Corsario's Kingmakers: Agents of the Kingdom (Inactive)

Game Master Corsario

Can the heroes navigate Restov politics as to allow them get to the Stolen Lands?
Annotated Stolen Lands Map


801 to 837 of 837 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Knowledge (nobility): 1d20 + 4 ⇒ (20) + 4 = 24

At the mention of "General" Maximillian Surtova's name, Porablum's eyes harden. Porablum had heard rumors of his cruelty, as well as his loyalty to the Surtova name. They were going to have to move as quickly as possible to get clear of him. Again, she begins playing a soothing melody on her lute, wrapping the music with Alysandra's words so they sound more convincing.

Inspire Competence +2 for Alysandra's Diplomacy rolls.

Liberty's Edge

Kingmaker Exploration Map

The rider nods.
"I will let the General know, but I must beg you to stay here, and wait for his arrival."
He gives an order and all of the riders go back north.
So:
1) Do you wait for the General?
2) Make a run for it?


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

I vote we book it.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Note, basing this off what the GM has indicated.

So unless I am mistaken, the General has two objectives, which would be to bring Rade back, and secure the treasury. If thats the case, then I vote that we split those two things up when we make a break for it. There isn't anything to be gained by having all together in a single group - not if we are outclassed in combat like the GM implies that we are, so I'd rather split our people up - and force him to do the same. Short of using divination magic, it's going to be tough for him to determine where each of his objectives are, ie he cannot just charge headstrong into our tracks and expect to get Rade and/or our treasury. Plus, I tend to think that if he splits his forces low enough, we probably have a better shot at taking him on, though I think escape and evasion is a better priority.


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

That's a good idea. We'll need to choose a rendezvous point as well as when to meet back up before we scatter, though.

I see the two groups breaking down in this general way. Group 1 will be with Rade. They could eschew carts in favor of solely using horses, allowing them to move quicker. Group 2 will be the treasury group. They will have to use carts, which means they will be slower, which means they will be easier to catch. We'd likely want to make it the more heavily armed group.

We would also have to figure out the NPCs. Kesten won't likely let the treasury out of his sight, and there are 300 Cenobitic Monks to defend.

The other option is hiding Rade in Restov. Aramil is from the city, and his parents both live there. There are also enough inns that we could feasibly hide Rade from the General, especially if he thinks she's still with the treasury, which is running away. After he passes Restov, we sneak her out and then into the Stolen Lands, which he likely isn't equipped to follow us in to. We don't tell the Lord Mayor so he has plausible deniability if the General asks.


Male

Bachu sees Rade's reaction and moves closer to her. When the riders depart he speaks up, Your highness, I gather from your reaction you do not want to meet this relative of yours. If this is the case we need to move now. I suggest we break up. I think the most important thing to the King is is daughter and I suggest we get her out of Brevoy as quickly as possible. A small group with her may be able to cross the river here and get into Sloboda before the General can find us while the main group heads down the road. We can meet the main group here or a couple days later here." He first indicates a point on the map at the Kiravoy River southwest of Nivakta's Crossing and then a point south of Fort Serenko where the Red and Kiravoy rivers meet.

Perception: 1d20 + 0 ⇒ (20) + 0 = 20


F LG half-elf bard (negotiator) 5; Init +1; low-light vision; Per +11; (Cohort to Coalhouse Porter) / Team Sheet

The IB will hustle the wagons along as best they can, but the furthest they'll get is 6 miles out, and will be caught by horse after 3 hours at most. The Cenobitic Monks ... honestly should have been on their way at 8:00, because they're an austere order with little to carry. At this point they'd be 3 x 3 = 9 miles out, but even leaving now they'll keep up just fine with the wagons.

Unless there's a lot of horse-bound carrying capacity, I don't think we'll be able to get the treasury significantly out of the way. We were told that it takes "2 big heavy slow wagons with a lot of goods and gold, or 2 small light fast ones with very little gold." Either way, it's between 2000 and 8000 lbs of wagon-bound goods and gold, so we're limited to wagon speed there. While we could, for example, split up the carrying between a large number of individuals (300 Cenobitic monks carrying an extra 20 lbs each = 6000 lbs), we've also been told that it would take most of a day to split it up, so that's out.

As a result, Alysandra will stay with a handful of people - Freiya and whomever else volunteers to play in-place rear-guard with her, preferably no more than 3 others (mounted people) - then set up her vented pavilion again, kick back, and wait for the General. While it would be nice to regenerate a 2nd level spell, I don't think anyone can do that for me; at least I saved the Master of Rhetoric ability's 1/day no-time Take 20. ;) So the General can come to the Courser's camp (because hey, palisade) where we'll be sitting and sipping some wine, and can offer him a nice chill glass. (Thank the Gods for the Tengu drinking jug!!)


Male human Unchained Rogue (Bandit/Rake) 5

well.... there's always assassination. If the general should have an unfortunate accident....


F LG half-elf bard (negotiator) 5; Init +1; low-light vision; Per +11; (Cohort to Coalhouse Porter) / Team Sheet

Only if he were inside the city itself would it be useful to us, alas - and even then only if it were 'blatantly obvious' we had nothing to do with it. ;)


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Yeah, I'm struggling to think of a solution now as well. I don't think we can run, I think combat is out, and he doesn't sound like the guy that enjoys diplomacy. I don't even thing trickery options work - both take time, and we don't have any of it. Are our options very much limited to 'Blaze of Glory?"


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

So, the plan is three groups? Rade in one, treasury in another, Alysandra and her small group staying put for negotiations, right?

Moving over to Rade and Bachu, Porablum says, "From what I've heard about him, I don't want to meet him. Getting you out of here is absolutely something that needs to be done. Let's think about the farthest rendezvous point, near the fort. That puts a bit more distance between us and Restov."


Male human Unchained Rogue (Bandit/Rake) 5
Alysandra Janus wrote:
Only if he were inside the city itself would it be useful to us, alas - and even then only if it were 'blatantly obvious' we had nothing to do with it. ;)

We could plant evidence of wrongdoing by Hillary on him :)

Sorry, couldn't resist :)

Liberty's Edge

Kingmaker Exploration Map

I'll try to help with Anando Verisisi's voice...
Anando looks at the map, and ponders.
"The Regent Noleski Surtova is not endeared to our Queen Rade Surtova, and I feel her uncle General Maximilian Surtova is not, either. She is of no consequence for them, without the treasury. Obviously they were ready, expecting the attack on our King Rupert, just bidding their time to grab the treasury back, by force, and using any involvement from Restov as an excuse to start a war."
He points at Restov in the map.
"The Lord-Mayor Ioseph Sellenious didn't bite. He didn't try to take the treasury, and has leaved us alone, so he, as Restov, are safe. I think. But we are not. We will be protected by Restov and the bandits by them, we want it or not, if they catch us. And they will take the treasury back to New Stetven, and Sloboda's dream will die with King Rupert if we don't act."
He points at the Stolen Lands.
"From the frying pan to the fire. We can't go into Restov. We can't go into Brevoy. We must go into the Stolen Lands. Into the Bandit Kingdoms. At least they are not expecting us. Well, at least they are not an army."
He shakes his head.
"At least they are not an organized army."
He looks at you all.
"But I don't think we can outrun them. Not without delaying them. We need a way to divert them. Distract them, make them slower."
Kresten Garess takes a step forward.
"My knights can harass and delay them, as much as we are able."
The Cenobitic monk girl also takes a step forward.
"We are the slowest ones. We can take the road, after all of you, and prevent anyone else from using it."


hp 49/49 AC 16, t15, ff14, saves F 9 ref 8 will 10, bab 5 melee 7 ranged 7, cmb 7, cmd 22, init +3, loh 6/6, honor 25 aasimar paladin(divine hunter)/2, monk(zen archer)/3 | cohort of Azrael the Avenger
skills:
acro 11, climb 6, craft bows 8, diplo 8, escape 8, fly 4, heal 3, intim 7, k nobility 4, k religion 5, k hist 4, k local 1, perc 10, perf sing 9, prof: soldier 9, ride 7, s mot 7, splcrft 6, stlth 6, surv 5, swim 6

Hareth moves to the girl (if she is the same one he spent time with) after she speaks...

to the girl:
"I would hate to see you placed in such danger... I would go with you and protect you, but I have an obligation to guide and protect the lady Rade... will you forgive me for abandoning you? And agree to meet me later, should you and your fellows make it to the rendezvous point? I would hate to have you think ill of me for not remaining behind with you."


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

"Regardless, running for it is the best idea, and I agree we must do so. We should perhaps avoid violence, however. Let's start with the plan to have the monks clog the road. If we can force the general to a cross-country path, that will slow him. If he gets by the monks, then, if you are still willing," here Porablum looks at Kresten, "you can begin harassing and delaying them, preferably by scattering their horses or burning their supply wagons. An army marches on its stomach, after all. The rest of us will keep the wagons moving as quickly as we can down the road and into the Stolen Lands. If need be, we'll separate Queen Rade and the treasury. That may also give us time to begin to separate out the treasury so we can possibly avoid losing all of it, and maybe hold onto at least a portion of it should Maximillian manage to catch us."


Male

Bachu nods to Porablum, "That sounds like a plan. Let's get moving. If we need to we can change things up and discuss it as we move. I'm ready to go. Anyone need any help to get moving?"


F LG half-elf bard (negotiator) 5; Init +1; low-light vision; Per +11; (Cohort to Coalhouse Porter) / Team Sheet

Frowining, Alysandra shakes her head slightly, then sighs. "I'd think they'd carry some amount of food with them," she admits. "Ghent always insisted on ten days for horses and people for the Businessmen; we've got twenty at the moment, but I can't imagine a flying column going out without two or three days worth of hardtack, jerky, and grain." Stepping away from the table as it's finally broken down, she looks across through the various IBmen she can see and, spotting the one she wants, gestures the dwarf archer in their midst to come over. "Monks ... will only slow them down for the ten minutes it takes to gallop past them. Or if they're really irritated, the fifteen minutes it takes to cut their way through them." She looks over at the girl and adds, "I'd rather not see your people get killed, but it isn't up to me; you make your own decisions."

To Freiya she says, "Get my things off Ghent's wagon for me, will you? And Coal's chairs and table, I can use those too." The dwarf nods silently, turns, then pauses as Alysandra starts speaking again.

"What I can do," she states, "is to provide for some amount of delay myself. I'll stay here and try to talk his ear off, if not talk him out of giving chase entirely." At this, Freiya hesitates, then touches her on the sleeve to get her attention; when Aly turns, the dwarf female taps herself on the breastbone, to Alysandra's apparent surprise. "Really? Only if you're sure."

Freiya gives a brief smile, then turns away once more to go retrieve Alysandra's gear. "Okay, Freiya and I are going to stay here and try to see if we can't talk ol' Max out of trying to catch the princess here. If anyone else wants to stick around, you're welcome, but only a couple or three other - mounted - people. Her Highness and the Captain will need help on the other end, too, especially if I manage to piss Max off."

Liberty's Edge

Kingmaker Exploration Map
Hareth wrote:
Hareth moves to the girl (if she is the same one he spent time with) after she speaks...

She is.

To Hareth:
She looks at your eyes, pain in her face.
"I don't like it either, but that is the only way I can think we can help, and not become a burden to the rest. We have faced danger before, and I will have your memory to keep me going. We will meet again, I swear on Irori. Your path, for now, is different, and I hope you also face danger bravely, thinking in me while you do it."

Liberty's Edge

Kingmaker Exploration Map

The four swords stand tall.
"We will stay, and stop them from following you all. At least as long as we are able."
Ralph smiles wickedly...
"Have you noticed all the trash Lord Rudolph bring out of the city with him? Maybe we can use it for a good purpose."


hp 49/49 AC 16, t15, ff14, saves F 9 ref 8 will 10, bab 5 melee 7 ranged 7, cmb 7, cmd 22, init +3, loh 6/6, honor 25 aasimar paladin(divine hunter)/2, monk(zen archer)/3 | cohort of Azrael the Avenger
skills:
acro 11, climb 6, craft bows 8, diplo 8, escape 8, fly 4, heal 3, intim 7, k nobility 4, k religion 5, k hist 4, k local 1, perc 10, perf sing 9, prof: soldier 9, ride 7, s mot 7, splcrft 6, stlth 6, surv 5, swim 6

to the monk girl:

"You will be foremost in my thoughts until we meet again." He kisses her on the forehead. "I hope that wasn't too forward of me. If so, forgive me, but I couldn't face the future without that little bit of connection between us." He squeezes her hand gently, then bows before slipping off to rejoin his own folks, and ready to ride out.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana considers the situation before shrugging slightly. Tempted though I am to stay, I doubt I could protect you against an army. Realistically, if someone wants to stay, they should have a strong diplomatic voice and temperament in order to maximise success. Therefore, I'll probably travel with Rade. For those of you that stay - try not to be long, I have a feeling that we might need some negotiation magic at some point down the line."


Female Human Wizard 1 (Specialist Evoker)

Shaking her head in disgust at those that will willingly send civilians to their death. Jasrella stands and walks away from those assembled.

As she passes the young monk.
Do not throw your life and the lives of your people away over some gold and supplies, It is not worth it. We will escort your people to the stolen lands after the threat has cleared. If you like...
She give another disgusted look at those that gave their approval of the destruction of civilians just so they can escape with a treasure.

In the distance, you can hear her give commands to her people.
Change of plans, take all our supplies and our people into the city. We are staying here. This will be our home.

Liberty's Edge

Kingmaker Exploration Map

Who are you talking to?
Also, your home? You are still in Brevoy, next to Restov.
This is not your home.
Also, the Cenobitic monks don't plan to be massacred, only to "clog" the way.


Female Human Wizard 1 (Specialist Evoker)

I originally was under the impression that all was done and I posted what my character was going to do. That being rear guard as the rest of the group moved on down towards the stolen lands. You posted that before we left the mayor showed up. We dealt with that situation and before we could do anything more the other riders showed up and demanded that we stay. The group dealt with that situation and sent them on their way. Now I am under the impression that our groups are still together talking about what they want to do next.
So who I am talking to is the group of cohorts that has assembled to discuss what we are going to do. The tone that was passed along in my opinion was that this general was a nasty dude, evil to the core. My character took this from the reactions and comments from players/NPC.
So when the group agreed to send the civilian people to clog up the road...Jasrella decided she would not be part of a kingdom like that. Any ruler that willing sends their people to clog up the roads in front of an army that is commanded by a nasty evil man is not a ruler she will work with. He will not just try to march around them, He will unleash his army to kill all of them that get in his way.This is how jasrella is thinking it will turn out.
She is part or was part of the Restov Coursers so she would consider restov as her home as of now. She has decided that her group is better off staying and protecting restov.
I agree that the monks do not plan to get massacred but what are a group of unarmed civilians going to do against an evil nasty general that has an army at his disposal.
So in short she is not happy at all with the willingness to send people to their death so that some others can run away with a bunch of gold. The treasury is what they want and the group has never consider just giving it up and letting them take it back. NOT even jasrella...lol

Liberty's Edge

Kingmaker Exploration Map

So, if I understand correctly, Jasrella and her followers will go back to Restov? O_o
Let me say another thing... If you would try to massacre a lot of unarmed monks, I would tell you you can, but you would have BIG political repercussions. That applies to Maximilian Surtova too. He might be cruel, but he is a Surtova, and that means he is not an idiotic sociopath.
He is a smart one.


Female Human Wizard 1 (Specialist Evoker)

You are correct that Jasrella and her followers are going to Restov.


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

You are aware the kingdom doesn't happen if we give up the treasury, right? Like, unless Corsario is willing to give us an opportunity to accumulate some BP, we are not going to be able to actually build the kingdom. The base Kingmaker AP gives the party 50 BP once they complete their charter. I'm guessing this "treasury" is the 50 BP. If we give it up, we start with 0, which means we cannot even found the first settlement, let alone expand borders. There is no purpose in going to the Stolen Lands without it. Corsario has said that in-character on multiple occasions.

Regardless, Porablum's goal is to keep Rade safe, which to her is far more important than the treasury. I was also thinking along Corsario's reasoning that massacring the unarmed monks would be political suicide, likely resulting in Maximillian being dishonored and executed. Since Jasrella doesn't think that way...

Seeing Jasrella storming away, Porablum runs after her, shouting, "Jasrella, wait!"


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

There is no viable reason for the monks to be murdered. Politically, there is no viable defence against this tactic. They are not wanted for questioning. They are not carrying any Brevoy propery. They are realistically not even armed / an aggressive force. They are merely "using the road" like like anyone else. If the king and the General really are that evil enough to massacre based off this, then hiding in Restov isn't going to be much of a defence - massacre a few 200 pacifists - massacring a city isn't much of a step up. More to the point, it's not like Rade can stay in the city or even keep the Treasury in the city - The General would simply siege the city (and Restoc would have no choice but to hand Rade over) but it would probably result in more innocents dying. Your wizard had no 'high ground' morally speaking, since her concerns are unfounded and she presents no alternative


Male human Unchained Rogue (Bandit/Rake) 5

As to the massacre of a few hundred monks, I see people aren't that familiar with European history. A massacre like that wouldn't even warrant a footnote.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Then again, if you look at more recent forms of non violent protest that went sour - you would have Tiananmen Square...hardly a footnote in history.


F LG half-elf bard (negotiator) 5; Init +1; low-light vision; Per +11; (Cohort to Coalhouse Porter) / Team Sheet

A hundred more years, and it still might be. The only reason Tiananmen happened was mass communication (pagers); the only reason it became so well-known was mass communication (international news transmissions). But we're not here to talk about modern politics.

Ishana, in general I agree with you - which is why Alysandra said what she did, and why she's staying behind. (It's also why I've been so irate over the 'it took you 5 hours to pack up' bit, but that seems to have been ignored by the rest of the players.) However, if you have only 300 monks on foot 'clogging the road', it honestly would be faster for the pursuing troops to bypass them; even knights on horseback could do that at a slow canter along the verge, and the more the monks spread out to try to clog that, the sooner the Issian troops would actually get past them; all it would take is a curve of the road, or just a handful of monks knocked down/aside.

So while a massacre is possible, it'd only be likely should Maximillian and his forces return a) without the treasury AND b) frustrated instead of molified. I'm hoping that staying behind will forestall the entire thing, but I'm also expecting that if my diplomacy fails, Alysandra and anyone with her will be killed out of hand.

It's just the probable realistic consequence of the situation the GM has forced us into. And at this point, I'm good with that.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Fair enough. At this point it was more concern at the actual judging of the people leaving to keep Rade safe by Jasrella - which I felt was a little uncalled for since both IC and OOC there's like one option we have available.

Liberty's Edge

Kingmaker Exploration Map

Remember: Brevoy is at the edge of a civil war. If Maximilian Surtova murders hundreds of innocents, he is giving Restoy and Rostland a great reason to secede. It would be a very stupid move. And as far as you know, the Surtovas, while ruthless, are very smart, politically speaking.


F LG half-elf bard (negotiator) 5; Init +1; low-light vision; Per +11; (Cohort to Coalhouse Porter) / Team Sheet

Does that really matter, though? And it's no consolation to the slain. As long as it happens out of view of the city - which means near or past the location of the secret 3AM meeting - it won't matter much if a bunch of civilians disappear either 'into the Stolen Lands' or 'on their way into the Stolen Lands'. In any case. Jovich/Jasrella might have Christian's followers retreat into the city for a backup plan, and perhaps stick with Alysandra until after the meeting with Max - if Max decides to 'take the meeting' at all, that is.


Female Human Wizard 1 (Specialist Evoker)

Jasrella leaving has nothing to do with keeping rade safe. In her mind rade has done nothing at all to warrant her groups inclusion. Jazrella has tried to help and has been ignored or somewhat criticized. She did want to protect her and offered help...except rade has remained for the most part silent on what it is she wants. She has let the other people speak and make plans. She is a kid and inexperienced but that does not mean she can not speak up. As it stands Rade has said nothing to stop the monks being used as fodder..(my opinion) This is something the character will not be a part of. I still do not see the political ramifications of such a slaughter. This is not modern times and we have been told that if we do not do as the dragon throne demands then we are traitors and will be arrested, If we flee with the treasury and and/or rade then we are traitors which means anyone aiding us will be arrest or more likely killed. They might even bump us up to brigand status and killed on sight..including the monks. If this army was here already and they know what they know already, then they know that the monks are part of our group. The monks will not stop the army and most likely the troops would just run over them.

The care and protection of her own people is her number one concern. At first the stolen lands were an idea that Jasrella and Christian could start something that would make a difference in the world, but now this just seems like another despot kingdom being started from the ground up.

Also I will not use the GM's ooc description of what will happen or this is why A,B,C are what they are...OUR characters do not know all of these things. I will role play the situation as I see my character reacting. I feel those OOC comment are for the players information.

The AP was designed for first level characters and I am guessing that once you complete a certain part of the game you get something from your employer or something like that..these BPs. We are not first level and some in our group have followers and hirelings. Some of those are experts in one field or another...I do not see why we need the treasure, I mean I do but I do not see the necessity of such a burden. Why can you not just leave it and head into the stolen lands with nothing but the supplies we as a group have. I though the AP was designed with 1st level characters doing just that...going into the stolen land with nothing but their wit and a backpack.


Female Gnome Oracle 4 | AC 17, touch 13, flat-footed 13 | Fort +2, Ref +3, Will +4 | HP 22/28| Init +2 | Perception +9, low-light vision
Spells:
1st - 1/6, 2nd- 4/4

As someone who is currently in a face to face normal Kingmaker game, you are partially correct. At 1st level the PCs go from Restov to Oleg's Trading Post (which is just him and his wife, Svetlana) and have a charter from Restov to go explore the stolen lands with nothing but their wit and their backpack. Once you complete that (the end of Book 1), Restov gives you 50 BP, or Build Points, which represent not only gold, but also people and resources. Think like you would find in the RTS Warcraft or Age of Empires games, but all lumped into one resource pool as opposed to different types.

However, you do not do any Kingdom Building at all until you have finished the exploration section. I know we aren't using the Kingdom Building rules, but they do need to at least be partially understood. In order to found a Kingdom you need to spend 1 BP to claim a hex (Kingdom Building and Exploration use a hex map, with hexes 12 miles across). You then need to spend a certain amount of BP to prepare the Hex for your first settlement, with the amount dependent on terrain type (depending on terrain (forest, plains, hills, etc). You then need to build a building in your settlement to create it. Often, this will be something like an inn or a shop, which also requires you to build houses (people need to live somewhere). In total, to start a kingdom on a plains hex, you need to spend 1 BP to claim, it 1 BP (because plains) to prepare it for construction, a House (required for the Shop), 3 BP), and the Shop (8 BP). Of course, founding that settlement give you a consumption of 2 (lose 2 BP per Kingdom Building turn), which needs to be offset by building a Farm (2 BP). So, in order to found a kingdom with just a shop, a farm, and some houses (never mind defenses, markets, academies, etc) costs 15 BP. In gold, at a size of 1 hex, 1000 gp = 1 BP (deposit into treasury), which means that tiny settlement that controls roughly a 12 mile x 12 mile section of land, costs 15,000 gp. Upthread, when Corsario had an NPC say there was no point in going to the Stolen Lands without the treasury, he wasn't kidding. Unless Corsario is willing to let us abandon the treasury and let us find, say, 15 BP worth of resources (more would be better), this whole game might as well forget the "Found a Kingdom" part of the game.

Basically, while we could go into the Stolen Lands with what supplies we have, all we would be able to do is fight some bandits and kobolds and take their stuff. Maybe, MAYBE, Corsario has a pre-existing settlement run by bandits he'll let us take over to start the Kingdom. But, such a settlement does not exist in the original AP, and we have seen nothing to indicate in any way that is an alternative option, which means we cannot abandon the treasury.

As to Jasrella not knowing any of Corsario's points in character, that is why Porablum is trying to catch up to her and talk her into staying :)

Liberty's Edge

Kingmaker Exploration Map

Let's say that without the "treasury" you would need an extra 5-10 years to get the kingdom running.
Also, the monks are not being "sacrificed". They are volunteering for the job. Very brave from them.
Sorry for the delay.

801 to 837 of 837 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Corsario's Kingmakers: The Restov Dinner All Messageboards

Want to post a reply? Sign in.