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Cheapy's page

Goblin Squad Member. RPG Superstar 2013 Marathon Voter. Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 16,351 posts (16,629 including aliases). 21 reviews. 5 lists. 1 wishlist. 1 Pathfinder Society character. 12 aliases.


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1 person marked this as FAQ candidate. 1 person marked this as a favorite.
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No.... they've said time and time again that Mythic is their "epic". They won't be doing Epic, because they did Mythic.


1 person marked this as a favorite.
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Remember: There's a mythic ability that was less powerful than the original Crane Wing.

Actually, most of the mythic abilities were probably less powerful than that, but this mythic ability in particular was in the same vein as crane wing.


10 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Ok, you break into the Paizo HQ, and once in, place a few marks on Jason's computer, from there we can Edit File to slip in a new Fighter. Better yet, someone summon a data sprite, and have them camoflauge the new Fighter until right before it goes to the editors. They'll never see it coming.


3 people marked this as a favorite.
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Fighters don't need high dex. Their unique armor training allows them to move fast in heavy armor, which means they can just focus on that. Fighters get enough feats to easily pick up all the Will save boosting feats. (Another subtle class feature: rather than having to focus on combat feats, they can use their HD based feats to round out their edges. Iron Will and Improved Iron Will is a serious investment for most classes. It's chump change for the fighter.) This mitigates their reliance upon a decent Wisdom, and means at most they'll just need 12 or so. And then get a headband, because what else is there for that slot for fighters? :)

There, done. Two "necessary" abilities are now just nice to have. It's not like people were going to say you need 16 Wis to start off, so perhaps, just perhaps!, fighters can use their 1 Feat Per Level to get feats to help them out.

Gasp!


1 person marked this as a favorite.
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That is a fair point Galnorag. They do seem more to be post-mortems with sprinkling of preview, rather than the other way around.

I'm really enjoying the post-mortems, since that stuff interests me, but I think Stephen's Swashbuckler post hit the best balance so far.


1 person marked this as a favorite.
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I agree that this is a frequently asked question.

I'm not sure how relevant it is to this question, but check out my opening post here, and the No Response Required to it.

(Although that may just be because it isn't a rules question.)


5 people marked this as a favorite.
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Guys, there are a million threads to spew fighter hate in. Why not go find that The Main Problem With Fighters thread again?


3 people marked this as a favorite.
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I believe you meant to type "r" instead of "st". A common mistake.


1 person marked this as a favorite.
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Screw Bane, there's a white haired man the mutagenic mauler reminds me of :)


4 people marked this as a favorite.
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snipesnipesnipe

I'm interested in seeing if the Exemplar is a single class entrant to the Battle Herald. That always was a favorite PrC of mine. Why be better than the rest when you can make everyone awesome?


1 person marked this as a favorite.
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The Sunder thread was due to ambiguity in the Sunder rules themselves. It mistakenly said that it could be made "as part of an attack action in place of a melee attack", when the "attack action" bit shouldn't have been said. FAQ

Developer commentary:
One Jason

Two Jason

Three (basically Stephen saying what Jiggy just said) Stephen

Four Jason


1 person marked this as a favorite.
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Yep, the Attack Action is a specific action in the game, it's not a descriptive action. Always has been, but it's not explained as clearly as it should be (as evidenced by the numerous threads over the years on this topic).


1 person marked this as a favorite.
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The summoner is extremely easy to make overpowered, and even those who think it isn't by default OP admit to this as well. It's to the point where you can honest-to-god accidentally make an OP summoner. That's very hard to do with other classes.

It steals the spotlight too easily, due to having a *great* spell list for a 6th level caster, as well as by default having a creature that is on par and most of the time better than a fighter at doing damage.

If their eidolon goes down, they have the best backup ability in the game: Summon Monster as a SLA. And it doesn't dip into the spells-per-day, like a Druid's does. And SM is better than SNA anyhow.


2 people marked this as a favorite.
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Finlanderboy wrote:
Cylyria wrote:
So what is the reasoning for removing of the two races?
I have seen a lot more of these than any other races after they opened them up. If the VCs complain about anythign enough changes will be made.

They probably could've just banned the alternative racial heritages from Blood of Angels, and it would've had the same effect.


1 person marked this as a favorite.
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No, miss chance is a very specific rule element that makes you roll a d100 die.

The -4 penalty is not a miss chance, and nor is it cover (although you might still take a penalty for your ally granting soft cover, which would be +4, for an effective penalty of -8.)


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Unbiased? Don't you know that Paizo obviously hates <main beneficiaries of FAQs that reduce the power scope of an ability>?


11 people marked this as a favorite.
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Because people want to be right. Internet debates r srsbsns.

Because people are inflexible. Some people don't want to admit they're wrong until "an official ruling" says so. They literally need Jason Bulmahn to fly out to their house, and hand deliver a monogrammed letter, notarized of course, stating what the rules are.

Because people want to understand the fundamentals behind the game, so official rulings are nice for that, to better help inform future ambiguous rules.


1 person marked this as a favorite.
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...I've also added Thunderscape to my shopping cart.


1 person marked this as a favorite.
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Ohhh, you're the guy who lets PMG lose his sanity as a slightly slower rate! Nice. Welcome.


1 person marked this as a favorite.

Hah! It's not often I actually laugh out loud at something on the internet, but thanks Drejk.

Yes, this was heavily influenced by the Allegory of the Cave, and the Theory of Forms & Plato in general.

I would say it's fairly unlike any other class, if only for the fact that the main class feature is the ability to create life in way that can kinda-sorta-maybe be described as the cast-off love child of a tripartite tryst between Summon Monster, an Eidolon's evolutions, and the Words of Power.

It does have some bardic hints, in reference to Plato and Socrates work as teachers and orators, respectively. And the Enlightenments are modeled in the same vein as bloodlines / Orders. So it's obviously not 100% unique, but the main thrust hasn't been done before in a class, best I can tell.


1 person marked this as a favorite.
OmNomNid wrote:

Don't smile, Will; it is your fault we are waiting, what with your awesome sounding but overtly complicated class.

So any update on the update?

I don't know if it's complicated, so much as there's the possibility of a lot of depth. I'm pretty sure it makes sense once you read the whole thing! And then reread the facsimile section a few times.


1 person marked this as a favorite.

It's true. I am foaming at the mouth to see how it turned out.

But really, it's probably my fault for writing a class that requires such a long editing session :)


1 person marked this as a favorite.
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Just a reminder, those types of questions were what caused Jason to throw up "All Your NON-RULES Questions" in his thread title :)


2 people marked this as a favorite.
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Invoking the venerable rule "Whoever Smelt It, Dealt It", it appears that it was you, Oladon.


1 person marked this as a favorite.
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Simple and fairly well done. Added to my list of homebrew I like.

If you want to flex those design muscles some more, consider what you would need to do to remove the bombs per day limit.


1 person marked this as a favorite.
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Huh.

I did not expect this to be resolved so quickly, with jimibones83 taking the answer so well. Nothing against ya Jimi, but usually when newish posters make a thread on this topic, things are going to get nasty fast. Major props!

I was all ready to post this link, so I'll post it anyways: Ex-Member of the Pathfinder Design Team, the Esteemed Sean K. Reynolds explaining this. (And if you read the other posts, you'll see why I thought this might get nasty :))


4 people marked this as a favorite.
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Robert Brookes wrote:
Cheapy wrote:
Gorbacz wrote:
What are the mechanics for sexual intercourse in Pathfinder?
Hey, these are the Paizo forums. You should be asking about the mechanics for sexual intercourse with Eidolons.
Well...

I'm not sure how I feel about this combined with the fact that I'll be meeting you at PaizoCon.


3 people marked this as a favorite.
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Gorbacz wrote:
What are the mechanics for sexual intercourse in Pathfinder?

Hey, these are the Paizo forums. You should be asking about the mechanics for sexual intercourse with Eidolons.


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Chris Lambertz wrote:
Ashley hipster peeg rumble strutted before it was cool

Heeyyy, I feel like I deserve some of those favorites!


1 person marked this as a favorite.
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Oh man, that would be glorious. Then we could just hide the forum and the quality of the Paizo boards, to us, would go up dramatically!

Vic, please. I know you're reading this. I'm not above resorting to bribes of the alcoholic variety.


1 person marked this as a favorite.
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Vic Wertz wrote:
Cheapy wrote:
He'll prioritize the sections, and that does mean someone's cause is going to be in last place.
Sorry, man—we rolled off for them, and your cause got a 1. And when we rolled to confirm the fumble, the die went off the table and down a small vent right on into the furnace.

Damnit! Now I'll never know if halfings are intended to be used as weapons :(


2 people marked this as a favorite.

So, a bit late. But the Demiurge is now ready. All 12k words of it.

Since I don't recall too much being released about it, here's the short gist.

You are a philosopher warrior. You tap into the World of the theory of forms, and are able to create living tools to your specifications. Need a scout? Create a facsimile of life that is skilled at Stealth, is able to fly, and that allows you to see through its eyes. Need to hold a chokepoint? Create a brutish facsimile that can't move, but has more attacks to bear and is able to disrupt the terrain around it, making it harder for foes to pass. Or link up the facsimiles using rhetorical tactics to create a wall of Law, or boosting the power of one facsimile of life with the strength of the other.

Each demiurge focuses on a single path to enlightenment, contemplating how each path relates to the Perfect World. There are six such enlightenments, and they all focus on different aspects of the archetypical fantasy roles: defender, martial, trickster, artificer, blaster, and one that focuses on the aspects of the class itself.

Looking forward to seeing what people think about it, as I don't even want to know how many hours I (and others!) sunk on it. Once you see how it looks, I'm sure you'll see why it took so long :)


3 people marked this as a favorite.
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Ash, I suggest throwing the shovel to the side before you dig a deeper hole :)


6 people marked this as a favorite.
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Hmmm. Jason Garrett. That name sounds familiar. For some reason, it's reminding me of orcs.


3 people marked this as a favorite.
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Insain Dragoon wrote:


Using playtestV2 I would have traded out blessings, sacred armor, and the round/level sacred weapon just to keep it.

Which is an amazing argument for why it had to go: It was too good. Well said, even if unintentionally.


7 people marked this as a favorite.
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For some context, people were saying that the APG nerfed the Summoner into uselessness, compared to the beta.

Yea.

The Summoner.


10 people marked this as a favorite.
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So quick to dismiss that which they haven't seen...


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Inquisitor is the skillful counterpart to the warpriest.
Warpriest is the smashy counterpart to the inquisitor.


3 people marked this as a favorite.
Endzeitgeist wrote:

Congrats!!! If what I've seen so far from you is any indicator, the Paizo-team made a great decision! (And for cool, weird stuff à la Masked Reveler, Rite et al. still are there for more fringe designs!)

That being said - from what I've seen, I'm not surprised by Paizo's decision!

There you have it folks, the first Pathfinder Design Team member to get Endz' Seal of Approval ;)


5 people marked this as a favorite.
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Nate Z wrote:
Congratulations to the new guy! Can some link to some of his guides and 3rd party work? I'd like to see what awesomeness is coming.:-)

Since the focus on this is for Paizo and Mark, spoilerin' this stuff away.

Third party stuff:

Convegent Paths: Fey Archetypes (disclosure: I was the developer on this one, with Mark as the designer)
The Secrets of the Masquerade Reveler (an off-shoot of the above, taking the most popular archetype and adding a ton of material)
Book of Heroic Races: The Reapers ("Plane-touched psychopomp people". Think Ifrit and the elemental races, but for the neutral Psychopomps.)

Of course, now that he's at Paizo, he obviously needs to make it so that there's no possible optimizations for rogues or fighters ;)


4 people marked this as a favorite.
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What Vic said.

So say us all.


3 people marked this as a favorite.
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Welcome, Rogue Eidolon to the Pathfinder Design Team!!! Can't wait to see what designs you are able to pull out of your imaginative mind!


11 people marked this as a favorite.
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"Dear Paizo Forums, please help me optimize dishwashing."


5 people marked this as a favorite.
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Dustin Ashe wrote:
Mikaze, you better get out here and see this. Consensual human-orc tryst, methinks.

Yea...he's probably shocked from a powerful squeegasm.


7 people marked this as a favorite.
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One smashes skulls open, and the other smashes cases open.


1 person marked this as a favorite.
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It even outs once the other class hits the enemy more than once.


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  • Archetype flexibility. An archetype could modify Studied Strike to do something else. Maybe an archetype will let them "cast" modify memory on the target.
  • They power on at different levels.
  • Information organization


  • 3 people marked this as a favorite.
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    MechE_ wrote:
    Stephen Radney-MacFarland wrote:

    The attack and damage rolls are for melee attacks. The bonus to damage is not an insight bonus (it is just a bonus) that is why the sentence is parsed like that.

    There are ways that you can get studied strike with ranged attacks, so no worries about that for the folk who want it.

    Awesome!

    Thanks for the speedy reply SRM and glad I coaxed a few more spoilers out of you. =)

    Poor MechE_. Unaware of the price he shall pay for bargaining with Stephen.

    Stephen wanted to punch Jason, his close coworker and friend, in the face with a metal gauntlet. What do you think shall happen to you?


    2 people marked this as a favorite.
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    Hey cool, they sort of used an idea I had about debilitating conditions!

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