very helpful about how to handle players choices and there effects on the game in general and the DMs plans specifically:
I was the Barbarian in question and just wanted to make an off topic comment:
Iammars is a really great GM and if you are in Philly stop by Red Cap's Corner! It's got great GMs like Iammars and great players like Hangman Henry!
You will, however, also have to put up with Barbarians who fail their will saves.
"You summon a swarm of screeching, mischievous monkeys."
You had me at screeching.
"Creatures failing a saving throw against the mad monkeys' distraction attack are deafened for 1 minute as well as nauseated."
I can only assume the nausea effect is from them flinging poo at the target.
Point Proven...I think we're done here.
I'd like to point out that everyone reading this has the option to NOT go to their local store and buy the same materials from Amazon or a number of other RPG sites for up to 20% less than brick and mortar stores offer the some of the same items for.
If the customers are expected to "be grateful" they have a place to play, store owners should also "be grateful" people are walking into the store to buy things.
If my local game shop (Redcap's Corner in philly!!) charged me I'd still go there, but wouldn't ave gotten any of my books or expansions from them.