Today on the blog I want to talk about Starfinder. Just kidding, I'm here to talk about a Golarion that's still around and some of the things that shaped it thousands of years in its past. I'm here to talk about Azlanti long before they had a star empire. More specifically, I'm here to talk about the Ruins of Azlant Adventure Path that drops this August at GenCon.
The Ruins of Azlant Adventure Path takes place in the Arcadian Ocean in a small cluster of islands hundreds of miles west of the Inner Sea region where the continent of Azlant once stood over 10,000 years ago—before the alghollthu drew meteors from the vacuum of space in an attempt to wipe humanity from the face of Golarion. While most of what was Azlant was shattered and sunk beneath the waves, scattered islands poke above the surface, and some ruins of the ancient civilization remain nearly as they were thousands of years ago. Some islands host an abundance of life that has reclaimed the surviving pieces of the broken continent.
In this Adventure Path, the PCs are part of an expedition to establish a colony called Talmandor's Bounty on an island named Ancorato. This endeavor is a partnership between the nation of Andoran and the Bountiful Venture Company, an Andoren finance company based out of Almas. The company spread the word of the expedition far and wide looking for the best of what the Inner Sea could offer to take part in this groundbreaking venture. Those who answered the call sat for interviews where they explained what they could bring to a fledgling colony to help it not only survive but thrive. Among these hopefuls are the heroes of this tale—your characters. Leadership in the Bountiful Venture Company found something special about the skills and talents of each of the PCs in their vetting process, and selected them to join the second wave of colonists headed for Talmandor's Bounty to bring more supplies and double the population of the colony.
The campaign begins with the PCs, and other eager colonists, standing on the deck of the Peregrine, the ship that brought them from the port in Almas to their new home. As the ship enters a wide bay and tacks toward the nascent Talmandor's Bounty, something doesn't seem right. The chimneys of the buildings tucked behind a partially built palisade give off no smoke. Peering through a spyglass reveals that no one walks among the wood and stone houses, and as the ship draws closer, the settlement is utterly silent. Something has happened to the first group of colonists.
If you want to find out what happened to the colonists and explore the lore of ancient Azlant, apply now* to the Bountiful Venture Company and see the wonders of a new world reclaimed from cataclysm!
During the course of this Adventure Path you get a glimpse into how some people dealt with the final days of the Azlanti Empire and a chance to see how some parts of Azlanti society worked. Just some of the articles in this Adventure Path include an ecology of the Azlanti's greatest enemy, a look at the gods that the Azlanti worshiped, a gazetteer of the region as it stands today, information on the Mordant Spire, other secrets of Azlant, and much more. The Adventure Path bestiary includes monsters native to the region, weird animals and plants you could find there, and a few newly discovered additions to the alghollthu family.
*Applications available** by pre-ordering, subscribing, hitting up paizo.com on August 17, or swinging by your local game and hobby store.
**Applications are totally fictional. Books are real. Reading is good for you.
Adam Daigle
Managing Developer