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Iobarian horror
Game Master ulgulanoth


Gameplay

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Feel free to make checks or aid another, guys.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Caelash

Spoiler:
from what you know of the spells that have been cast on the creature, only powerful dispelling magic would break the enchantments


I am not normally indecisive, but seem to be at a loss for direction at this point.

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says "So am I"


"From what I know of the spells that have been cast on the creature, only powerful dispelling magic would break the enchantments."

Caelash pulls out his bow and looks to the party. "We could kill it while it's bound. End this here, now."


coup de grace for everybody?

Perhaps we should finish this, then.

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says yes and Coup de graces it with his lance
lance damage
3d8 + 12 ⇒ (7, 1, 3) + 12 = 23
sneak attack
1d6 ⇒ 2


Bow Damage 1d8 + 3 + 1d8 + 3 + 1d8 + 3 ⇒ (1) + 3 + (1) + 3 + (4) + 3 = 15
Sneak Attack 1d6 ⇒ 1

If the creature doesn't die, Caelash uses his splintered spear ability on the creature and closes the lid waiting for it to bleed out.


Uriel takes a mighty swing with his scimitar.

coup de grace, damage: 2d6 + 8 ⇒ (1, 5) + 8 = 14


So, those are 3 Fort saves at DC 35, DC 26, and DC 24 or die. Total damage is 55 if it survives.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Well after a barrage of attacks on the mass of maggots, its difficult to tell if it had an effect at all on whatever was inside the altar


No, we would have gotten a sight on the creatue first. That is silly an illogical to assume we would just shoot maggots. If there is no creature to be seen, then we would logically not attack anything.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

The creature is the mass of maggots


Okay, sorry for my tone then. But, was there any in-character indication of this?

Caelash casts spark on a piece of dry driftwood and starts burning the maggots.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Well there was clues for the characters to pick it up, but not explicitely stated

The maggots burn but not as well as you would have thought

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says "Uriel You should check for evil again"


Uriel concentrates on the mass of maggots and anything else that might be in the altar, detecting evil.

confusion here:

from inside the description spoiler on the previous page:

Quote:


The stone altar is hollow, as Caelash examins it the lid flips open to reveal a mass of magots crawling on what looks to be a dead pig there is something larger moving under the mass of magots but you can't tell what it is yet

I had Uriel detecting on the larger moving thing beneath the maggots and I assumed we were attacking the larger moving thing beneath the maggots:

Quote:


Did Uriel have time to detect evil on the moving object under the maggots?

So, what is the larger moving thing beneath the maggots?

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Uriel

Spoiler:
Sorry for being confusing but here is what happend; there is something bigger in there, but all you can find is the maggots. Tis part of the mystery aspect...


Seeing that the maggots are burning, albeit slowly, Caelash takes comfort that his cantrip can be cast all day long, and there is a near-endless supply of driftwood, and he takes all day burning all the maggots.

Exactly:
That's what I was attacking, too. I'm not marking off an arrow for that. You need to not expect us to infer what you expect us to guess without giving us any indication otherwise. It's not fair to you as GM or us as players, and it makes us go on unnecessary tangents.

If we have no context clues, no prompting or description for you, we cannot guess the story. It doesn't work that way.


Uriel detected evil in the post above. Anything? Hopefully something to target... of course, if he can't target he might not be able to choose it to detect upon...

Perhaps the source of evil is that this altar is a portal to somewhere else and rather than merely binding something within the protective bindings, the bindings prevent something from passing through and the cultists were wishing to work in concert to break the bindings. Perhaps the something larger moving within the maggot pile is actually somewhere else.

Basically, I am at a loss for the time being.

shot in the dark

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Uriel

Spoiler:
you still detect evil, although it is only a small lingering faint aura


How long does it take to burn all the maggots?

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

about half an hour


Aaannnd... anything left inside?

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian asks "So what do we do now?"

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

The dead pig and bits of ash


"I say we destroy the altar. Then track whree they came from, and then rest and come up with a plan of attack. There are still the fish-demons." aboleths


You have my agreement.

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says "I also agree"


I have a few bombs I can put inside the altar. If physics works even a little in this world, then the enclosed space of the altar should amplify the explosions, causing more damage to its interior, likely weakening its structure. Then we can spend the rest of the day chipping away at it from the outside before we follow the tracks and rest.

GM, if the bombs won't work, and I'd know that because of my class training, I'd like a head's up before I try in character and waste everyone's time.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

The bombs would break the altar but they wouldn't destroy it out right (so it would gain the broken condition, but not destroyed)


I assumed that, hence the additional physical destruction.

Caelash arranges bombs as needed inside the altar and detonates them to break the altar. Then he begins chiseling away at it with heavy rocks, or whatever is handy that does the job best.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

chiseling away will take a long time, are you guys going to keep going on till the altar is completely destroyed?

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says "I wish I had an adamantine chisel right now"


Caelash would like to break it beyond easy repair, leaving enough time to track, as stated. If we need to finishthe job later, that's fine. This thing is made of stone, right?

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Yes its made of Stone


And it's still morning?

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Yes, but if you continue to break the altar it will be afternoon before you finish


Afternoon still leaves us plenty of daylight to track; I'll start breaking the altar while the others track so that we have a fresh trail. Then, we'll finish breaking up the altar, with a few hours of daylight left, at least. Everyone else okay with this plan still?

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

yes


yes

Let's get to do it. I'll stand watch, Uriel states with a laugh.


Right, well we do that. Caelash starts demolishing while Uriel and Ian track, then they come back and help Caelash finish demolishing the altar, and we'll discuss their findings and come up with a plan while we work. With the last few hours of light we will find a suitable camp and disguise our tracks.

So, at this point we need GM descriptions of what happens during that time, where the tracks lead, etc., as well as any skill checks you feel are necessary. Then we can proceed with planning and discussion.

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Well first can Uriel and Ian make survival rolls to track and perception rolls for all 3 of you


Caelash Perception: 1d20 + 12 ⇒ (18) + 12 = 30
Sprocket Perception: 1d20 + 4 ⇒ (3) + 4 = 7

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

survival
1d20 + 12 ⇒ (18) + 12 = 30

perception
1d20 + 12 ⇒ (6) + 12 = 18


perception 1d20 + 9 ⇒ (14) + 9 = 23

survival to track 1d20 + 5 ⇒ (3) + 5 = 8


So, 30 Perception for Caelash, 30 Survival to track for Ian and Uriel, and 23 Perception for Ian and Uriel (25 if Ian's roll can be counted as an Aid Another for Uriel).

Cheliax (male wraith biomedical scientist lv5/ film director lv3)

Caelash

Spoiler:
The altar it self seems to have been warped just very slightly the stone doesn't seem right, when you look at it closer it seemed that the stone was full of worm holes, tiny tiny worm holes.

Ian and Uriel

Spoiler:
You can follow the tracks to a wooden shack that housed the altar, you can also find a few tracks that lead to an underground tunnel, it looks like these were the tracks left by the cultists who came for the altar

(male half elf level 1 ranger(horselord)/summoner level 2 cavailer/druid level 3 ranger(horselord) /cleric level 4 fighter(mounted fury)/bard level 5 gunslinger/rouge(scout) level 6 cavalier/summoner level 7 ranger/ summoner)

Ian says "We should tell Caelash about this tunnel."


I'll post when you two get back to the altar.

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