Two excellent games tonight. Thank you, Rainy Day Ninja for an excellent rendition of Fortress of the Nail! That was awesome and good fun. Who knew that getting knee-deep in the biznass of 400 hellknights could be such a fun experience? And to our party: the oracle kept our monkey fool asses alive and the ninja showed us all the true power of faulty invisibility potions!
And to Andy: thank you! Most enjoyable death ever! To be literally quartered by an ape god. Wow. Rurik made it to Valhalla, had some drinks, humbled all his ancestors with his tale of glory in arms (except for his great-great-gramps who punched his ticket clubbing a kracken with a wet fireball scroll), got rezed, and still made it to work on Monday.
This is the reason I scaled back my drinking to game every weekend. Now Rurik has to have a better death tale when he gets back to the afterlife. I'm thinking he's gonna need to be on fire AND attacking a major league god next time.
Lol... Here I am whining and then you go and accommodate me. Actually Stu, I have a meeting at 5:30 with H&R Block to sort out a tax problem. I'd like to come, but it's more important to make sure I don't go the way of Al Capone right now. Thanks for the offer though. Some might say that I'm fond of bellyaching.
Oh, I get it. Yet another proletarian plea for fair treatment falls upon deaf bourgeoisie ears. Well fine. I'll crawl out of the salt mine at 5pm with all my blue collar slob bretheren and wander home to my thatch-roofed hovel while you noblemen and future landowners carouse and drink your wine. Story of my life.
;) I have no doubt of Exalebar's abilities when it comes to harassing legitimate businessmen. I do wonder whether Bekra the honest and fair dealing would be easily found and caught for the dicing/fisticuffs to commence... I hear that his activities in the import/export business can make him somewhat difficult to find at times.
If the lodge could some day come up with five other like-minded champions, I'm sure he'd jump at the opportunity do some pro-bono work in the eyes of ten with fellow Ashevillians. For the benefit of the lodge, of course.
Seriously, I might have signed up to run a few, but I really don't want to represent the whole lodge with my GMing skills (or lack thereof) at the mother church's convention. I want them to be like "Wow, those APL guys are industrial strength all the way! Dain GM's great and publishes stuff and the VC is a great character actor slash organizational wizard and that dude Jake knows our books better than we do and the other guy was good at... well he helped them carry their bags, I think. But what a great lodge they must have!" Rather than them saying "Yeah, the team shirts are cool, but what was up with that fourth guy? In the game he GMed, he showed me the stat block for the main monster in final encounter, asked me if a d8 was 'the square one' and then vomited in my lap. I bet all the rest of them are tools like him."
Great session last night, guys. I thoroughly enjoyed the games I was in. Good players, interesting characters and good times. I regret not having a good rogue to play in these games. It seems like Bekra would have been really well suited to many of these season four games, but alas all I have is my big dumb ulfen - Rurik. Still, it isn't every day that you get to bear hug an evil witch while on fire with vials of alchemist's fire detonating on your belt. Thanks to our Quadiran healer for keeping me alive and earlier thanks to our resident dwarfling for the flanking bonuses, by the way. Who needs season specials to make things interesting when our regular games are this good? I've learned that civilization-hating Shoanti can save a party from failboating a scenario with some old-fashioned practical wisdom and that a halfling "information broker" who isn't afraid of a little exceedingly creepy flirtation Chelaxian style can be worth twice his weight in gold. Good times all around from where I was sitting.
"Pennywhistle" would be a good name for the hot chick at the main office who flirts with the secret agent all the time. "No time to play cunning linguistic games with you right now, miss Pennywhistle. Somebody has to put a stop to Dr. Krune's plot. The fate of all of Andoran hangs in the balance!"
Keep in mind that for trips, disarms, and sunders, you use your weapon in the maneuver, and can use weapon bonuses, including Weapon Finesse. I'm pretty sure Bekra has that, so you won't need Agile Maneuvers if you just want to trip.
That's a great point, Rainy Day. Thanks for the info! Suddenly a spiked chain is looking pretty interesting. Still, sounds like agile maneuvers will only make him a decent grappler so I'm considering another feat... If I take lunge then I have another question: when I activate it and take the -2 to AC, do I still threaten and am I able to attack near me at normal melee range in addition to attacking and threatening at reach, or does my kukri become for that round a bona fide reach weapon meaning I only threaten and attack at reach 1? I could see a valid argument for either ruling. Do you guys know?
Just finished properly leveling Bekra. And I just realized something I should have known all along as a player of a rogue: a successful feint denies the victim his dex bonus to AC. Thus allowing a sneak attack on the following attack without the need to flank. Someone just got a whole lot of skill points dumped into bluff. Question: if I take agile maneuvers as a feat, it would make my CMB equal to +15. Is that realistically high to be worth it at lvl 11? (Dreaming of tripping foes off of cliffs into waterfalls...)
Scarab was a lot of fun guys. Was nice to establish some comraderie among fellow ashevillains for a few days. Those who couldn't make it were not forgotten though. Like any con, it was amazing the first few days but as exhaustion (and hangovers) took their toll,I was more than happy to say hello to my own bed last night. Plenty of stories about being turned to stone, being savaged by harpies and the strange new Cult of the Falcon of Death will be repeated and retold ad nauseum. I for one am glad to be back and will be glad to game again w with the APL at the best little flgs this side of the Mississippi.
Oh, I'm sorry, friend- you must have confused my use of the word "mark". No insult intended! I meant the Varisian term. In Varisian it means "trusted ally and confidante who isn't Varisian and probably can't speak our language." It is derived from the old middle Thassalonian "suhker" meaning "source of income". Many people have trouble recognizing the difference...
Galen Fiore Kral wrote:
We should send agents to Varisia and see if we can infiltrate the Aspis Headquarters, and drive several critical blows to their inner workings.
If you're seeking to have "critical blows" driven to the "inner workings" of foes in mother Varisia, I think we all know who needs to be called... Actually, I heard that the families are running a two-for-one special on shivvings and tongue removals this month. We Varisian patriots don't mind our achievements being under-reported. The less you foreign marks know about our efforts to free coins from your pockets, the better.
Ok guys, this may seem to be a dense question, but what Paizo products do I burn my hard-earned cash on to get more info on A) Tengus as a Society legal PC race and B) more info on the Dragon Empires and their cultures? I know little or nothing about them. Also, are there any resources on the impossible kingdoms? (I think not.)
Rules question, guys...
Ok, Say for example you had a character Rogue 6/Ranger 3. What is his BAB (including the BAB for the secondary attack)? I would venture to say that it would be BAB of ranger 3 (+3) plus BAB of rogue 6 (+4) but how do you figure the second attack bonus? Is it a +1 or a +2? I know you get a second attack at +6 which is +1 but does it then progress to +2 when you gain a level or does it stay at +1? On the Rogue scale, the secondary attack bonus progresses strangely. On the Ranger scale, it progresses by one every level like a fighter. Anyone know the answer?
Thanks for handling the ordering of the shirts, Kevin. And thanks for the idea in the first place. Nice call. Dink: congrats for leading the charge with GM 101. It's a nice feeling being on the cutting edge of gaming awesomeness. Sometimes I almost feel like where we go, Paizo follows.
And speaking of gaming awesomeness, I just got time off from work to attend Scarab in January. For you guys attending: where can I find the warhorn to sign up for games? Someone please take pity on me and give me a clue!
So, I rolled my sleeves up, walked right up to my wife and said "Here's how it's gonna be." And she got that "If you say what I think you're about to say then you'll be sleeping on the couch until you start drawing social security" look with the arched eyebrow. I then manfully plead for my freedom this Saturday. I must have rolled a 20 on the diplomacy check because my motion was granted. Sometimes a man just has to lay down the law.
I've already run the shades of ice and quest for perfection story arcs as well as bloodcove part 1 (but I'm up for part 2 when it occurs), I'd like to run Sewer Dragons with Bekra (lvl 6) if possible. If not, I can use a level 1 character. I'm also down for among the dead with a lvl6 for session 2.
Like favored enemy type. Say, for example, a multiclassed ranger/rogue had elf as a favored enemy. If he tried to eviscerate your half-elf, he'd get the +2 to hit and damage because you would count as elf and human. This is why a smart ranger chooses human as his class enemy. Then he gets his bonus against humans, half-elves and half-orcs.