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1. Forum Name
2. Character Name
3. PFS #
4. Roll for Day Job
5. Initiative
6. Perception
7. Faction
- Expectation is that you post around 1-2 times per day from Monday to Friday. Posting on Weekends at least once a day isn't required, but nice
- If you know that you will not be able post for a while please inform all of us in advance.
- We will be using Google Slides for maps.
- We play by the Rule of 2 (or 3, if playing with 6 PCs): if two party members agree on a particular action, that will drive the narrative forward. The exception to this rule would be if there is a crucial plot point or important decision - in which case, the entire party should have a say in what happens.

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1. meloriel
2. Ninura Hoshi
3. PFS # 276820-13
4. Roll for Day Job: N/A Might do a faction mission
5. Initiative: +4
6. Perception: +5 (or + 6vs. traps)
7. Faction: Grand Lodge

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1. Forum Name Zin Z'arin (Rob Riemersma)
2. Character Name Vari Varjo
3. PFS # 192785-13
4. Roll for Day Job TBD
5. Initiative TBD
6. Perception TBD
7. Faction TBD
I've just rebuilt Vari, so what you see in this profile is not quite accurate. I'm updating her profile tonight, at which point I'll update the missing pieces above as well.
Thanks for the game!

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If a level 2 is OK (I never have run this danged one yet)
1. Remnar
2. William Battlesmith
3. PFS #: 239098-3
4. None
5. +4
6. +5
7. Silver Crusade
Profile should be up to date, just got to level 2.

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Level 2 is fine, but you can only play a level 2 here once. After that, only evergreen for level 1s.
Our reserved spot checked in here, so we still have 1 spot open.

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Ok, that's everyone. Looks like people need some time to get ready so I'll start the game tomorrow!

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1. Forum Name Zin Z'arin (Rob Riemersma)
2. Character Name Vari Varjo
3. PFS # 192785-13
4. Roll for Day Job TBD
5. Initiative +5
6. Perception +5 (+2 to avoid surprise)
7. Faction The Concordance

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Okay, TriShadow here. This is my Magus:
Player: TriShadow
Character: Izlin
PFS#: 151777-19
Day Job:Craft Alchemy: 1d20 + 7 ⇒ (15) + 7 = 22
Initiative: +4
Perception: +1
Faction: Darchive

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@ William: Oh! I just realized this is your ex-paladin I heard about. I'm excited to see him in action. I promise, there will be no fainting from Hoshi. Haha.

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Ha! Well he won't be trying to get you drunk and/or purpously grossing you out. He DOES have a low tolerance for shenanagans...
So the shoe may be on the other foot...

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Just a heads up, I'll be out of town tomorrow evening through sunday evening. I should be able to keep posting, but possibly not as frequently as I would like to be able to.

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This is an early warning that I'll be away for Memorial Day weekend. I start traveling early Thursday AM and won't return until Monday PM. I will make sure that I have an updated "Bot Me" spoiler in my profile before I leave for the vacation, and I'll post again here Wed PM as a reminder.

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Harrowed Spellstrike (Su): Beginning at 2nd level, a card caster can invest a single thrown weapon with a single touch or ranged spell as part of the spell’s normal casting time. The spell must target a single creature, and the spell’s range changes to match the thrown weapon’s range increment. This ability otherwise functions identically to spellstrike, except it can only be applied to thrown ranged weapons instead of melee attacks. This ability replaces and modifies spellstrike.

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So, rather humorously and unknown to me until today, card caster magi can spellstrike with any thrown weapon, not just cards!

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So, with Harrowed Spellstrike, I can add single target damage spells to my thrown weapons. Using Acid Splash as cantrips are unlimited. It also works with flasks (Alchemist's Fire, acid, holy water and the like) if I need to worry about hitting. I plan on picking up Deific Obedience at 3rd for the +2 to hit with daggers (Pharasma). Glad you're digging it.

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I'm not so sure it works with alchemical weapons as they are but usually classified as "throwing weapons", but rather "splash weapons" which is why they don't add STR to damage, etc, like a typical throwing weapon.
On the other hand, dagger throwing sounds great!

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That's awesome, thank you for clarifying. I was thinking about builing a Magus next and I really like that.

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Sorry for the limited posting. On the road. Back to regular posting after the weekend.

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Hi team; got back later than expected yesterday and off to a slower start than planned for today. I will try to catch up on as many games tonight as I can, but won't truly be back to regular posting until Wed. Thanks for your patience!

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That's fine Vari, you haven't really missed anything. I skipped over you in a combat, but everyone survived, so no problem there.

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Hey all, we had two deaths in the extended family this week. Neither were really unexpected but it still has been a bad week.
I'll be travelling and doing funerals this weekend so I'll post less but will still be able to post in the late evenings (even if I might be drunk).
Just a heads up.

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My condolences to you and your family.

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I'm terribly sorry for your loss!
Don't worry too much about posting, the scenario is almost over anyway.

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I will be thinking of you and your family. Take all the time you need.

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Thanks for a good game, guys!

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Great game GM and everyone else, thanks!

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Chronicles are ready for pickup!
@Eiche, I rolled a 20 for your dayjob with your +8 for a 28

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Oh! I almost forgot!
Attempting a Grand Lodge Faction Mission!
"Forgo your Downtime to finalize a report to the Pathfinder Society. Doing so requires a successful DC 15 Intelligence, Wisdom, or Profession (scribe) check."
Intelligence: 1d20 + 2 ⇒ (14) + 2 = 16 Success!

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My chronicle looks good. Never realized there was an 'out of tier' for this scenario. It seems like I learn something new every time I play.
Thanks for running.
Nice group with some fun RP. Look forward to seeing you on the boards.

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Yep, even 1-2 evergreens have "out of tiers" from what last I was told. It was new to me as well until recently.