Rahjin il'laryn |
Hello! Hopefully I'm not too late for consideration. I've been using the website for the online store and the messageboards, and have played PF and 3.5 before that for a while now, but i had no idea that PbP was even a thing, so its going to be very new to me. So, I'm looking forward to the expieriance if invited!
Not sure if this will be formatted correctly, i tried using some of the other apps as examples so here goes....and sorry for the wall of text if this is more than you were looking for.
Rahjin- Alchemist(Vivisectionist) 3; Elf; Patron-Calistrae; (Not sure on alignment honestly...thinking either N or LN.
Traits: Resiliant,Sacred Avenger, Bandit
Init: +6 Senses: low light vision
DEFENSE
AC 16(18 w/FM), touch 12, flat-footed 14(16 w/FM)
hp 21 (8 + 10 levels+3 con)
Fort +5, Ref +5, Will +1
OFFENSE
Speed 30 ft.
Normal:Spear +5 1d8+4;Longbow +4 1d8+3
Feral Mutagen: 2 claws +7 1d6+5 and 1 bite +7 1d8+5
STATISTICS
Str 16, Dex 14, Con 12, Int 17, Wis 10, Cha 7
Base Atk + 2; CMB + 4; CMD 17
Feats:Brew Potion, Throw anything,Imp. Initiative, Extra discovery
Skills(24 rnks): Disable Device+9(3),UMD+9(3), Perception+8(3), Craft Alchemy+9(3),Know[arc.]+8(2), Know[Hist]+4(1),
Know[Nat.(May use for Heal as well]+8(2), Spell Craft+8(2), Stealth+9(3),Survival+2(2)
Languages Common, Elven, Sylvan,Draconic,Orc
Special Powers
Alchemy,Swift Alchemy,Poison Use, Poison resist+2,Mutagen,
Sneak attack 2d6
Discoveries:Feral Mutagen, Concentrate poison
Formula Book
Shield, Enlarge Person, True Strike, Cure light wounds,
Expeditious retreat, Disguise self,Identify,Deathwatch
Extracts per day:Shield, Enlarge person,Exp. Retreat,Open
Gear
Combat-
Longspear 5gp 9 lbs
Longbow Cmp+3 400gp
Arrows 60 3gp
chain shirt 100gp 25lbs
adventureing-
Backpack 2gp 2lbs
bedroll .1gp 5lbs
Scroll Case 1 gp .5 lbs
flint and steel 1gp
Bullseye Lantern and oil 15gp
Signal whistle
Small steel mirror
Crowbar 2gp 5lbs
Rations Trail 5days 2.5gp
Grappling Hook 1gp
Rope 100' 2gp 20lbs
Waterskinx2 2gp
Skill items-
Portable Alchemy Lab 75g 20 lbs
Alchemests kit 25 gp
50 iron vials 5gp
Tanglefoot Bag 25gp SC
Smokestick x2 20gp SC
sunrod x5 25gp SC
Alchemist fire x5 50 gp SC
Poisons[Not sure on cost/implementation for this...150gp worth?]
Wonderous items-
Ioun Torch 75gp
Potion Enlarge Person x5 125gp Self Crafted('SC')
Potion Shield x5 125gp SC
Potion True Strike x2 50gp SC
Potion Cure light wounds x2 50 gp SC
Potion Exp. retreat x2 50 gp SC
Potion Disguise Self x2 50 gp SC
Wand of Cure Light (1d8+1) 50chg. 750gp
Wand of Mage Armor 50chg, 750gp
Remaining Gold 25gp - Weight ~100 lbs
Rahjin , at only 120 years of age is still a young elf, and his childhood has been difficult and unrelenting, almost like a progressive diatribe, but each time Rahjin has simply continued to roll with the punches, drudging forward as best he can. He is, as far as he knows, the only survivor of his family. He and his twin sister were raised by their father and their older sister most of their life. He never knew his mother, but though he could never get his gruff old man to admit to anything, he is fairly certain that she was the reason they came to the River Kingdoms in the first place. His older sister would occasionally make excuses for the old man, after he’d lost his temper in the bottom of his glass some nights. One night she told Rahjin and Raein the story of how they had used to live in a great city, an Elvin city, that was both beautiful and timeless, a gleaming refuge against the dangerous and ever changing onslaught of the rest of Golarion upon their proud people. She told how their father, while nothing grandiose, was an honest workman, an Apothecary; a better man than the pitiful sod before them now. Their mother however was swayed by the passion, fire, and station of one of the cities few visitors, a powerful human Invoker. When the tryst was uncovered, the two adulterers left their lives behind them with nary a second thought. Shamed and infuriated, their father did his best to track them down, but a life on the move was no good for their small family, and the trail went cold here in the river kingdoms. Resigned to his pseudo-exile, their father attempted to ply his trade in their new home and was somewhat successful; the other people of Golarion didn’t seem to deride the alchemist’s profession as a demeaning subdomain of wizardry as he had been chided for back home. Under the slow crush of time however, and with a maiming accident as a catalyst the man became despondent and bitter about his circumstances, falling into his drink. It was at about this time, 60 years ago, Rahjin first remembers the silent grey cloaked figures appearing at the apothecary. The men-the only few other elves Rahjin has ever seen- would always show up, and their father, regardless of his condition, would snap to attention and hurry them into his workshop to work for days without stop, before finally silently sending them on their way.
Things continued like this for another decade or so, his father becoming more and more obsessed with the work he undertook for these hooded men. Even this furtive attempt at normalcy was soon shattered though when their father discovered that the eldest daughter was romancing a migrant farmer whom had ventured into the area; a farmer who was well over 1/3rd orcblooded. As one could imagine, this didn’t sit well, and in a rage he turned her out from the house, even unto pain of death. Rahjin heard rumors some years later that while traveling with that orc, the two fell victim to plague.
The warm caring touch of their elder sister gone, the two remaining children were subjected to harsh, even radical treatment. They were effectively under house arrest, lest they come into contact with any n’er do wells out and about town. Secluded. Isolated. Safe. For quite some time all the twins knew was the tenderings of their now likely crazed father. He would babble and rave about how it used to be. About the past, their old home, and how the three of them had all come to be in this mess. About all that was wrought unfairly against them. How this was the cost of meddling with the short-lived races. But the crazed old man had a plan, and he began the process of shaping his remaining two offspring to be strong. To be capable, self-sufficient, tough, and above all, avengers for their family. They had a daily exercise regimen, and they were indoctrinated in all the father could remember of their racial history, of their culture, and most importantly of their traditional weapons and combat styles, as well as the art of alchemy. Rahjin in particular had the capabilities and latent abilities to enhance the base alchemical works he was taught by his father into even more potent, magical effects. The twins also became test subjects for all manner of toxins, venoms, and contaminants their father produced for the hooded strangers. Their robust fortitudes handled the weakened strains well, but the beatings, thrashings, labor, and tinctures left an indelible mark on both their bodies. To this day Rahjin has severe scarification upon his face back and upper torso, thinned wispy white hair, as well as several burst veins and abscessed boils from relapsed conditions.
From this condition, the twins were obstensiouly ‘rescued’ by a local militia looking to pressgang new recruits during a local spat between two rival would be river kings. They may have been called an army, but they were little better than bandits and thugs. The twins were utilized as scouts to take advantage of their natural abilities and the two watched and observed as the army, like a cloud of disgusting locusts, would swarm from one town or thorp to another, friendly and enemy alike, and eat their fill, kill those that opposed them, and regularly abuse all their privileges and their vaunted ‘River Freedoms.’ The twins became disgusted with the behavior of these people, whom when left to their own devices seemed incapable of anything but bringing about destruction and pain even unto their own. They continued their service for several years, until one day Raien caught the attentions of one particularly vile captain, another elf even, while they were making their scouting report. When she rebuffed his callous advances and the two left, the captain refused to let the slight go. Months later after returning from maneuvers the two got separated, and when he finally found her, Raein was being loaded into a prisoner wagon, with 4 dead men spread about the tavern behind her, the captains trousers still lowered from his ill-fated attempt. Desperate to help her and find her though he was, leadership was silent as to her fate. Ultimately, Rahjin was forced to elicit the truth, as well as his discharge papers, from a smarmy democrat after offering the man an antidote to a unique, and quite painful, poison Rahjin had created just for this occasion. As far as he knows, despite slavery being illegal technically in the river kingdoms, Raien was sold into bondage and clandestinely sent down the rivers to Cheliax. He has little hope of ever seeing her again.
He returned home that year, only to find that his father had passed away in the mean time, dead drunken in some gutter. With little else on the horizon, Rahjin resigned himself to working the Apothecary, hoping to maybe save up enough to travel down to Cheliax and find Raein, or maybe to just discover where it was exactly his father had come from, and return to that shining light on the hill that was all that he’d ever known to dream for. That was, until the hooded elves returned once more to that run-down apothecary out in the wilds of the river kingdoms.
Looking for his aide they came, but it was their aide, the aid of the Shin’Rakorath that Rahjin needs. It is with their help, through this organization he has found what he hopes and dreams is a home. A place where he might be able to finally experience firsthand all the greatness of his people, and earn his rightful place among them; justify his and his father’s work in alchemy rather than wizardry. A place where his talents and skills can be put to use punishing those short lived, heathen cultures that would dare intrude and contaminate the pristine nature of his heritage; and even more-so the dangerous traitors among them who would see their people assimilate, collude, and eventually disappear under the oppressive gathering of the non Elvin peoples.
He is under few illusions as to the work he may be doing though, and considers it an honor if and when he is given the opportunity to make Golarion a better, safer place for his people, even if there is no place in the world his hands are making for himself beyond the Shin'Rakorath itself.
Rahjin isn't pretty. That is the first, and truest impression of his character as well as his appearance. He is heavily scarred, and even looks mildly gangly, sickly, and pale. Despite that, there is a rugged sense of grit and toughness in his stance and demeanor.
He prefers simple, effecient attire. Often little more than simple traveling boots and sturdy britches with a warm tunic under his simple chain shirt. Sloppily hand sewn and tailored are innumerable little pockets, tags, cords and other devices he uses to hold any number of random alchemical reagents, poisons,potions, vials and tools of all descriptions, all padded and adjusted to make as little noise and rattle as possible in any manner of vigirous movement he may spring into. His hair, what little is left, is left unkempt, and while he washes himself regularly enough, its obvious that its for the benefit of those around him more than any sense of hygiene.
His mood is often dour, as he has a tendancy to be a wee bit...pessimistic in most his outlooks. Past his gruffness though is a rather deep-seeded sense of stoicism and caring for the home and people he has never before had a chance to know. He is heavily introverted, and task oriented. He has an aloof, almost clinical cold point of view many others would seem to find as insensitive and unempathetic; the occasions he does act in a manner descriped as caring and compassionate seem mildly creepy...odd, or off somehow. This isn't so much the case, as he does have a highly devolped sense of empathy, but his view on physical pain and suffering are simply more detached. From both his work and his life,he has become acutley aware of the anatomy and workings of the elfin and generally humanoid biology.Pain, both his own and others, is less a cruelty and thing to be avoided, as much as an undeveloped, and in his opinion, under-utlized emotion and form of expression. These views, he realizes, aren't as common or easily understood, and he does his best to 'fake' what he has come to believe are the standard reactions to these situations.
Until recently, Rahjin knew and cared little about the gods of Golarion. They simply werent an important part of his every day life. He never found nor even looked to them for solace, or strength through his struggles. Recently however, he has become enamored with the faith of Calistria. His faith is new and budding, as he finds solace in her teachings on trickery and more importantly, Revenge.
Pretty sure all my number cunching was correct, let me know if you have ?'s, ideas, or comments!
Oh right, following the template i need to talk about how my char. would fit into a party. Well, the way i see him developing is pretty much full alchemist, maybe a lvl or 2 dip into a rouge-ish class or PrC. Intend to play him up as much more of the sneak-capable, melee-capable skills guy I think a 'strike team' might need all its members to have as a base, while also bringing an arcane touch without all the annoying pandering a group of rough and tumble scouts might have to afford to the steryotypical wizard/caster. Beyond the infusions and UMD usage i hope to bring, I also hope to make good use of mundane alchemical items for both myself and the group, and at higher levels some of the more dangerous and useful poison usage for any number of targets and methods the group might have need of. If needed, I'm also open to taking several more crafter feats for the sake of the group.
Thanks for considering me!
Rahjin il'laryn |
Baelin is all done now, so here is everything. Thanks for the approval on wood elf. Can anyone answer meaning has there been an official developers post about if an alchemist can make potions of shield or true strike? That and can they add any scrolls as formula's meaning the spells don't have to be on their list? Thanks couldn't find any official post on this.
** spoiler omitted **...
Just noticed this post, thought i was the only alchemist application
doh>.<As to your 2nd quesiton, no, not every spell/scroll available on the Wizard list is available to alchemists. They have a unique 'formula list' that all thier choices must come from. They're techniclly not even spells, like for example even with Cure light wounds on that list, alchemists cant activate spell completion items(like wands) without UMD. Seems silly, but thats i believe RAW.
The link on the srd is...http://www.d20pfsrd.com/magic/spell-lists-and-domains/formulae-lists-- -alchemist.
In the case of brewing potions i believe you can have someone else cast the spell for you if they know it as part of the creation process, but as an alchemist your limited to that list.
I'm less sure about your initial question. I know Alchemists can make draughts of shield and such, that say they 'work as a potion' even though those normally aren't allowed based on targetting restrictions of the spell in potions, but i DONT think this carries over to thier free crafting feat of brew potion. I wouldn't think, unless house ruled, that those potions should exist, and certainly not for anyone but yourself?
Vhalas Rhun |
Shin’Rakorath, that’s some merc group right?
*rubs his chin*
Yea I heard about them. The name roughly translates into lantern keepers or light keepers or something like that. You look surprised, what? Just because I’m an elf I should speak Elven? I grew up on the streets “friend” not some forest, I’m lucky I can speak it at all. Anyhow, yea I heard of em, what’s it to you?
Good, good...
*pockets the coins*
It was about a month ago, and I just finished working this job out of Riddleport. The payoff had been good and I had some clink in my pocket so I decided to take in the sights, savvy? So there I was at the House of the Silken Veil and this pretty little thing invites me to the back; “compliments of the house” she says. Well, who am I to say no. So there she is leading me into the back and like a good mark I follow. If you want some good advice then heed my words: never trust something too good to be true. Turns out she had different ideas and next thing I knew I was face to face with Shorafa Pamodae, high priestess of Calistra and more importantly one of the local crime lords.
*chuckles* A blizzard could have been warmer then the smile on her face.
Anyway you cut it, I was diced. I was at her place of business; and I had just finished a freelance job as an unknown, and un-guilded, thief. Guess the guy that hired me for my last job was a patron and couldn’t keep his dam mouth shut so it got back to her real quick. She could have killed me right there, and no one would have said a word; she knew it and I did too. Instead she told me to stick around town. Apparently she was mildly impressed with how I had pulled the job and she informed me that, occasionally she would arrange meetings between like minded individuals. She told me that there was an Elven merc group named the Shin’Rakorath that had put out some feelers among the Calistrian temples; apparently they were looking for a specialist, someone with my talents. I told her I pick my own jobs and no thanks. She made it *perfectly* clear that it was in my best interest to hear them out.
So here I am, waiting…
*sighs*
This had better be worth it.
Rysil Silverleaf |
Sorry for the misunderstanding about the short list above. Hope this helps in refining your decisions.
"Well I am a Bounty Hunter by trade, and I am not going to try and break my arm trying to pat myself on the back, but I enjoy hunting those falling to the darkness inside them. It restores balance to the way. I have had dealings with the Lantern Bearers in the past yes, but as of until now they have not really made any overt gestures to include me in their organization other than as an independent Contractor."
Listens to his inquisitor for a few more moments.
"I don't sound to much like an elf huh? Well, let's just say I wasn't raised among those of my blood kin, Other than that you may politely keep any further inquireies to that matter to your own person and please leave me to my own personal affairs. There was that elven enough for you?" Rises from the table and nods his head in inclination before turning his back and walking out of the private room and back into the common room
"More ale?" he yells at the nearest barmaid before the door closes swiftly behind him.
2goth4U |
Cristiel |
Updated background and personality.
Along with similarly selected elven children, she was placed into a unit called the Desh'miriai, the Guardians of Kyonin. By the time they were the equivalent age of human teenagers, Cristiel was leading patrols into Tanglebriar and wetting her blade with the blood of demonic foes. With the coming of adulthood, she was placed in charge of a small elite group of warriors, one of a dozen cells that were to patrol the nations surrounding Lake Encarthan for any dangers that might be posed to Kyonin.
Her notable exploits include several raids on militant cells of the Living God’s cult, breaking up a Druma merchant lord’s plot to cause a financial crisis in Kyonin, and the rescue of kidnapped Kyonin diplomats on assignment in Molthune. With a perfect record so far, Cristiel is a rising star amongst the Kyonin defense forces. So it was not unexpected when she was contacted by Shin’Rakorath about joining their ranks. A chance to work with the elite organization in some of Kyonin’s outlaying colonies would do wonders for her career, maybe even fast-tracking her for promotion into the Queen’s own personal guard or her Council itself.
Personality Befitting one trained from a young age with the discipline and efficiency of a warrior, Cristiel can be considered a bit prickly to deal with for those that haven’t served in a military unit or similar structured upbringing. She believes in getting the job done quickly and right the first time with no patience for those that can’t follow the plan of attack. Similarly, Cristiel likes to keep herself and gear in pristine condition when allowed by the current operation and thinks little of those that won’t take care of themselves in such a manner. That being said, Cristiel does not feel any particular loyalty to the rules, her own or others imposed upon her, if that is required in completing the mission. If infiltration and assassination is the best course of action, she will disguise herself as the messiest dirt farmer in the land if needs be. Her ‘acquaintances’ claim she has no sense of humor, but her ‘friends’ know that it is found masked under layers of discipline and training.
DM Drider |
Motivation? He's ultimately looking for a place in the world. A bit cliche' I know, but there are worse reasons. He originally thought his purpose was to de-corrupt the city he worked in. Obviously that did not work, so he's searching for a new one. The Shin'Rakorath could easily give him one I believe. As far as personality. He's seemingly unheroic and flashy, toying with enemies when he could finish them off. He could as easily shoot you between the eyes, but he'd rather shoot your sword away while spouting a terrible one liner. Seems like he takes nothing seriously, ever. The world could be ending in the next 10 minutes and he'll ask for a beer. But it's how he deals with life. Hope that helps.
Why would the Shin'Rakorath contact him? Someone who took a corrupt government head on and lived when others did not. And if you think about it, he has nothing to lose as he has no family or close friends. He has nothing to lose which can make a person dangerous. Oh and hes the self proclaimed world's greatest archer. As far as being noticed goes, his more legitimate accomplishments included finding and capturing several known(and I mean actual)criminals as part of the city watch. As far as names go, I'm thinking Flint unless someone has a better idea.
Thanks for the follow-up. Much better!
DM Drider |
Here is my submission. Bare boned at the moment. Just a sheet with items. Going Cleric/Wizard/Mystic of Nethys.
Are you allowing us to edit our race? Because I would greatly like to drop weapon familiarity for something for suited to my concept.
I think this build has some potential, but unfortunately I don’t quite understand it. I’m going to need some backstory and your intentions for what the characters function will be in the party. What spells to plan on having prepared regularly?
To answer your question, If it's in the ARG or in the APG, or somewhere in Paizo literature, go for it. Sorry it took me a while to respond!
DM Drider |
Please allow me to introduce Dendarial, the Ken Hunter.
+ The build fits so well into the theme!
- I want to know more about his motivations right now. What makes him tick? What drives him as an individual, excluding all external factors?
To answer your question, I’m cool with you using Wood Elf stats from ARG.
DM Drider |
Talia Grace wrote:Here is my submission. Bare boned at the moment. Just a sheet with items. Going Cleric/Wizard/Mystic of Nethys.
Are you allowing us to edit our race? Because I would greatly like to drop weapon familiarity for something for suited to my concept.
** spoiler omitted **
To answer your question, If it's in the ARG or in the APG, or somewhere in Paizo literature, go for it. Sorry it took me a while to respond!
Edit: I got the update and the backstory. Dont' worry about answering my quesitons.
Rahjin il'laryn |
Thanks for the read over.
With a little more time I hope to make a fewm minor changes to bring it more in line with either the AP or Golarion in general.
I havent had much chance myself to become an expert on this campaign setting as much as Forgotten realms, so I'm sure in the context of being more specific and accurate to the setting I can iron some things out and do more to connect to the background than simply calling out some landmarks and proper names.
Thanks again for the consideration!
DM Drider |
Sorry for the misunderstanding about the short list above. Hope this helps in refining your decisions.
- It looks as though he is interested in a "balance". Help me understand why he seeks to aid or fight in defense of a culture that seeks to cast him out?
- Is there some history to his physical description?
Overall, well done. Thanks for submitting!
Rysil Silverleaf |
Rysil Silverleaf wrote:** spoiler omitted **Sorry for the misunderstanding about the short list above. Hope this helps in refining your decisions.
+ I like his backstory. I think he's got a very interesting background, which seems to have a profound effect on his outlook.
- It looks as though he is interested in a "balance". Help me understand why he seeks to aid or fight in defense of a culture that seeks to cast him out?- Is there some history to his physical description?
Overall, well done. Thanks for submitting!
Thank you!!!
Dendarial the Ken Hunter |
Dendarial the Ken Hunter wrote:Please allow me to introduce Dendarial, the Ken Hunter.** spoiler omitted **
To answer your question, I’m cool with you using Wood Elf stats from ARG.
Thanks for the comments. I will provide an update early tomorrow.
Where can I get stat for Wood Elf? I do not yet have the ARG.
DM Drider |
@DM Drider: It's in the Advanced Race Guide Playtest
He's removing Perception (2 RP) and Elf Magic (2 RP) for Advanced Strength (4 RP).
@Dendarial It looks as though this would be the answer. You lose Perception, and Elf Magic, and you gain +2 Str.
Dendarial the Ken Hunter |
2goth4U wrote:@Dendarial It looks as though this would be the answer. You lose Perception, and Elf Magic, and you gain +2 Str.@DM Drider: It's in the Advanced Race Guide Playtest
He's removing Perception (2 RP) and Elf Magic (2 RP) for Advanced Strength (4 RP).
Hmm. That is tough. Den does not need the magic but perception is important to a ranger. Still its a class skill, so he will not be bad at it. I'll make the changes. I have modified stats and gear according on the alias.
Thanks for the info!
And here is my take at Den's motivation. Still time to edit tomorrow if there is something you do not like. I am trying hard to not be too specific in a campaign I do not know much about yet.
As always, your comments are appreciated.
Always a dutiful son of the elves, Den has done what was expected of him. He hunts when there is need. He protects when there is threat. And he brings back elves that his elders say wronged their kind. He has gained experience as he has seen his small part of the world. But not all that experience was of the martial kind. He is more worldly now. This Riddleport has him off balance. How can so many humanoids live like this; without a tribe. And yet some thrive. This merited understanding.
There is loyalty to the elves. This is beyond question. And there is Desna, the Lady. He would always serve, but maybe there was more to the world than he had assumed; than he had been shown. And now there was the Shin’Rakorath. Were they too to be obeyed without question? They seemed to expect it. But he had a taste of something new. Maybe freedom? His chaotic nature rebels; pushing him to be more than a tool of the elders. He had a mind and he was sure Desna wanted him to use it. Time to think on his own. Time to grow up. Time to define himself.
Llaen Skyfallen |
Ok, finally got my mechanics all sorted out.
Here's my questions-
I've chosen Lost Nobility as a trait. Instead of dealing with "government officials" can it apply to Drow Nobles?
I've left the equipment section of my sheet completely blank. Is there anything else you'd like me to do?
DM Drider |
Submissions are closed! I'll post my decisions this afternoon.
Thank you all so much for your interest. I've been impressed by a lot of these applications. I can tell that many of you have taken a lot of time to build your characters. If you're not selected, keep them around, because I might need some replacements.
DM Drider |
Wow this was frustratingly tough. For those of you selected, please join me in the discussion thread to start some preliminary RP and final crunch review.
Here is the list, thanks again everyone!
Eledlara, The Killer Wasp (scottybomb) – Elf Inquisitor
Ziyad (Mishima) – Urban Elf Wizard/Rogue
Vhalas Rhun (Celeador) – Urban Elf Rogue
Dendarial the Ken Hunter (Skorn) – Wood Elf Ranger
Talia Grace (Rojosama) – Elf Cleric/Wizard
I've also selected a couple of you to be on deck. If the opportunity arises (with or without someone being ejected or leaving) I will ask one of you privately to join the game.
On deck i've got:
Denael Leafrider (2goth4U) – Elf Fighter
Rysil Silverleaf (Rysil) - Elf Magus
Rahjin il'laryn (DragoonSpirits86) - Elf Alchemist
I look forward to playing with you guys. Thanks for working so hard to build good characters.
DM Drider |
What's goin on people? Sad to say we've lost Talia Grace, our Cleric/Wizard due to some RL stuff.
We are now looking to replace her, and I am accepting applications.
Although she was the primary healer for the group, you are a group of mercenaries, and should be able to make due without a healer. My point is that you should feel free to make whatever you want, since my decision will not be based on class, but on substance and ability. I did have some players on deck, and have given them time to show interest. If you've already got a player built for this campaign, feel free to repost him, or make something new.
If you're interested, please make your way to the new recruitment thread at: here