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Hello All. As usual, please post the relevant information so it'll be easy for my reporting. Once you are ready, post in the campaign and we'll start off!
Player:
Character & Level:
PFS#:
Faction:
Day Job:
You can go ahead and roll your day job if you intent to do it, but once you roll, I shall be strict about it and not let you forgo downtime for other stuff. You can start posting on the gameplay thread. Once everyone is up we'll get the game started!
Also if you have played this scenario with another character, could you put in spoilers what you've already experience. Would try to keep this session fresh for you guys!

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Player:Shadowbloodmoon
Character & Level: Ser Willem Dargerion Cavalier (Emissary) 3
PFS#:119796-1
Faction: Sovereign Court
Day Job: None
Checking in!

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Player: The Norv
Character and Level: Graxzos Glyphkeeper, Gunslinger (Pistolero) 2/Barbarian (Urban Barbarian) 1
PFS#: 138781-2
Faction: The Exchange
Day Job: Caravan Vanity (Intimidate) 1d20 + 6 ⇒ (5) + 6 = 11
Thanks for taking us, Batpony!

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Player: Pirate Rob
Character & Level: Rah'im - Unchained Barbarian 4
PFS#: 757-22
Faction: Grand Lodge
Day Job: N/A
As a reminder I have played this before but I have not GM or read it.

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Ah, this is better. I think I'll bring this fella. I think I need to update his header and stat block though.
PFS # 79644-5
Faction : Sczarni
Day Job : Thieves Guild (SoH) Day Job: 1d20 + 9 ⇒ (3) + 9 = 12

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Pirate Rob, could you tell me what encounters you went through when you played it? in spoilers please. There is a possible 3 different locations, with 4 different main bosses. So would be good to know which ones you did so I can prepare a different scenario to keep it fresh.

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Hey GM! Glad to sit with the table reversed.. I'm looking forward to this!
I have a couple of options available here.. I will put forward my wizard, but if needed I can bring someone else.
Player: Awenydd83
Character & Level: Amelia Lvl 3 Wizard
PFS#: 95823-3
Faction: Grand Lodge
Day Job: None yet.

Pirate Rob |

My memory is a bit fuzzy but here's what I remember.
The first time we went looking for an old elf tomb.
We encountered some fuzzy plant balls, some wood golems, a trapped room that exploded buffs and some orcs.
On my second one we had to piece together an old sword. These both used different maps (I think opposite sides of bigger dungeon)
In this one we encountered those plant balls again as well as some sort of negative energy aperture and some ghosts. There was also a haunt IIRC.
Both of those were high tier, the first was a live tabletop game and the second was a pbp LINK
Any further questions I'm happy to help answer.

Mighty Glacier |

Player: Mighty Glacier
Character and level: Kaspar, 3rd-level wizard
# 150675-7
Faction: Dark Archives
Day Job: Craft (alchemy): 1d20 + 8 ⇒ (18) + 8 = 26
This was replayable, right? I have played this once before.
Awenydd is already bringing a 3rd-level wizard, it'll be fun to see how this'll work. I'll put Kaspar's stats on the alias once I get from work.

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Maybe we can work out complementing spell lists before things get kicked off? Or I have a couple other third lvl I could bring instead..
-Posted with Wayfinder

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Yes it is replayable! But as per the opening, let me know in spoilers what you've done so I can try to fresh things up for everyone.
Things are already kicking off but you'll have time to adjust your spells as needed as after the opening there will be travelling time to your area, which in all cases if I'm not mistaken, takes at least 2 days.

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(I'm not always this bad at remembering details: that day was hectic so I was somewhat exhausted even before I got to the table.)
Maybe we can work out complementing spell lists before things get kicked off? Or I have a couple other third lvl I could bring instead..
You're an evoker, right? Brilliant! I have evocation as one of my opposition schools, so there's that. And, if my previous experience with common opposite schools is anything to go by, necromancy is probably one of yours.
I usually prepare save-or-sucks. You do you, which I assume is blasting? I'll leave one 1st-level slot empty to allow a bit of flexibility later. With so many martials at the table I would prepare a buff spell or two, if I had any good ones.

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Player: PatheticWretch
Character & Level: Sorcerer 3
PFS#: 132076-29
Faction: The Exchange
Day Job: None
Thanks for running this!
I see there's some spell preparing going on. You should probably look at mine, since they are fixed. Illusionist.

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PW! Glad to game with you again! OOoooo... 7/ day Color Spray?! NICE!!! In that case, I will forego my normal go to and figure something else out! Thanks for the heads up!
Kaspar: Actually, she is a universalist.. so she can go pretty much any direction and doesn't have an opposition school.
Ok.. After looking at both of yalls lists, I settled on 2 castings of Magic Missile (2d4+2 each), and one casting of Bungle :-) just for copious S's and G's. Second lvl spell slots are both Scorching Ray. I don't have any buff spells.. bungle was the best I could come up with. I will leave 2 of my 4 0 lvl spells open depending on which adventure we end up on. I am sure that I will have time to prepare those enroute.
I do, however, have some scrolls of Haste, a wand of Mage armor, and a wand of MM. If you want, I can use my wand of Mage armor for us and you can use that slot for something else?

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Ok.. After looking at both of yalls lists, I settled on 2 castings of Magic Missile (2d4+2 each), and one casting of Bungle :-) just for copious S's and G's. Second lvl spell slots are both Scorching Ray. I don't have any buff spells.. bungle was the best I could come up with. I will leave 2 of my 4 0 lvl spells open depending on which adventure we end up on. I am sure that I will have time to prepare those enroute.
I do, however, have some scrolls of Haste, a wand of Mage armor, and a wand of MM. If you want, I can use my wand of Mage armor for us and you can use that slot for something else?
Those spells sound good.
I'd save those Haste scrolls for really important times, or for higher levels. The Mage armor wand cold come in handy, though. Saves me the spell slot, at least. Thanks. I have a Magic missile wand, too.
I'll think about my spells later.

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For my professional curiosity, I've always been playing non spellcasters so I've never dived deep into full spellcasting classes, so how does mr cobblepot maintain the illusion for so long?

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This feat: effortless trickery
Your natural knack for illusion allows you to maintain at least one illusion spell with little effort.
Prerequisite: Gnome.
Benefit: You can maintain concentration on one spell of the illusion school as a swift action. This has no effect on spells of other schools or on illusion spells with durations that don’t depend on your active concentration. While you may only maintain one spell as a swift action, you may take your move and standard actions to maintain other spells normally, if you wish.
Normal: Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity.

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major threat: 1d4 ⇒ 41d6 ⇒ 4
Orc, Shirish and 2 orc war drummers, 2 orc thugs
add: 4d12 ⇒ (9, 1, 5, 10) = 25
Ice golem, fiendish gargoyle, green slime, enraged defenders haunt

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heads up, I'm traveling tomorrow until Sunday, so expect minimum to no updates at this time. Plan to be fully Back on track Sunday.
Rah'im, I'm not familiar with skinwalkers but I'll be trying to do a bit if reading to give you some constructive feedback :)

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m back, was having problems with the site on my Sunday, but will get an update after work today.

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Crap, I just noticed I never dotted the Gameplay thread. Have I missed too much?

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SO that was also my mistake for not checking. I had assume the right six was always on board. The players were suppose to be, as advertised on the flaxseed.
Sir Willem, Awenyd83, Mr. Copperpot, Pirate Rob, Graxzos Glyphkeeper, RyckyRych.
But at this time, I think you missed quite a bit Rycky, I could put you in the 3rd table, which should be starting up soon.

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Yeah, I put my chronicle info here in the Discussion thread but either forgot to dot the Gameplay thread or it was eaten (I think its the former). No worries, I'm in enough games and I can wait for the third table.
At least this way an extra player got to play!

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I used to do spreadsheet but found that there's a high demand I prefer to stick to recruitment threads to see if I can accommodate more folks.
Whoops autocorrects. Will do Rycky

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If you can, please unhook this PC and my alias (RyckyRych) from the thread.

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There's some question on if the -4 still applies because it's not in Inner Sea Races but Additional Resources may require me to use the base Skinwalker from Blood of the Moon and just apply the Were-Boar section from Inner Sea Races.
For PFS it's easiest to assume the worst rather than have a discussion each time.
Anyway, the -7 is hillarious.

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Hey guys, as this scenario is coming to a close, I'm considering running hall of the flesh eaters as my next scenario. Anyone interested?

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Graxzos is down for Hall of the Flesh Eaters. I have GM'd that game, but not for credit (for a home game that I cannibalized some PFS modules for). Happy to bow out if you want to avoid that.

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FYI, I'm taking a weekend trip with my beautiful wife to get away from the Utah cold. I'll be back on Tuesday.
Hopefully I don't miss much with it being a weekend, but I'm unlikely to post. Please bot me as necessary!

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Sorry for being late! Busy week since it's a festive season here with the lunar new year. Let me know if there are any issues with the chronicles. I'll close this thread in a few days!

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I never noticed that! I always thought you could choose at the time of boon use, the answer is scoundrel for your encounter.

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Looks good to me. Sold +1 longsword for 1157.5gp, bought +1 fireforged steel longsword for 2615gp, spent 5PP for Caravan Vanity (Diplomacy Day Job Rolls). Thanks for running this one!