Classic PFS The Stolen Heir (Inactive)

Game Master Oykiv

Combat map



Please, put your report information:

PFS #:
Player Name (or alias):
Character Name:
Day Job Roll:
Faction:

Initiative:
Perception:

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Looks like most of the party is 1 or 2, with a couple 3s. I'll bring my level 2.

# 137974-12
caps
Silver Warden
No day job (is there anything on the Liberty's Edge faction card that uses day jobs?)
Liberty's Edge

+5 initiative
+5 perception

Looks like I haven't done the level 2 build/rebuild for this guy yet, so some of this may change.

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

PFS#: 106336-6
Player: Caro Cogitatus
Character: Xichikitte
Day Job: Profession Soldier: 1d20 + 4 ⇒ (9) + 4 = 13
Faction: Grand Lodge

Initiative: +3
Perception: +2

I *just* now found out about buying a wand of CLW for 2PP. How did I miss that for so long?

Liberty's Edge

Male Gnome Kineticist 5 HP: 46/53, 10nl (burn) | AC: 19 (21 in cities)| T: 14 (16 in citites) | FF: 16 (18 in cities) | CMD: 15 | Fort: +8| Ref: +9 | Will: +0 (+1 vs enchantment) | Init: +4| Perc: +5

PFS #: 127063-12
Player Name (or alias): Zoomba
Character Name: Fimbir (aka the Crimson Wolf)
Day Job Roll: None
Faction: Liberty's Edge

Initiative: +4
Perception: +3

Silver Warden wrote:
(is there anything on the Liberty's Edge faction card that uses day jobs?)

If you don't have a day job (like me!), us liberators can use Downtime to instead try to spending time organizing protests, freeing slaves, or distributing revolutionary material. You'd need a DC 15+level (so for you DC 16) Disable Device, Knowledge (local), or Stealth check

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Didn't realize how much the Vigilante class had changed since the book came out--may be tomorrow evening or so before I'm done.

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3
Fimbir wrote:
If you don't have a day job (like me!), us liberators can use Downtime to instead try to spending time organizing protests, freeing slaves, or distributing revolutionary material. You'd need a DC 15+level (so for you DC 16) Disable Device, Knowledge (local), or Stealth check

Sweet. That's an automatic win for Silver Warden here.

Sovereign Court

Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none

I think we will try The Wasp today. He has had a complete re-make since his vigilante origin, so we'll see how this goes.

PFS #: #150786-17
Player Name (or alias): PJP
Character Name: The Wasp
Day Job Roll: 1d20 + 8 ⇒ (14) + 8 = 22
Faction: Dark Archives
Initiative: +3
Perception: +2

Scarab Sages

Human Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2

PFS #: #58734-7
Player Name (or alias): Valjoen_KC
Character Name: Ghaenk
Day Job Roll: none
Faction: Liberty's Edge
Initiative: +8
Perception: +7

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3
Silver Warden wrote:

Looks like most of the party is 1 or 2, with a couple 3s. I'll bring my level 2.

# 137974-12
caps
Silver Warden
No day job (is there anything on the Liberty's Edge faction card that uses day jobs?)
Liberty's Edge

+5 initiative
+5 perception

Looks like I haven't done the level 2 build/rebuild for this guy yet, so some of this may change.

That will be +3 Init and +6 Perception.

I think he's all ready. If someone wants to look him over and make sure I didn't mess anything up, that'd be great. I'm also open to any suggestions.


Everybody, but wakedown are here and the sheets looks ok. I've sent him a pm to remind him about the game.

Go to gameplay and start your introductions and questions.

Shadow Lodge

I thought I posted last night. Tidying up my PC right now!

I see we're a bunch of 2s and 3s, to make it easier than deciding to lock in any of my PCs sitting at 3XP, I'll hop on my level 3 brawler for this one. Will post in game shortly.

Silver Crusade

Elderly Boxer 3 | AC23 T18 FF18 CMD23 | HP 28 | F +3 R +7 W +3 | Init +4 | Perc +8

PFS #: #15208-19
Player Name (or alias): wakedown
Character Name: Gilloro Mullino
Day Job Roll: none
Faction: Silver Crusade
Initiative: +4
Perception: +8

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Anyone want to swap spells? Here's my spellbook:

SPELLS KNOWN

0: Acid Splash, Arcane Mark, Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Haunted Fey Aspect, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Spark, Touch of Fatigue,

1: Color Spray, Expeditious Retreat, Grease, Hydraulic Push, Infernal Healing, Monkey Fish, Obscuring Mist, Unseen Servant

Scarab Sages

Human Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2
Oykiv wrote:

Everybody, but wakedown are here and the sheets looks ok. I've sent him a pm to remind him about the game.

Go to gameplay and start your introductions and questions.

I am applying 4 xp of GM credit to Ghaenk. I haven't payed him since 1st level and I have a few tweaks I'm considering before we start. I'll complete that this afternoon and update his profile.

Scarab Sages

Human Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2

I made a few changes: 1) my familiar added Emissary, 2) Swapped Snowball for Vanish & Mage Hand for Message, 3) changed my traits to Blade Bravado & Crowd Dodger, 4) corrected my rapier's damage from 1d4 to 1d6 as it was unintentionally originally purchased as small although it should have been medium, and 5) Changed my focus on Varasian tattoo to Transmutaion.

I'm good to go, now.

Sovereign Court

Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none

Sure thing, SW.

Here is The Wasp's spellbook:

Spellbook
Cantrips: acid splash, arcane mark, dancing lights, daze, detect magic, disrupt undead, flare, ghost sound, light, mage hand, open/close, prestidigitation, ray of frost, read magic, spark.

1st Level: burning hands, magic missile, color spray, shield, shocking grasp, silent image, frostbite, chill touch, true strike

I will copy: Expeditious Retreat, Grease, Hydraulic Push, Obscuring Mist, Unseen Servant. I believe that is 40 gp each for a total of 200, right?

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Hmpfh. Spellbooks. They must not be able to remember very much at any one time. Probably not very intelligent.

In-character thinking, of course. No shade being thrown by me, Xichi's puppetmaster. :-)

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Looks like I want:

burning hands, magic missile, shield, shocking grasp, silent image, frostbite, chill touch, true strike

From your spellbook. For 40gp each I'll have to wait until we get our chronicle sheets to afford it. Can it really be 40gp each? That's more expensive than buying scrolls. That can't be right. It looks to me like it should be free. Is this a PFS rule or something?

http://www.d20pfsrd.com/magic#TOC-Adding-Spells-to-a-Wizard-s-Spellbo

Sovereign Court

Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none

Actually the cost to copy the spell is in addition to purchasing a scroll, if that comes up. However, I did misread the table - level 1 spells cost 10gp, level 2 are 40gp.


To copy the spells you need to pay a little, think of it as special reagents and inks. The cost for level 1 is 10 gp, as the wasp as just said, and you must pass a spellcraft check DC 15+spell level, so both of you can autopass it taking 10 unless the Warlock Vigilante had any kind of opposite school (wich I don´t know).

Also, to copy a spell you need a source, it can be:
-A friendly PC, who doesn´t charge you any fee
-A scroll, which is consumed after copying the spell. You can buy them or find them in adventures.
-Another caster, who will charge you half the cost to write the spell into a spellbook. cheapest way to learn spell between adventures than than buying a scroll

You can check it in the core rulebook page 219


Hard day at work. I'll post tomorrow

Liberty's Edge

Male Wayang Warlock Vigilante/2 (AKA Silver Warden)

Some crap happened in my life. I expect to still post daily, but it may be that I am unable to do so. Regardless, I will not be as frequent as a poster until this crap is resolved. Do not hesitate to bot me when necessary.

Sovereign Court

Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none

I am going to be travelling for the next 10 days. I will occasionally be able to check in, but not regularly. Feel free to bot my character as needed.


Ok to both.

Also, this weekend we have a Con in my city, so I´ll have very few free time to post.

Liberty's Edge

Male Gnome Kineticist 5 HP: 46/53, 10nl (burn) | AC: 19 (21 in cities)| T: 14 (16 in citites) | FF: 16 (18 in cities) | CMD: 15 | Fort: +8| Ref: +9 | Will: +0 (+1 vs enchantment) | Init: +4| Perc: +5

So while we currently seem to be waiting to see if the city guard, Derrick, can point us to the building we scried, here's how I see what's happening, along with thoughts on how to proceed. PLEASE add if I'm way off ofr you guys think something else - its sometimes harder to do quick summaries/tete-a-tetes in PbP:

**Our mission is to get funding for the Society's Worldwound expeditions. An additional or "secondary" ;) goal is to get not just funding, but military aid as well. Since Tercio Andares is an influential consul, if we get his favor we may sway some coin the Society's way, and right now finding his daughter and rescuing her could give us an 'in'.

**Regarding the troops, I think that Bryton, the Eagle Knight, may also be a good person to talk to. Perhaps we could try to sway him to our side either before we leave to find Thalia or after we return.

**Complicating matters is that both andares and Bryton seem a bit corrupt and collusion-y, to appearences at least. Out-of-character I suspect Thalia's disappearance may have been arranged by Andares himself, though in character Fimbir is a trusting sort :) If we find her first, its possible we might be able to uncover clues about how and by who she was taken, which could give us proof against someone. And proof equals leverage.

Does that seem right to anyone else?

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

@Fimbir, well summarized. Thanks for doing that.

I agree with all of it. I think finding Thalia is our highest short-term priority, as we may learn from her more about the situation.

Aside from asking the NPC players (which I think we've done?), is there anything, aside from just wandering the countryside looking for burned-out buildings, we can do?

Liberty's Edge

Male Wayang Warlock Vigilante/2 (AKA Silver Warden)

I'm on the same page except Glomtin / Silver Warden suspects The Man.

-Posted with Wayfinder


Just to be clear:

The initiative order looks to have changed, but it´s only becaus I grouped all the PCs so you can all post no matter if we´re in turn 1 or 2.

I´ll resolve the actions in order if it really matters (like Ghaenk risking to fall down), but if not and nobody asks for a delay or similar I´ll resolve as people post (with some leniency to change attacks if someone dies, as usual in PBP).

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

If the next map is in Google Slides then those of us who post from mobile devices should be able to move our tokens from our devices.


I´ll try it. Didn´t use it before, and now I have very few time to try new things, but I´ll keep it in mind.

Also, I'm having so much work recently I haven´t been able to post regulary.


New map is in google slides, or so I think (my version isn´t in english). Can you try it?

Liberty's Edge

Male Gnome Kineticist 5 HP: 46/53, 10nl (burn) | AC: 19 (21 in cities)| T: 14 (16 in citites) | FF: 16 (18 in cities) | CMD: 15 | Fort: +8| Ref: +9 | Will: +0 (+1 vs enchantment) | Init: +4| Perc: +5

I am seeing it fine and able to move tokens :)

Scarab Sages

Human Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2

I'm going to be fairly scarce this week. My wife's father's health has taken a turn for the worse. He has been battling cancer for 2 years. Last week we were informed that it has matasticized into his stomach. He has been moved to hospice care. The whole faimly is congregating in Florida (we live in Kansas City) where her dad lives. I'll try to post when I can.

I will be home next Sunday and should be back to a regular posting schedule.

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Sorry to hear about your father-in-law. :-(

-Posted with Wayfinder

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Ditto.


Also worry t hear that.

Don't worry about the game, family is much more important.

Silver Crusade

Elderly Boxer 3 | AC23 T18 FF18 CMD23 | HP 28 | F +3 R +7 W +3 | Init +4 | Perc +8

Wish you and your family the best in getting through things!

Sovereign Court

Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none

Take care of your family, and know that our thoughts are with you.


Don't worry about bad rolls, you wouldn't success or fail your negotiation based solely in a roll. It matters most what you said or not tell, She wouldn't offered herself to intercede with Tercio if you hadn't mentioned to want his help and also matters what you accept, now there's a clear proposal on the table, not the more ethic, but a proposal nevertheless.

Also, she's in mood to continue talking, so you can continue making answers, telling what will you want and refusing to take pesh and/or tea.

Liberty's Edge

Male NG Wayang Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

That's good to know GM, Thanks

-Posted with Wayfinder

Scarab Sages

Human Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2

Thank you very much for GMing the scenario. I had a great time.

Reviewing the chronicle, I noticed a mistake. It was MY mistake. Above, I told you Ghaenk is Liberty's Edge. Most of my characters are. However, Ghaenk is Scarab Sages. Could you please fix my chronicle, sorry!

Thanks again.

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Great adventure, thanks for running!

Liberty's Edge

Male Wayang Warlock Vigilante/2 (AKA Silver Warden)

Yeah! The ending felt abrupt but it was fun.

Liberty's Edge

Male Gnome Kineticist 5 HP: 46/53, 10nl (burn) | AC: 19 (21 in cities)| T: 14 (16 in citites) | FF: 16 (18 in cities) | CMD: 15 | Fort: +8| Ref: +9 | Will: +0 (+1 vs enchantment) | Init: +4| Perc: +5

Yeah, thanks a lot for running Oykiv. Fimbir got a chance to strike a blow for the little man! (little man in this case being an extremely wealthy socialite).

I'm sure I'll see some of you guys around in some form or other on these boards again. Until then, Explore, Report, Cooperate :)


Thanks you all for making running it so much fun.

The report is already done, in case anyone wants to check it.

Community / Forums / Online Campaigns / Play-by-Post Discussion / Classic PFS The Stolen Heir Discussion All Messageboards

Want to post a reply? Sign in.