Luaediin Or'danel |
Also if im doing my job right you should have partial cover versus some shots. I said up a ways that i stopped between Naal and the elves. Thats +4 ac so one may miss from that. Also shield other so i take half of what hits and +1 ac
Luaediin Or'danel |
Luaediin pulls a final arrow and sends it flying towards the closest ones throat.
Attack:1d20 + 7 ⇒ (1) + 7 = 8
Damage:1d8 + 3 ⇒ (1) + 3 = 4
He puts his bow away and prepares for the elves next move.
ouch double botch! quick draw next level methinks.
GM The Drow |
Going to end combat there, the last two Elfs fall to you swords, spells and arrows,
Your now standing on a shattered tower, the blast creaked a large part of it and the stairway down is smashed, you can see to two floors below, where a few elfs seem to be stopping as the way up is no longer there.
You can move around the wreckage with care if you move fast I will need Ref rolls v DC20 so Half speeds. On the tower is still one of the large crossbow like things and and its equipment. Below in the city you can hear what sounds to be a whaling sound and the alarm is raised that some thing is wrong on one of the towers. As yet no one is shooting at you and you think the elfs two floors below have not seen you yet.
Luaediin Or'danel |
Luaediin means to keep them out of the know. He makes a few quick motions and his eyes go black. A bank of fog rolls in around the group of elves below us, hopefully obscuring our location for a bit.
Casting Fog Cloud in the center of the elves. also Luaediin hasn't quite thought of this but I'm curious if there are any other towers in range of the crossbow near us?
Naal'suul |
Sorry about wrong profile, was very tired. Had hoped to take a prisoner for intel, but oh well
Naal signals for quiet then checks if she could fit one of the crossbow things in the half empty portable hole.
If she can, she will, otherwise she looks for targets she might hit with it (the crossbow thing). Either way she will take a couple ammo for it carefully wrapped if need be.
Norric Kolmmek |
"So much for the quit taking. Ah well, I was gonna be making some noise soon enough." Norric reloads the barrels of his rifle then will move over to the crossbow type thing and investigate.
1d20 + 9 ⇒ (15) + 9 = 24
Not sure which roll you might want but bonus is the same on the ones I think might be relevant(knowledge engineering and perception). Just let me know if need more then one.
GM The Drow |
Thats ok Norric you can all see that Luaediins fog has done the trick and for the time being below you all you can hear is Elfs calling out to see if any one is still alive. NNall you can not see any thing to hit with the fog being in the way. Norric you see about 20 large Bolts with what seems to be alcamical heads on them, they also have runes.
Naal'suul |
Does it appear that we can blow a main support to collapse a section of the tower using a few of the explosive heads?
Naal will take a quick float up above the fog to peek for targets. "Lets see about prepping a couple of these to fire. Norric call for our ride. Lets leave with a bang. Bel, see about dropping a couple things below us, preferably explosive things."
Norric Kolmmek |
"Oh, I got plenty of explosives, and they were kind enough to leave us some more to play with." Norric will stick two of the bolts into his pack to take with him before pulling out the charges and signal.
I going to assume the signal is visual."If you can get me up above this fog I can signal 'em."
While waiting Norric will start prepping the charges. When Belgraen starts operating the machine, "Now thats interesting."
Luaediin Or'danel |
Not really following the planning or understanding the technobabble, Luaediin sticks to what hes good at. He stays with Naal bow out and ready constanty watching for agressors.
Perc:1d20 + 11 ⇒ (2) + 11 = 13
Belgraen |
Belgraen - There seems to be some kind of Barracks where you can see troops marshaling. A large tree like building that could be the city mean rulers home. An area that seems to for Mages. A built up area that could be a market and the three other towers.
I was referring to your earlier comment about bringing the whole place down at this range. I thought that means we could fire at some key structural supports to send copious debris crashing down on the elves below.
Luaediin Or'danel |
The second he sees us and points his head down to project his voice at the others Luaediin unleashes an arrow towards his throat.
Attack:1d20 + 7 ⇒ (17) + 7 = 24
Damage:1d8 + 3 ⇒ (1) + 3 = 4
Naal'suul |
Naal uses silent image to give the appearance of smoke blowing over the cleric to hide him from the view of those below. 1d100 ⇒ 25
"Pull him in quickly!" She replies urgently to Lua handing him the whip if he needs it.
"Norric, what's the signal? I can simply make it appear above the smoke."
Naal will grow the image to appear as though there is a fire up here as well.
I do love a good deception, hopefully it'll work
Luaediin Or'danel |
Luaediin looks at the whip in his hands, looks at the cleric, looks at the whip, and just shrugs. He attampts to snag the cleric and tug him in over the platform. Unless hes close enough he can snag him with my polearm. In which case he turns down the whip and does that.
would you like a roll? If so what. Also i do beleive a goid old crossbow of angling would be quite nice right now.
GM The Drow |
note if Begraen fires the tower WILL come down with you on it just to let you know.
Luaediin The cleric is trying to heal himself but can not talk to cast, as he gos for a postion, your whip hits him.
1d20 + 6 ⇒ (1) + 6 = 7 Acrobatics
he fails with such amazing clumsiness your whip snags around his heck.
1 I ask ya
you start to pull him in, he hes eyes gos wide as he looks for the 1st and last time in his life in to the face of a Drow. He trys ato pull out a dagger to cut the whip wile you pull him in. He wets himself in fear.
Luaediin Or'danel |
With a great tug Luaediin tries to bring the poor cleric over the platform. Still holding his "leash" in one hand he practices his quick draw and levels a pistol at the elfs head. He brings the whip handle to his mouth, putting his pointer finger to his lips, his intent clear as day. Remain quiet or else.
Strength Check:1d20 + 3 ⇒ (3) + 3 = 6
Intimidate:1d20 + 13 ⇒ (15) + 13 = 28
Just forging ahead as this is sort of out of combat. Just tell me if I need to slow it down.
Naal'suul |
"Gag him and take him with. We could use the intel. Bel that shot is our parting gift."
If Norric is able to describe/show Naal the signal she will include it in the image, making sure it is visible from above only, if possible.
Norric Kolmmek |
Seeing Belgraen readying to fire the weapon, "Hold on!! I got plenty to bring it down with out us on it. Don't need to take us down with it. I should be able to time 'em to when they come to investigate after we leave." After Belgraen gets off, Norric shakes his head and mutters, "You'd think he's a youngling."
When Naal'suul mentions her showing the signal above the smoke, he taps his badge; "If ya can do Old Ironhart's badge, that'll be good enough."
Norrick intends to set his charges on the weapon and in key places (hopefully inconspicuous ones) to bring down the tower. He will set the fuses long enough that the elves might have sent someone up to investigate after we have cleared out.
Naal'suul |
Sorry, my computer is dead, probably permenantly, and dealing with a few other things has slowed me down a bit will be around still and back to full strength in a week or so hopefully, right now all I have is my phone which is sketchy about internet access. I can usually get it but it takes awhile and is much slower at night when I usually post. With all the games I am in it takes some time with my phone.
Consider this a challange Lua, how long can we keep up the ruse? Let them enter the illusion before attacking unless they look like they are ready to attack.
Someone just had to roll max time didn't they! :)
Well looks like it's gonna be a doozie of a challenge alright.