|Cheapy Marathon Voter 2013|
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I think if you've been submitting items to something like RPG SS for over 3 years, and not to third party companies, you really need to consider doing so.
RPG SS is fairly passive. It's once a year, there are hundreds of entrants, and you sit there hoping you get the golden ticket. And if you submitted for that many years, it's obvious you'd like to be noticed at some level. Maybe not at a module writer level. But at some level.
So don't let fate dictate that. Take it into your own hands. Send e-mails out to third party companies asking if they have any work. Send them some of your homebrew things to show them your skills. Have any posts in the homebrew forums? Great, send them the links. Figure out which 3pps work in the area you think you're skilled at.
You good at player options? Talk to Rogue Genius.
You good at GM aides? Talk to Raging Swan Press.
Archetypes for classes? Abandoned Arts.
Take a look at Mark Seifter. He submitted 4 times, and never got into the top 32. He then contacted Jon Brazer Entertainment, and got some editing work from them, and later on some work for a new race. Then he got some work with Rite Publishing. Then he was hired by Paizo, and is now judging this shindig.
RPG SS is, at some level, a lottery. You're all vying for one spot out of 32. The contest keeps on getting more and more popular, and the number of tickets hasn't increased.
Don't let this be your one way to be seen.
Make yourself known.