Azure_Zero's Dark Moon Vale Campaign (Inactive)

Game Master Azure_Zero

A pathfinder Game


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Female Samsaran Cleric(Cloistered Cleric 2)

"Not to mention having to clean up after it..." Nalita adds with a slight chuckle. "You should have seen some of the things I had to clean up off the floor..."


Yuuki:
"I know about most of it as I was helping out.
But one of the good things that happened in the past two weeks was that Mr Barns was finally caught peeping into the Kirk's bath bath.
His wife, I think is now keeping a better eye on him now."


Female Samsaran Cleric(Cloistered Cleric 2)

Nalita blushes a little at the memory. "Yeah of course you think its was a good thing...you weren't the one he was spying on...he's very lucky I couldn't get to any of my weapons with out further exposing my self..."


Yuuki:
Actually she was one of his peeping targets.
"I find that after that event, less of the men are willing to take that chance of getting caught peeping into the bath,
And if Mr Barns does re-offend, I did state his punishment."


Female Samsaran Cleric(Cloistered Cleric 2)

"Hopefully it involves a very dull rusty knife..."


Yuuki:
"Let's just say it's a change in perspective for a few days."

Dark Archive

Male Gnome Alchemist/2 HP:13/13 bombs used: 0

"Oh yes the children, well you know what these humans are like, very attached. They've been moaning about children going missing, I mean there's Mrs Eavewalker saying her girl's gone missing. I mean she came in the shop a couple of days ago..no yesterday...oh I don't know. Radiner was providing her with some of my best aromatic herbal oils. Well he's good at that sort of stuff, finding the right smells to aid a persons spirit. He goes in his pocket and pulls out several pocket book, each colored and written in, then starts thumbing through them, until "yes...yes...yes... that's it Lemon and Orange Passionfruit Oil. Very zesty, a great pick me up if your feeling down. You know, I picked the leaves myself over by Ranthy's mill, beautiful conditions over there...well its the water ..." he rambles on, as he starts talking about his alchemy, his potions and their constituents. He forgets the gossip and mentions the missing children no more.


Female Half Elf Ranger 2 (Guide)

Arianna thoroughly enjoys her food as she keeps an ear out for any interesting gossip from the other tables and observes the other women enter.

Perception1d20 + 8 ⇒ (16) + 8 = 24


@Arianna
You know that one is a Samsaran,
and the other is human and something else.
A know(Nature) check to identify the bloodline.


Female Half Elf Ranger 2 (Guide)

Knowledge nature1d20 + 5 ⇒ (9) + 5 = 14

I think it's hilarious that in a room full of people ther's practically no full humans


Mia is completely human as is barnabus.

You know she has a fey heritage, but not sure which one.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Nothing wrong with being human! ;)


The gossip so far is about missing children.


Female Half Elf Ranger 2 (Guide)

Arianna focuses fore on the talk going on around the tavern.

[b]"It seems as if some of the town's children have gone missing, the forest can be a deadly place for somone unprepared."[b] she says to Barnabus.


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Jund enjoys his meal while taking in the going ons of the tavern.

perception 1d20 + 8 ⇒ (8) + 8 = 16
He would pay special attention to the rumors of missing children, if he hears them as well


Skills:
(Acro +1; Climb -2; Diplo: +1; Know(Arcana) +6; Know(Planes) +6;Spellcraft +6; Stealth: +7; Swim: -1; UMD: +6)
Male Halfling Magus (Hexcrafter) 2
Vitals:
(HP: 10/10 AC: 18/14/15; Percep: +4; Init: +3; Fort +6, Ref: +5, Will: +4[+6 v. fear]; CMD: 13; CMB +0; Speed: 30)

Dennvyn turns to the gnome somewhat surprised, "Are your people not attached to their children? I'd not heard that." He nods in a friendly fashion as the gnome prattles on about oils, trying to hear more about the missing children.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"I actually lived in a swamp raised by witches an hags, who always sized me up in comparison wit tha stew pot, an yes they did eat people jus not myself."

"Been my experience tha kids err lookin fer a bit o fun an adventure an end up findin trouble!"

"Sounds like an excuse tah hit tha woods after breakfast."


Female Samsaran Cleric(Cloistered Cleric 2)

Nalita will start listing to whats going on in the bar.

Perception:1d20 + 4 ⇒ (4) + 4 = 8


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Jund will finish his supper and keep an ear/eye out on what is going on in the room. When he gets tired he will retire to the common room and sleep till early morning, when he will get up for his morning exercises.


Female Half Elf Ranger 2 (Guide)

"Very true,if we can find them before anything bad happens to them I'd be happy." she continues her meal, studying those talking about the children for clues as to where they may have last been seen.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Finishes his meal
"Shall we locate tha kids that are still in town an threaten em with tha stew pot unless they fess up o where tha others werr headin?"


Female Half Elf Ranger 2 (Guide)

Arianna glances sidelong at Barnabus for a moment before responding.

"Not exactly the approach I intended, but something to that effect. You really were raised by hags weren't you?"


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Enough tah unnerstand how truely evil children are!"

At first you think he is serious until he lets loose a cackle that would make anyone cringe.....

"Yep lets catch a few kids an make em squeal onner friends!"

"An yes I was raised by hags, learned a bit o magic, surprised em an me both learnin witchery."


The nightfall comes and Yuuki, Alkaid, and Blackrose, start singing on stage and start bring in a crowd to the Goose n Gander.

If you want to gather info, roll perception checks, and or Diplomacy.


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Jund enjoys the entertainment provided and notices that the singing is starting to bring in other patrons into the establishment.

Jund keeps an eye and ear open to his surroundings.

perception 1d20 + 8 ⇒ (9) + 8 = 17 (one day i'll roll double digits)


you find out 4 children are missing, and most of customers who came are men, though a few look like dating couples.


Female Samsaran Cleric(Cloistered Cleric 2)

Nalita will keep her ears open for anything interesting that might require her services while she eats and slowly sips on her drink.

Perception:1d20 + 4 ⇒ (12) + 4 = 16


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Missing children, that is never good. I wonder how and where they went missing

Jund will see if he can hear where, how and when the children went missing.
perception 1d20 + 8 ⇒ (7) + 8 = 15
If there is a group of people near him discussing the matter he will ask about the missing children
Diplomacy 1d20 + 3 ⇒ (18) + 3 = 21 hey finally double digits!!


Skills:
(Acro +1; Climb -2; Diplo: +1; Know(Arcana) +6; Know(Planes) +6;Spellcraft +6; Stealth: +7; Swim: -1; UMD: +6)
Male Halfling Magus (Hexcrafter) 2
Vitals:
(HP: 10/10 AC: 18/14/15; Percep: +4; Init: +3; Fort +6, Ref: +5, Will: +4[+6 v. fear]; CMD: 13; CMB +0; Speed: 30)

Eavesdropping, gathering info, etc...

Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Gather Information (Diplomacy): 1d20 + 8 ⇒ (20) + 8 = 28


Female Half Elf Ranger 2 (Guide)

As night falls Arianna realizes that questioning town children would have to wait and instead listens to conversations to gather more information.

Perception1d20 + 8 ⇒ (10) + 8 = 18
Knowledge local 1d20 + 2 ⇒ (19) + 2 = 21


Nalita Bakji:
you find out 4 children are missing, and most of customers who came are men, though a few look like dating couples.

Jund + Arianna:
you find out 5 children are missing, 4 boys and 1 girl.

Dennvyn Fealthan:
you find out 5 children are missing, 4 boys and 1 girl, and one of the boys missing is Mr Kreed's son.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"So wait till morning then?"


Female Half Elf Ranger 2 (Guide)

"Maybe not. From the talk going around here there's four kids missing in all, 4 boys and a girl. That's way too unlikely to be a coincidence. If something's happened morning could be too late"


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Fine I know a light spell I ken cast over an over. After you then."

Eyes the others...

announces loudly..
"Were off tah find tha kids anyone comin?"


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Looks like they are organizing a search party. Neither seem to be associated with the town sheriff or guard.... if this town even has a sheriff or guard. Seeing as no one stopped me when I came into the town I don't think they have anyone to uphold the laws. Let's see who else volunteers. If they have enough people then there is no need for me to get involved with children that probably are just lost in the woods. Besides I doubt they would want a stranger's aid, but still they are just children... let's see how many volunteers there are and then I'll decide what to do

Looking over to the table next to him Jund leans over and asks,"Excuse me, I don't mean to interrupt, but these children that they are going to look for... how long have they been missing? Perhaps they are just exercising their youthful spirits and lost track of time?"
Diplomacy 1d20 + 3 ⇒ (19) + 3 = 22


Skills:
(Acro +1; Climb -2; Diplo: +1; Know(Arcana) +6; Know(Planes) +6;Spellcraft +6; Stealth: +7; Swim: -1; UMD: +6)
Male Halfling Magus (Hexcrafter) 2
Vitals:
(HP: 10/10 AC: 18/14/15; Percep: +4; Init: +3; Fort +6, Ref: +5, Will: +4[+6 v. fear]; CMD: 13; CMB +0; Speed: 30)

Still nodding politely, Dennvyn notices the newcomer approaching one of the tables discussing the missing children. Well, if we're volunteering to help, then I'd best get over there.

Dennvyn holds up a finger to the gnome, indicating that he'll be right back, and approaches the neighboring table, "I probably wouldn't have jumped in, however, I would offer my own skills to the search. I remember what it's like to be alone in a dark and strange place as a child and would rather spare these children."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Well Arrianna is more a true local tha I am, but I won't turn away any help."


Female Samsaran Cleric(Cloistered Cleric 2)

Hering the large man ask if anyone wanted to help locate the missing kids Nalita stands, a little woosy on her feet even after only finishing half her drink, and walks over to the table.

"I to would like to help. Being that I've been here for a while I've grown rather attached to the townsfolk and would like to do what I can to help."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Offers his hand to the new-comers...

"Hopefully this aint no wild-goose chase."


Skills:
(Acro +1; Climb -2; Diplo: +1; Know(Arcana) +6; Know(Planes) +6;Spellcraft +6; Stealth: +7; Swim: -1; UMD: +6)
Male Halfling Magus (Hexcrafter) 2
Vitals:
(HP: 10/10 AC: 18/14/15; Percep: +4; Init: +3; Fort +6, Ref: +5, Will: +4[+6 v. fear]; CMD: 13; CMB +0; Speed: 30)

Dennvyn looks at Barnabus with a cocked head, then says cheerily, "Personally, I'd rather it was. Children being in danger is something to be avoided, so I'd rather find them holed up under a porch than in a wood filled with goblins, or worse."

He turns to the group, "I may be new here, but from the rumours I'd heard, one of the missing children is the son of Mr. Kreed. Perhaps we could speak to him to see if he has any ideas where the children might have wandered off to?"


he he he, Barnabus knows about goblins. Evil GM grin

Mr Kreed is a member of the Lumber Consortium


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"The goblins err not so bad, tha kobolds seem more intent on evil."

"Not sayin tha goblins would kill an eat tha kids, tha goblins err more likely tah play wit their food first is all."


Female Half Elf Ranger 2 (Guide)

Arianna greets the others as she replies to Barnabus' comment.

"While I am from around her I don't know how musch of a 'local' I am, I spend more than half my time in the forest, and I can tell you it's no place for children."

She looks at the faces of those turning their heads in interest.

"Does any one know the identities of all the children. As.....sorry I didn't catch your name, but any way, speaking to their parents might give us an idea where they might go or what they usually get up to. That's where I would start."


You all hear that the kids took up the challenge of a secret dare of spending the night at Elara’s Halfway House up on a mournful hill in Darkmoon Vale.

Names of the Missing Children;
Kimi Eavewalker,
Hollin Hebbradan,
Mikra Jabbs,
Jurin Kreed, and
Savram Vade.

**********************************************************

Diplomacy or know(Local)

Elara’s Halfway House DC:10:
“Elara was a selfless woman who spent the greater part of her life caring
for those no one else wanted. The fire was
a horrible tragedy.”

Elara’s Halfway House DC:15:
“The fire started out of nowhere
and spread so fast, by the time the town’s
volunteer brigade arrived all that was left
was a smoking ruin, every child dead, and
Elara burnt to cinders. Hard to believe a
blaze that fierce could start as an accident.
I was always a’feard for the safety of
that place. Elara built her halfway house
far away from town and much too close
to that haunted vale.”

Elara’s Halfway House DC:20:
“The last few months or so
before the fire people claimed to hear all
manner of clatter from the orphanage at
night. Screams they say. Terrible screams.
Some even claimed Elara lost her mind,
took to torturing the children in the dead
of night. That’s why she built the place
outside of town.”

**********************************************************

know(Local)

Droskar’s Crucible DC:15:
“The Crucible is some sort o’
dwarf ruin. Hosts of monsters plague its
darkened halls, and they say ghosts o’ the
dwarves skulk there too.”

Droskar’s Crucible DC:20:
“It was a monastery long ago,
where they worshiped some dark joyless
god of toil. Druingar the Glintaxe,
the great dwarven hero, quested there to
find relics of his people’s ancient empire.
He never returned, and now those who
venture close to the place at night claim
his ghost glides through its gloomy halls,
preying on anyone foolish enough to
trespass there.”

Droskar’s Crucible DC:25:
“Something vile lives
deep below. Recently, freakish little monstrosities
have surfaced in the vale. I’m
sure they murdered those goatherds
found dead last week, and I wouldn’t be
surprised if they are behind those children’s
disappearance.”

**********************************************************

Bardic knowledge,Diplomacy, or Knowledge(local)

Ballad of the Glintaxe DC:15:
Glintaxe, mighty hero of the dwarven race,
Seeker of heirlooms lost without trace,
He ventured the deeps where old evil sleeps
He perished in the halls of some dark place.
His restless spirit still stalks the night,
His shining axe still glows bright,
I’ve seen his ghost, and this is no boast,
I’ve ne’er laid eyes on a more fearful sight.


Male Aasimar Monk 2 (HP:13/16; 15 strength)

Hearing of the children's dare and of this Elara Home they were to spend a night in Jund decides he should help find the children, Helping find Kreed's son might help with finding work at the Lumber Consortium.

Walking over to the man who seems to be organizing the search Jund speaks in a calm, even tone. "My name is Jund and I am willing to offer my assistance if you would allow it."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Cluelessly asks

"So where do we start?"


Female Half Elf Ranger 2 (Guide)

Knowledge local1d20 + 2 ⇒ (18) + 2 = 20
3 rolls or just read everything up to 20?


Arianna Willowwood wrote:
Knowledge local1d20+2

one topic per roll.

Select one topic please.
Elara’s Halfway, Droskar’s Crucible, or Ballad of the Glintaxe.
You read the DC 20 and lower spoilers


Female Half Elf Ranger 2 (Guide)

1st roll was Elara's halfway house.

Knowledge local(Droskar's crucible) 1d20 + 2 ⇒ (18) + 2 = 20
Knowledge local(Ballad of the Glintaxe) 1d20 + 2 ⇒ (18) + 2 = 20

Holy Crap!!


Female Half Elf Ranger 2 (Guide)

"Elara's Halfway house is a supposedly haunted ruin of an old halfway house that burned to the ground killing everyone inside. There's rumors that before the fire, Elara went crazy and started torturing kids. No body goees near that place, it's on the outskirts of the town. Looks like that's where we should be heading."

She looks at the assembled volunteers.

'They say the vale is haunted, as are quite a few places around here, so if you're not up for it, better to decide now, but I aim to find these kids before trouble finds them."

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