Oh, and of course, it's still just one spell. You're still a cleric, which means that given a day's notice you can call up a horde of celestial superbeings, cast a variety of anti-bad spells like death ward, freedom of movement, and spell immunity. You can lead an army of not-snacrificial undead, or better yet an army of snacrificial bloody skeletons (when you snacrifice them, they recycle themselves). You can forge your own magic gear. You can provide yourself with powerful energy resistances.
And of course, if tomorrow you decide you don't want to do that anymore, you just do something completely different. Aside from item creation feats, you don't need to spend any permanent resources on anything to make yourself a martial powerhouse. You can even summon your own bard (lillend azatas).
Even without the UC spells clerics are better fighters than Fighters will ever be, and yet the concern that they were getting more toys while martials were going to get hosed on by UC was apparently a ridiculous concern.
It's not like we ended up with tons of feats that were crap or required huge feat chains or...oh wait. Oh well I mean, at least we didn't get a book with lots of martial buffs for casters that stack with their already really amazing martial buffs in core...oh wait.