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A shrunken party dungeon.
All the threats are normal stuff, just big. They could be fighting a regular house cat, but depending on how small they are you could use stats for a big cat, dire tiger, or something else (like owl-bear; just to mix it up). Judicious use of the giant template. The final challenge could be a "normal commoner" speced as a giant or titan.
Last I remember, Pathfinders iconic wizard, Ezren, was an atheist. His philosophy (if I remember correctly) was that if gods can be born, can be killed, and any mortal could become one, what's so special?
Just because this player doesn't believe Pelor is a god doesn't mean Pelor does not exist. It sounds more like he is either anti-theist or anti-religious; he doesn't believe (or trust) in god or religions, respectively. You should clear up whether this character is atheist, anti-theist, or merely anti-religious by informing him of how those concepts would interact with the populous. Have him describe his philosophy and reasoning, which should help you determine how future events may unfold (and whether he's just trying to dick you around).
114 Witty Paladin Sayings
1. And now, judgement!
Sorry to point out, but conductive won't work with a vampire's energy drain or the Talons of Leng because neither are touch attacks. Both effects occur when using a natural weapon (specifically the claws in the case of the talons) and are not independent from those attacks.
You and your friend's are going to scour the globe for seven magical macguffins that are almost always either A) in the worst possible places imaginable, B)part of the property of some evil a**hole, or C)both. You and your allies will train and power up, using fist, sword, and fireball to get these macguffins back so you can put them together in an awesome magical ritual. You will probably die along the way, but don't worry, you can be brought back.
That is Shattered Star...or Dragonball, I forget.
Ah, ha, ha, ha, stayin alive, stayin alive... Just keeping things going.
@Vladimir Thomas- Sorry to burst your bubble, but Ruloc said he wasn't going to add anyone else to this list until it's done. He may or may not start another list, so cross your fingers and hold on to your character descriptions (I know I have a few:).
Yes, Ruloc does take commissions and that would be your best bet if you're in a hurry for your pics. Just hit him up at his Deviant Art page.
@Ruloc-If you haven't guessed, I stalk you when I haven't heard from you in a while. And it seems every time I do, I find another piece of your wonderful artwork. This is a wonderfully creepy piece that I will be recommending as a reference to a low charisma halfling witch Klooless will be playing in an upcoming Jade Regent campaign (alongside Janeko from your list). Keep up the great work!
...And stay in touch, we tend to miss you around here!
I LOVE THE MONKEYS! Not just the band, but these beautiful pictures. Dhima Hona was a brainstorm child of mine that Mobat ended up playing, and I must say, you did it justice. He's not much of a poster so I'll send it along, "Thank you very much!".
P.S. Just so you know, your art is the perfect size for Iphone backgrounds :]
Necromancy with the answer!
The Pathfinder Player Companion: Blood of Night contains a small blurb in the Moroi (standard Pathfinder vampire) section under the "Secrets of the Moroi heading".
Pg. 8, Blood of Night wrote:
Spells like darkness and protective penumbra (see Ultimate Magic) provide temporary respite from the dawn...
I'm DMing the same AP right now, and at about the same part. I have a Wizard/magumbiyan-somthing-or-other and a rogue/sorc/arcane trickster in the party. Their response to "Immune to magic" was, in order:
1)knowledge check for weaknesses or alternate magical responses
...Hell, They even get a wand of Acid arrow as treasure just before these encounters and a golembane scarab last book! The rule is "adapt or die".
On a side note: I remember the Caryatid Columns and then the Glass Golem, what's the third monster?
Peter Stewart wrote:
Would you throw a monster immune to melee damage, or weapon damage at a party?
Yes. At least 2 swarms so far in the adventure. And at lower levels, too.
Core Rulebook pg.187 wrote:
No where in this does it say that it ceases to be a full attack action. It doesn't say it turns your one attack into a standard action attack. What it does say is it turns the rest of the attacks in your full attack action into a move action. you are still taking a full attack, even if the rest of your attacks become movement.
Core Rulebook pg. 130 wrote:
...Not "in order to use this feet you must make a full attack action". It quite specifically always happens on every full attack with a bow, whether or not it is no longer intended to be a full attack.
If this is to be believed then Manyshot simply doesn't work and would never work, as the first attack of any full attack is only a single attack with the possibility to become a full attack.
I did both, posting here for slot reservation and on the other list for character details (so as not to clutter up this board with errata to my visual). I figure it doesn't hurt.
...And Ruloc, I have a question: Which demon lord did you make a pact with to be able to produce such brilliant art so quickly? I've always wandered what I might be able to get for this pesky soul I keep lying around:]
Amazing stuff, Ruloc, Amazing stuff.
Adamantine Dragon wrote:
...With your bare hands no less, but you see people deflecting bullets with weapons in other forms of media. The way I see it, a person with the feat is nonchalantly batting aside these pesky attacks, whereas the one without is focusing all his concentration (enough to where he's not attacking anyone else) to attempt to destroy the offending object. I'm not seeing a great mechanical advantage to disallow it.