PbP Game Day V: GMTrex's PFS 8-05 Portent's Peril (CORE) (Inactive)

Game Master Andrew Trexler

Mission Briefing | Tactical Map


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Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Nailed to the board in the Flaxseed Lodge's lounge is a letter from Venture-Captain Shiela Heidmarch, calling a team of Pathfinders to Varisia with haste. The next ship leaves on the tide's turning in two hours.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan Harrowinds rests his spear awkwardly in the crook of an arm as he reads the letter. "It'll be good to go home," he mutters to himself in Varisian.

Tall, lean, and with long dark hair he glances about to see if any of the others called by Venture-Captain Heidmarch are present. A keen observer would sense his trepidation.

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Dot!

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn untied his hair, smoothed it, and re-tied it again.

"Mmm, Mrs Heidmarch. She's married you know? Such a dry old chap given how well the dame's held up. Dreadful lack of attractive maids in Heidmarch Manor, I must say - I wonder if she's thinning the competition?"

Renn smiles, musing about what favors he could secure for a nice trip to Varisia.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

An impeccably-dressed half-elf wanders into the room.

"Greetings. I am Jeggare, Varian Jeggare. If we are to be traveling together for some time, we should probably discuss our capabilities, so that we know what to expect from each other in the field. I am a (classically trained) Conjuror, of some middling skill. I tend to specialise in blinding my foes with clouds of Glitterdust, but keep a few other ricks up my sleeves, as well."

He then turns expectantly to the other party members.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

"The strength of elemental air flows through my veins," Horlan searches for ways he can be useful. "I can call upon rays of electricity from my fingers. I have some familiarity with conjuration magic too, as I can create puddles of Grease to trip up our enemies."

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

A medium man with a brute semblant, with brown hair that fills his head and his mistreated beard enters in the room. Besides his rude aspect, he displays many weapons on his body - spear, falchion, bow, and others. Despite this, his eyes have something strangely different and he sustains a sneering smile. With him stands a pretty cheetah, which is apparently docile.

"Hello, buddies. What's up?" he gives a grin to those there.

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

A slender elf, walks in to the room, his silver hair is pulled back into a braid. The robes he wears are brand new, a vast difference of the well beaten sheath holding his longsword. He reads the notice pinned up by Ms. Heidemarch, and smirks.

So they decided to let me tag along. Good, I finally get to practice my magic on something besides other students. And an added bonus, gets me away from the damn library

"ah, you must be my travelling companions. My name is Zordlon, and lets just say I am very manipulative"

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

An older gentleman stumbled into the table. He adjusts his spectacles as he peers around the group.

"Ahh... the group for Varisia? I'm your assigned historian. Professor Khellek. I'm afraid I'm not much use in a fight, but I'll be certain to document anything we find."

He seems to have brought a bit of light reading material with him. Not quite a whole library, but a fair assortment none the less.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

On the boat, the door to the captain's cabin is adorned with another note -- this one a little more enlightening regarding the mission at hand, but not overly so:

Greetings, -- I will cut straight to the point. The owner of the Green Market, Zeeva Foxglove, needs our help. I’d normally require a more substantial explanation than what she’s given us, but Zeeva is a friend, and she knows a thing or two about prophecies. If she says disaster is about to strike Korvosa, I believe her. Time is of the essence. When you receive this message, head to Korvosa at once. Travel to Eodred’s Square and inform the local guards that you are looking for Zeeva, and she will come out to meet you. I’ve enclosed a letter of credit that should be sufficient to secure you passage to Korvosa. Best of luck to you, Pathfinders. I look forward to reports of your success. -- Venture-Captain Sheila Heidmarch

Three weeks of sea travel later, an ill wind stirs whitecaps on the dark Jeggare River, carrying with it the faint odor of spoiled meat. Travelers crossing High Bridge into Korvosa grumble and pull their collars up against the cold. Past the somber city gates is a sprawling square plaza. Throughout the area, small clusters of people gather close together, stuffing their hands in their pockets as they engage in quiet conversation. Several guards hover around the edges of the plaza. A gray tabby cat rests nearby, its bright yellow eyes seeming to watch over the crowd.

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"A friendly place..." notes Khellek.

He thinks about what he knows of Korvosa, its history, and in particular where one might find Eodred's Square.

know(history): 1d20 + 14 ⇒ (8) + 14 = 22
know(local): 1d20 + 10 ⇒ (14) + 10 = 24

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

"Yes, it appears so" Zordlon pulls his robes tighter against himself. He notices one of the gaurds and approaches him.

"Excuse me, We are looking for Ms. Zeeva Foxglove, owner of the Green Market. Do you know where it is?"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Shelley quickly recognizes this plaza as none other than Eodred's Square, a popular seaside market in Korvosa.

The guard looks over Zordlon skeptically. "Zeeva Foxglove? She said she was expecting important guests, from the Par... Pat? Pathfinder Society, that was it. That you? Hmm. She said she'd know when you arrived, and to tell you to wait here."

The observant members of the party note that the gray tabby cat has disappeared.

Next post when I'm not on my phone.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

"Did any of you see that cat? It was... Well, I felt like it was watching us. Could it be... Maybe Zeeva's familiar?"

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian shrugs.

"That seems like a fairly reasonable hypothesis, Horlan."

He then calmly sits down cross-leggedly, waiting for Zeeva's arrival.

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Oh... is Zeeva a wizard? I wasn't aware of that." Khellek takes out some paper and makes notes.

"Really, the background briefings provided by the society are most lacking. I wouldn't put up with students missing a fact like this in an essay.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

"Oh, I honestly have no idea if they are a wizard or not. I'm guessing. The Master of Scrolls often said that I tend to jump to conclusions. I was never quite sure whether he thought that was a good thing or not..."


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

As the Pathfinders sit hunched over in the cold, a large-eyed woman in a green gown (yes I know the image is of a red gown) approaches and waves, and then introduces herself by handing out cards bearing her name -- Zeeva Foxglove -- and the address of the Green Market in South Shore. A cat bearing a striking resemblance to the one that rested on the square’s cobbles walks alongside her. "I owe you an explanation," she says, "But let us travel as we talk, for my market cannot do without me for long. I know it sounds ridiculous, but there are actually three disasters waiting to strike.

The merchant walks briskly, slipping gracefully past the crowds and carriages. "It began after I heard about a Varisian caravan parked outside the city. The vagabonds had lost everything to
bandits, and, my marketplace is so profitable now, I can afford to share my bounty with those whom fate mistreats. I brought them some produce, and in return, their fortune-teller offered me a harrow reading."

Foxglove’s rosy complexion pales. "The spread foretold good fortune, almost to excess -- that is, until she turned up The Yellow Prophet. A legendary lost card, although I didn’t know that then. Its appearance upset the soothsayer. She said the card required that three more cards be drawn, and she did so hastily, giving me hardly any insight. What I’ve learned since is that each of those cards portends a dark fate: a disaster."

She produces a deck of cards from her handbag. "It seemed the fortune-teller was hiding something, so I obtained my own harrow deck and researched the cards’ meanings. But I am still in the dark, and my own auguries tell me that time is running short. I need brave investigators, well-versed in the arcane, to determine where these calamities will strike -- or, failing that, track down that fortune teller, so that she can explain her strange behavior."

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek stops open mouthed.

"We rushed across the ocean to find a fortune teller? he asks.

"Perhaps you should tell me more of the cards that were drawn. I have studied widely over the years, and believe I recall a bit of Harrow Lore - though it has always seemed a little...erratic, if you will excuse my saying so."


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Zeeva looks sharply back at Khellek. "Not quite. You've rushed across the sea to stop a disaster -- or rather, three of them. For that, you have my thanks."

"The cards. Yes, I have them here. Harrow cards can be tricky: an ominous card isn’t always negative, and a cheery card can turn calamitous. Instead of relying on their traditional meanings, I’m guessing the cards have connections to people or places in Korvosa. Maybe you can catch something I’ve overlooked?" Zeeva produces three specific cards from her deck. "These were the three. The Betrayal, the Unicorn, and the Cricket. The Betrayal is a card that can mean selfishness or self-sacrifice or a choice between the two. The Unicorn promises rewards from a friend -- but some friends are false, and some prizes are poison. The Cricket is a card for quick-witted travelers, some of whom find glory and some of whom return empty-handed."

I'll take three separate checks:

Knowledge (history or nobility)
Knowledge (engineering or religion)
Knowledge (local or nobility)

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek has a think
[ooc]Being trained in all, can he do both options for checks? I'll just do the best to start with, but a provide a second check for if it is allowed.[ooc]

First he thinks of the Betrayal
history: 1d20 + 14 ⇒ (19) + 14 = 33
nobility: 1d20 + 10 ⇒ (6) + 10 = 16
"Many famous betrayals..."

Then he puts his mind to the Unicorn..
engineering: 1d20 + 11 ⇒ (5) + 11 = 16
religion: 1d20 + 10 ⇒ (14) + 10 = 24
"Of course unicorns are also highly magical beats..."

Lastly he considers the Cricket.
local: 1d20 + 10 ⇒ (7) + 10 = 17
nobility: 1d20 + 10 ⇒ (6) + 10 = 16
"An odd cart, that cricket."

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian does his best to recall what he can.

Knowledge(History): 1d20 + 9 ⇒ (16) + 9 = 25.
Knowledge(Nobility): 1d20 + 9 ⇒ (20) + 9 = 29.

Knowledge(Engineering): 1d20 + 9 ⇒ (15) + 9 = 24.
Knowledge(Religion): 1d20 + 11 ⇒ (15) + 11 = 26.

Knowledge(Local): 1d20 + 9 ⇒ (15) + 9 = 24.
Knowledge(Nobility): 1d20 + 9 ⇒ (5) + 9 = 14.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Just one check, but you've got all three between Khellek and Varian.

Khellek knows that The Betrayal is known as "Viamio’s Kiss" amongst Korvosan harrowers, after Lord Amrys Viamio, the city’s most infamous traitor. Only one building in Korvosa still bears his legacy: Traitor’s Mews, a dilapidated manor in Old Korvosa.

Varian knows that in the Heights District, noble foreigners flock to a bed and breakfast called the Frisky Unicorn, hoping to catch a glimpse of the pseudodragons that nest in the turret.

Varian also knows that the icons on The Cricket’s cards are symbols of Desna -- stars, moons, and planets -- all of which figure prominently in the architecture of Kendall Amphitheater, the city’s largest performance venue.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

"Right. It sounds like we have three concrete locations to review. Shall we be on our way?"

Starting at top, with Traitor's Mews, and then working our way down...?

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

Sounds good to me.

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek is most impressed with Varian's knowledge.
"You are a very well educated person! Why, I think I may be able to learn a snippet or two from you. I agree, let us first look to this old mannorhouse."

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Sorry for being late, guys.

"Harrow deck? Oh, c'mon...", Peter looks bored with all of those words about arcane things, harrowing things and so on.

When Varian told about locations, the ranger readily answered: "okay, just tell where to go and we will check it. Don't worry, Foxglove. We will come back here with some answers to you."

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

PS.: I'm fine with going to Traitor's Mews first too.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan defers to his more experienced teammates.

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Agreed. Folks were busy this weekend kicking this off!

Renn has properly bowed to Zeeva, taken her hand and smiled again as he rose.

A whole market to herself... not nobility, but wealth!

Maintaining a modicum of small talk while his companions examining the cards, Renn made various inquiries into Zeeva's business. How was it faring? How much time did it afford her for life's pleasures? Were there other rewards at hand for their aid, perhaps such as her future favor?

"I simply find it fascinating that our follow-up will be taking the card's meanings or origins literally? I don't suppose everyone who draws the unicorn from this deck merits a visit to any and all locales in Korvosa with 'unicorn' in their name?"

Nonetheless, Renn will accompany the others, having little else by way of a lead to pursue at this time to secure Zeeva's favors and affections.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Zeeva smiles at Renn's questions. "In fact, I do have something in mind. In preparation for your kind assistance, I offer a Choosing from the deck. You may each choose a card -- it may foretell your role in preventing these disasters!"

Choose a card by placing your pog on top of one of the cards on the map. Only one person can select any particular card, so don't double up.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan tentatively chooses a card. "I hope that it bodes well. I have not had a reading since my aunt gave me one as a child."

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek looks doubtful, but eventually says "One may learn a lot by partaking in local rituals. Perhaps I will study the Harrow lore some more when I get back to my library."

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

"If you insist"

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn smiles at the offered card and pulls one from the deck with a flourish.

"Of course! Why I wouldn't be surprised if I drew something devilish or clever..."


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Peter: 1d4 ⇒ 1

"Let's see... Peter, was it? You've drawn the Snakebite, a card of exacting evil -- the namesake of poisoners and assassins alike."

"Horlan. You've drawn the Idiot, a fool whose fate is worse than he knows."

"Varian: the Vision, brilliance and madness all at once. May you heed it wisely."

"Khellek has the Joke, the sign of a great challenge to be overcome by some means but never force."

"Zordlon has the Hidden Truth, a genius found where it is not expected."

"And finally Renn the Wanderer has fittingly drawn the Wanderer, a collector who finds value in many things, some worthwhile and others worthless."

"Your Choosing does not necessarily speak to who you are, but rather where your place might be in the telling. Keep these cards in your mind as you investigate! I will be at my Green Market when you have news."

* * *

Finding the Traitor's Mews is a simple affair. Wedged among the many-tiered tenements that clog Korvosa’s poorest district, this rambling black-brick manor house has been claimed by displaced families. The wary eyes of countless waifs, beggars, and other people in tattered clothes peer through shattered windows, their spirits as weathered as the building itself. The front door has long since been removed, leaving a breezy entryway into the dark and decrepit interior.

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Maybe there is something to this Harrow" muses Khellek, seemingly quite happy with his card.

"Overcoming challenges by knowledge is what I do."

He looks at the building, wondering how safe it is

"Well... that is hardly inviting. Even if the door is open."

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

As a Varisian, Horlan remains silent about his card.
It seems the Harrow is keen to remind me of my inexperience as a Pathfinder. I must not let the team down!

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Peter is reluctant to draw a card from the deck.

"This is b%$#@+!#", he thought as he draws the snakebite card.

Zeeva wrote:
"Let's see... Peter, was it? You've drawn the Snakebite, a card of exacting evil -- the namesake of poisoners and assassins alike."

"I'm not like this. Not completely, leastwise. I think", he looked intrigued, in fact.

Once at the the Traitor's Mews...

"Opened door, dark interior, hum... Somebody here can provide light to us?"

Juhah stands beside Peter all the time.

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Yes, yes... I learned to do that years ago. Candle smoke is terrible for books you know" says Khellek.

He twiddles his fingers and several small globes of light appear, heading up the stairs ahead of the team of pathfinders.

Casts dancing lights

"Blindness is a great challenge to many, and our blindness inside hs been overcome!" laughs Khellek, trying to get into the spirit of the Harrow reading.

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

With his card in one hand, he snaps the fingers of his free hand, gesturing at the card he drew.

"Ah ha! Of course! How appropriate... and literal! One would expect the ghostly spirits about to be a little more crafty, but no matter!"

Leaning forward for something more than just a formal handshake, Renn pats Zeeva and smiles his million goldpiece grin.

"Do not worry, my lady! Our investi-- ahem, wanderings will surely turn up something in no time at all. I'm certain we'll be back for dinner, even..."

Leaning forward conspiratorially, he wonders.

"... and if that were the case, does my lady have a favorite wine? I've always found cat-lovers prefer a good red with subtle undertones, yes?"

**

Upon reaching the rundown shack, Renn effectively shrugs but unstraps his bow and holds it in a hand while gesturing to the others to head in before him.

"Ahead, my friends! Zeeva waits for her heroes' bravery, and we shall not disappoint!"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Khellek's lights catch the bleary eyes of a dozen homeless trying to catch a rest, bewildered by this strange company that has barged in their door. A small child peeking through a window runs off down the hall, and soon returns clutching the skirt of a sunken-eyed woman with loose, matted grey hair. "You lot, there. You're not from here, and you've not come offering food to us hungry. So what do you think you're doing here?"

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"A very good question madam. We have come to try and avert a disaster. Please, tell me, how many people live in this... abode?

And how sound is it?
know(engineering): 1d20 + 11 ⇒ (17) + 11 = 28

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Sense Motive: 1d20 + 1 ⇒ (8) + 1 = 9 It seems the she is lying? EDIT: nevermind...

"For the gods...", Peter whispers. "How long are you here? How many are you?", the ranger looks at his gold pouch, "I'll provide food for the hungry. Talk to them", he says to the other Pathfinders as he turns to the next place where he can buy food for the homeless in the construction.

@GMTrex how much gold I have to spend to buy food for them?

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn holds up his hands, quickly stowing his bow. He smiles, hoping his smile will disarm the man of his angst.

"Hey, hey! The name's Renn, and we come with something better than food.. we come offering our camaraderie and friendship!"

As Peter offers to also provide food, Renn nods, quickly revising his offer.

"... and food too, of course. My friend Pete here can pick the freshest plums from the cart. What do you folks say to a little field trip out in the sun?"

Diplomacy: 1d20 + 9 + 3 ⇒ (9) + 9 + 3 = 21

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek quickly cottons on to what the others are doing, raising an eyebrow as he does so.

"Yes, have some foot and tell us about this place as you eat.

Oh gods, they are going to be speaking with their mouths full.

diplomacy aid: 1d20 + 2 ⇒ (15) + 2 = 17

He takes out some ... paper... to write down the stories he hears.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Khellek:
The original construction of the building looks sound enough to you, but it's old, hasn't seen maintenance in ages, and is exposed to the elements.

@ Peter: as much as you want. Food is cheap, although there's probably 100 people living here.

The woman's eyes flit from Pathfinder to Pathfinder, full of suspicion and caution. She brightens at the sight of gold, however. "Anything you can spare would be gracious -- there are many dozens of Empty here. And they all look to me, Tsura. This is the only home we know. Not much to tell about it really."

Dark Archive

Bard-8: HP 56/56; GM reroll @+4 1/1;music available 8/20; Spells avail:L1 5/(5+1)L2 3/4;L3 0/2; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) knock 1/1; CSW 1/1; CLW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 37; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 20 (FF:19); Fort +6; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

After eyeing the house warily, Khellek is the first to move down to the nearby street stall to buy everything he can carry.

Happy to blow a gold or two on street food, which should be heaps

"Perhaps Tsura, if you could tell us a bit about any new arrivals, or particular... characters.. who live in this... building?"

He starts to modulate his voice, producing a pleasing tone, one that more than one student has been lulled into a false sense of security by.

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

"Is there anyone in charge here. Or is there a caretaker we can speak to." He ask no one in general.

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

In this case, Peter bought 100 common meals (300 sp or 30 gp) and bring it to them.

"Eat, you are hungry", were his words when Peter arrived with so much food. "All I ask is to answer my buddies questions, right?", he begins to distribute food to the homeless in there.

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