Prince Kasiya

Silver Warden's page

167 posts. Organized Play character for caps.


Full Name

Silver Warden

Race

NG Wayang

Classes/Levels

Warlock Vigilante/2 - HP 16/16- AC 18/T:14/FF:15 - Perception: +6 - Fort: +1, Ref: +6, Will: +1 (+2 vs. shadow subschool spells) - CMB: +1, CMD 14 - Speed 20 ft. - Init. +3

Gender

Male

Size

Small

Alignment

NG

Homepage URL

Silver Warden's Alter-Ego: Glomtin Weol

Strength 14
Dexterity 17
Constitution 13
Intelligence 16
Wisdom 6
Charisma 12

About Silver Warden

# 137974-12

#5-08 The Confirmation (1xp, 2pp, 430gp)
Master of the Fallen Fortress (1xp, 1pp, 479gp)
#6-05 Slave Ships of Absalom (1xp, 2pp, 514gp)

3 XP, 2 PP, 5 Fame
Male Wayang Warlock Vigilante 2
Liberty's Edge
NG Small humanoid (Wayang)
Init +3; Senses: Perception +6; Darkvision 60ft.

STATISTICS
Str 14, Dex 17, Con 13, Int 16, Wis 6, Cha 12
Base Atk +1; CMB +2; CMD 15
Space 5 ft.; Reach 5 ft.

DEFENSE
AC 18; Touch 14; Flat-footed 15 (+4 armor, +3 Dex, +1 Size)
HP 16 (2d8 base +1 Con/level + 1 favored)
Fort +1; Ref +6; Will +1; +2 vs. shadow subschool spells

OFFENSE
Speed 20 ft.

MELEE
Mystic Bolt +5 (1d6+3, x2, acid)

RANGED
Mystic Bolt +5 (1d6, x2, acid)

FEATS
Cosmopolitan (+2 languages and linguistics and survival are class skills)
Lethal Grace bonus: Weapon Finesse

TRAITS
Vagabond Child
Seeker

FAVORED CLASS BONUS
+1 Hit Point. +1 Skill Point

BOONS
Explore, Report Cooperate: find out from GM if an action would benefit PF Society
Friend of Janira Gavix: +1 Knowledge checks while in Grand Lodge
Budding Friendship: You have done a favor for Lady Silviana in Absalom, and she is willing to repay the favor. If you would earn no Prestige Points at the end of an adventure that included one or more encounters in Absalom, you can cross this boon of your Chronicle sheet to earn 1 Prestige Point instead.
Liberty Never Rests (Liberty’s Edge faction): Quick thinking and quicker action are necessary elements of heroism, and you are prepared to act promptly to defend others. You can cross this boon of your Chronicle sheet before rolling initiative to roll twice and take the better result.

SKILLS 15 ranks = (4 class + 3 Int) * 2 + 1 favored
+7 Acrobatics (1 rank + 3 class + 3 Dex)
+5 Bluff (1 rank + 3 class + 1 Cha),
+5 Diplomacy (1 rank + 3 class + 1 Cha),
+9 Diplomacy, social identity,
+8 Disable Device (1 rank + 3 class + 3 Dex + 1 Trait)
+5 Disguise (1 rank + 3 class + 1 Cha),
+8 Escape Artist (1 rank + 3 class + 4 Dex),
+7 Knowledge (arcana) (1 rank + 3 class + 3 Int),
+7 Knowledge (local) (1 rank + 3 class + 3 Int),
+7 Linguistics (1 ranks + 3 class + 3 Int),
+6 Perception (2 rank + 3 class - 2 Wis + 2 Race + 1 trait),
+7 Spellcraft (1 rank + 3 class +3 Int),
+13 Stealth (1 rank + 3 class + 3 Dex + 4 Size + 2 Race),
+6 Use Magic Device (2 rank + 3 class + 1 Cha)

LANGUAGES
Common, Wayang, Azlanti, Draconic, Osirion, Thassilonian, Varisian, Vudrani

SQ
Dual identity,
Seamless Guise, +20 Disguise circumstance bonus to appear as a member of polite society while in social identity.
Social Talent - Social Grace: +4 Diplomacy while in social identity
Mystic Bolts -
Vigilante Talent - Lethal Grace
Arcane Training 1 (Ex) - 4 prepared cantrips/day, 3 prepared level 1 spells

Shadow Resistance
Lurker: +2 stealth, +2 perception
Darkvision, 60ft.
Shadow Magic - +1 DC for shadow subschool spells. cast Ghost Sound (DC 11), Pass Without Trace (DC 12), and Ventriloquism (DC 12) 1/day.
Light and Dark (Su) - 1/day as immediate action, for the next minute treat positive and negative energy as if undead--taking damage from positive energy, and healing from negative energy.

SPELLS KNOWN
0: Acid Splash, Arcane Mark, Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Haunted Fey Aspect, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Spark, Touch of Fatigue,
1: Color Spray, Expeditious Retreat, Grease, Hydraulic Push, Infernal Healing, Monkey Fish, Obscuring Mist, Unseen Servant

SPELLS PREPARED
0: Daze (DC 13), Mage Hand, Message, Touch of Fatigue (DC 13)
1: 2×Color Spray (DC 14), Grease (DC 14)

WAND/POTION/SCROLL WISHLIST
Long Arm
Shield

COMBAT GEAR
Mithral Chain Shirt (1100gp)

MAGIC GEAR
Wand, CLW (2PP, 50/50)
Wand, Burning Hands (CL 3rd, 4/4, 180gp, the Confirmation Chronicle Sheet)
Wayfinder (1PP)
50gp spent on 2 level 1 scrolls for spellbook
2xAcid Flask (20gp)
2xAlchemist’s Fire (40gp)
2xHoly Water (50gp)
Potion, CLW (50gp)

OTHER GEAR
Spring-Loaded Wrist-Sheath (wand, CLW, 5gp)
Magus’s Kit (22gp)

- backpack
- bedroll
- belt pouch
- flint and steel
- ink
- inkpen
- ironpot
- mess kit
- rope
- soap
- spell component pouch
- torches (10)
- trail rations (5)
- waterskin

clay mug (0.02gp)
dagger
2 fishhooks (0.2gp)
sewing needle (0.5gp)
signal whistle (0.8gp)
50ft. string (0.01gp)
50ft. twine (0.01gp)
whetstone (0.02gp)

54.44gp remaining

GEAR WISHLIST
Pearl of Power (1st-level spell, 1000gp, Confirmation chronicle)
Wand of summon monster I (CL 3rd, 9 charges, 135 gp, Fallen Fortress chronicle)