DM NomadSage's Curse of the Crimson Throne (Inactive)

Game Master nomadicc

Part IV: A History of Ashes


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Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

"Hmm, you may be on to something, Cherias? Something to consider later," Seren states as he gears up to head out.


Searching the Streets

Moving through the city in the late afternoon and early evening, you find the streets as empty as before, and the few passersby unfriendly and borderline hostile. This proves to make rounding up rumors and information challenging. You are modestly successful in a few taverns that remain open for business. There are few visible infected people, and any who show signs are aggressively shunned. You also hear news of the first victims of blood veil, those unfortunates who were hit hard and early by the pestilence.

By the time you return to the Three Rings, close to midnight, you've collected a handful of potentially useful and misleading rumors.

  • A field hospital in north Midland, run by Asmodean clerics, is coercing people to sign diabolic contracts in exchange for care.
  • The entire plague and its supposed victims are all to cover up a plot by cultists of Urgathoa trying to usurp the Queen and take over Korvosa.
  • A dead ship, piloted by ghostly pirates, attacked the Korvosan docks a week ago, infecting those they touched before the guard finally drove them back into the water.
  • The disease was started by Shoanti tribesmen who corrupted the city wells, in order to weaken Korvosa for invasion and retake their ancestral lands.
  • At a perfumery in the Heights called 'Lavender', the owner is claiming to have discovered a cure for blood veil.
  • Priests of Pharasma are hiding piles of bodies in Gray to keep the populace from panicking.
  • Blood veil is actually an elaborate Varisian chain-curse, passed through the gaze of the infected.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

"Interesting rumors, those," Seren muses. "The ones about the sources can't really be confirmed too well, unless we research cult or Shoanti activity. I'd blow off the undead pirates one. That guy had one too many blows to the head. But we could check into this Lavender fellow in the heights or the Asmodean rumors in Midland."


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

"I want to go to the docks," says Melianthe. "Remember the Harrowing? 'A ship that carries the wind of death in its sails', or words to that effect. I've been wondering about that ever since. It doesn't have to be undead pirates, just people who are very sick, and exaggeration does the rest."


Alright, then... Where to first?


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Ah, rumors, such a rich source of red herrings and false leads...


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Alright, what is going on? I posted last night and now the post is missing. How does that happen? Here is a shorter version of the post.

Midnight. Need rest to resist disease. Sleep first, check out rumors later.

Even the most far fetched rumor can be based in truth so we likely need to check them all. Maybe do them in order of ease of checking?


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

"Well then, let's sleep through the night and then head to the nearest objective. Easy ones as I see them: Looks like we can just wander up to this perfumery in the Heights, we can check out the field hospital in Midland, we can asks the guards about their "ghost ship" and we can stroll through the Gray looking for Pharasman priests and piles of hidden bodies. The others require a bit more research: looking into Urgoathan cults, figuring out which Shoanti tribesmen are accused of poisoning the wells, and checking out the possibility of Varisian chain-curses. These last three seem very much like hate-mongering with folks spreading rumors to perpetuate their own prejudices, so I'd recommend we look at the others first."

Seren yawns, "Yes ... definitely sleep first though."


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe pouts, as she was looking forward to enjoying the night. "Next set of misadventures we undertake had better be nocturnal," she gripes.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Cherias will be happy to go exploring with Mel at night after he's recovered.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"While discovering the source of this malady is attractive, one is currently more interested in a cure," Absinthe says. "One shall add one's vote to Seren's. Lavender."


Body Count:
28

Lavender

In the morning, you gather in the empty common room of the Three Rings. Even the ubiquitous breakfast crowd has decided to keep away. The situation outside remains much the same, and you reach Lavender without passing more than a dozen citizens.

The situation at the perfumery is noticeably different before you even reach it. You encounter the back of the queue some four blocks away. Scores of people are lined up waiting patiently for their turn. Most of them look healthy, but several bear the obvious hacking cough, and blistered symptoms of blood veil.

@ Cherias: You can make your 2nd save now.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

"Hmm, careful ... let's not irritate the masses by cutting the line too obviously," Seren mutters to the others, attempting to steer clear of the obviously sick.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Lavender, Absinthe? What does that mean?


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

She is referring to a specific rumor; the one of the perfumer.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Fort save: 1d20 + 3 ⇒ (20) + 3 = 23

Cherias comes down to breakfast seeming much more chipper than before. He still wears a mask of silk, and hands out something similar made from the raw silk purchased yesterday to Segang, Seren, and Absinthe.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Segang dons his mast as something that must be worn. Perhaps it will help.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe stands in line, arms crossed, frowning.

"There are ways to get inside faster," she says quietly to Seren, eyes also flicking to Absinthe. "At least to take a look."


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"Hmm-hmm," Absinthe hums, nodding and smiling at Melianthe before she fades into the shadows of a nearby alley.

There is nary a whisper of sound, but soon enough, Absinthe is passing from alley to rooftop to drainpipe, stealthily moving closer to Lavender and the first unprotected door or window she can find...

Acrobatics 1d20 + 10 ⇒ (15) + 10 = 25, Stealth 1d20 + 12 ⇒ (13) + 12 = 25


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren casts message hiding his gesturing and whispers to his 4 targets. "I'll go invisible and head in, I'll give you a play by play as I go. See what you can find in this line "

He will head to an alley and cast invisibility and then sneak in.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe tries to identify receptive line-neighbors for conversation.

Perception: 1d20 + 8 ⇒ (6) + 8 = 14

"We shall get you that much faster to your cure, dear one, now that those two ruffians disappeared; they looked like cutpurses for certain," she says to Cherias, patting him on the shoulder.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Cherias fakes a cough behind his mask.


Lavender... currently I have Seren sneaking in the front while invisible, Absinthe approaching stealthy via the roofs, and the other three waiting in line.

Melianthe checks over her neighbors in line. As above, most are visibly healthy but some show signs of blood veil. Being the Heights, you can tell (based on clothes, jewelry, and mannerisms) that the majority of people waiting are wealthier than average.

Absinthe:
Along the rooftops, you see that a narrow alleyway runs behind the front row of shops, offices and houses on this street. At the Lavender shop, you see only a single side door accessing the alley. There are no windows.

Seren:
Waltzing invisibly to the front of the line, you find the storefront has a wide, distinctive amethyst-shaded window looking onto the street. Inside, a menagerie of heady scents twist throughout the cramped but stylish perfumery. A myriad assortment of bottles, from gaudy ceramic containers to graceful crystalline vials, lines a variety of lace- and ribbon-strewn tables, shelves and racks, and an eye-catching display in the wide front window.

Across from the front door's orchid tinted glass panes runs a long counter, stacked high with hundreds of simple clay phials bearing round, magenta stoppers. Behind the counter, violet flourishes swoop across a sign reading 'Lavender's Luxuriant Liniment: Either You've Got It, or You've Had It.'

A meticulously dressed woman with short-cropped black hair stands behind the counter, selling the liniment to eager customers for two gold sails. Three large, well-dressed men with purple cravats discreetly hold saps and watch the patrons warily. One controls traffic at the door, letting in only a few customers at a time. Another middle-aged man is browsing the perfume selections.


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Cherias has his hood up to hide his catlike ears, and his mask hides most of his other inhuman features. Disguise check if needed: 1d20 + 4 ⇒ (14) + 4 = 18

As they wait in line, Cherias casually asks the other people in line what they've heard about this supposed treatment.

Diplomacy to gather information: 1d20 + 10 ⇒ (10) + 10 = 20


Cherias learns that the perfumer is selling phials of the curative, known as 'Lavender's Luxuriant Liniment' for 2 gold sails per dose. Word of mouth purports it is effective.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

If Seren can slip past the door guards he will do so. Once inside, he'd like to do three things. 1) Hunt for another exit/back room etc. 2) Swipe a couple samples of the liniment 3) Move somewhere he can whisper unheard and update the others.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

I feel sorta lost in all this recently. Not sure how to help or advance the plot. Still here though.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe nods, listening. "And it cures the disease, not merely alleviates pain or symptoms? How many doses are needed?"

Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11


@ Seren: There is only one visible exit, a single door on the side wall, which is barred and locked. SoH check for the swipe...

@ Melianthe: Yes and one.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Sleight of Hand: 1d20 + 6 ⇒ (19) + 6 = 25

Perception: 1d20 + 9 ⇒ (5) + 9 = 14 to look for traps
Disable Device: 1d20 + 11 ⇒ (20) + 11 = 31 to get through lock assuming no traps

Whispering to the others following the lockpick, "I could use a distraction outside to help me get through this barred door. Segang?"


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Advance the plot, Shoanti! ;)


Notably, the door is in the middle of the shop. Any movement of the lock or bar, and certainly opening it, will be immediately obvious to everyone.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

So is that a "no" to the Shoanti level distraction?


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Any movement of the lock? Blatant player punishment ... :-P


Haha... I meant if you start moving things. The door is in plain view.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Thus the distraction to gain their attention? I won't start working on the door if the lock is going to move, but I'd at least like to see if the distraction works at all. I personally, who have zero stealth ability, have slipped into a room unnoticed because everyone in the room was focused on something else


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Segang looks to the other and says quietly If this goes bad I'll meed you all back at he Inn. moving of line and towards the front of the line he yells This stuff does nothing at all! I want my money back! What type of scam are you running here! 2 gold for perfumed water!

Now watch. The cure will turn out to be effective and Segang will be responsible for hundreds of people rejecting a good cure…


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

"Don't listen to him!" shouts Melianthe in a ringing voice. "That lumbering oaf just wants to get to the front of the line! He was trying to bully his way in front of us, and now he's just lying!"

Melianthe steps out of line, hands curled as if to cast a spell at Segang. "I warn you, Shoanti...desist now."


Dice:
Perception: 1d20 + 10 ⇒ (5) + 10 = 15
Perception: 1d20 + 4 ⇒ (1) + 4 = 5

As the commotion breaks in the queue outside the shop, one of the guards by the door steps up to block the entrance, while his partner makes sure the other customers in the shop are not up to any funny business.

The perfumer and the third guard watch the front door intently, and take no immediate notice as Seren de-bars the door and cracks it open.

Seren:
The door opens to a side alley between the adjacent building and the shop. It leads to a parallel alley that runs behind the street row.

Absinthe is peering down from the rooftop above.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren rolls his eyes ... although no one can see it ... and quietly closes the door again.

After whispering an embarrassed update to the party, he continues to search around the shop for anything else of note. Papers, locked box, chest, drawer, cabinet. If nothing catches his interest, he'll leave.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Segang is forced to go stoping off in disgust. I'll be back with the law. he threatens. He does not go far through. He finds some comfortable vantage point where he can observe what is going on and waits for the party.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

"As if you follow the law, you--you--barbarian," snarls Melianthe. She adjusts her sleeves and hair. "He's lucky I didn't unleash my arcane might," she says, stepping back into line.


Seren notices nothing additional. The proprietor has a small strongbox for coin from sales, but it is securely in front of her.


What next? You can assume Absinthe rejoins the group and details her spoiler info above.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

We should probably just wait in line. :P


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

"Couldn't see anything untoward in there. Probably worth checking out this vial to see if it works or if it's just a ploy to make money off the desperate, but I don't think this will lead us anywhere," Seren's disembodied voice comes across when he joins the group until he slowly fades back into view holding the vials he swiped. (I assume?)


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Cherias whispers to Seren and Melianthe in Celestial, a language they share but which he hopes won't be understood by others even if it's overheard.

"To allay suspicion, we should wait in the line and buy a dose, but we should investigate this nostrum. I will admit that I know little about potions and alchemy, so we may need to find someone else to examine this."


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

"I am in favor of waiting as well," says Melianthe in Celestial. "We need to see what is at the head of this queue. Perhaps the Marshall will know someone who knows of such alchemy...it's not in my bailiwick."

She arches an eyebrow at Seren's appearance. "That wasn't suspicious...the whole line probably thinks we are demons from the Worldwound by our various shenanigans."


After two hours' wait, you finally reach the front of the line. The queue grows behind you, stretching around the block and out of sight. Those waiting do so in morose silence, though the occasional muttered chat, cough or crying whimper can be heard.

In her doctor's garb, Melianthe gets more than a few curious or confused glances. None bother her in line, however.

As you reach the doorway, you see the storefront has a wide, distinctive amethyst-shaded window looking onto the street. Inside, a menagerie of heady scents twist throughout the cramped but stylish perfumery. A myriad assortment of bottles, from gaudy ceramic containers to graceful crystalline vials, lines a variety of lace- and ribbon-strewn tables, shelves and racks, and an eye-catching display in the wide front window.
Across from the front door's orchid tinted glass panes runs a long counter, stacked high with hundreds of simple clay phials bearing round, magenta stoppers. Behind the counter, violet flourishes swoop across a sign reading 'Lavender's Luxuriant Liniment: Either You've Got It, or You've Had It.'

A meticulously dressed woman with short-cropped black hair stands behind the counter, selling the liniment to eager customers for two gold sails. (Image)

Three large, well-dressed men with purple cravats discreetly hold saps and watch the patrons warily. One controls traffic at the door, letting in only a few customers at a time. Another middle-aged man is browsing the perfume selections.

"Two at a time," the doorman says.

Who's going in?


M Idyllkin (Agathion-blooded Aasimar) Oracle 6 | HP 30/60 | AC 19 T 14 FF 17 | Ft +4 / Rf +4 / Wl +4 | Init +2 | Per. +8 (+2 in dim light) | Channel 3/5 | Energy body 1/6 | Spells 7/7 6/6 3/4

Cherias and Melianthe I think?

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