Anno Domini

Game Master Killer Pixie

The year is 1473 on Earth. The age of the printed book has just begun, as the Ottomans dwarves, led by Mehmet II, conquer Eastern Europe and Turkey, and Leonardo da Vinci works on his first drawings.


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Dot here, please!


Time to nail down all those crunchy bits!
also, what should I put for profession... caravanserai-worker? innkeeper? would the caravanserai be big enough for a gardener? XD
thanks!


Dot with great joy!

Now to confess - I've literally just received my copy of Ultimate Intrigue and it's very shiny. Are things from it permitted KP? The new Mesmerist archetypes are very nice for Lucius.

Crunch time...

So far we have:
Gul the Wizard
Ognos the Sorceror
Misimba the Hunter
Michel the (Unchained) Monk?

Does anyone want to state a preference for how I do Lucius? I'm looking at a Moriarty/Mycroft type character either as a Lore Psychic (full casting) or as a Mesmerist, likely with an Ultimate Intrigue archetype. Happy to build something that will help us all!


"The character should not be able to use the crossblooded archetype's ability to select a lower-level bloodline power that was replaced by the wildblooded archetype. For example, a wildblooded brutal (abyssal) sorcerer replaces "strength of the abyss" with "wings of the abyss" at 9th level; the character has "paid" for the wildblooded archetype by giving up "strength of the abyss," and can't use the crossblooded bloodline to select "strength of the abyss" as her 15th-level or 20th-level bloodline power."

Keep this in mind, Ognos, please.


Nikolaus de'Shade wrote:

Dot with great joy!

Now to confess - I've literally just received my copy of Ultimate Intrigue and it's very shiny. Are things from it permitted KP? The new Mesmerist archetypes are very nice for Lucius.

Crunch time...

So far we have:
Gul the Wizard
Ognos the Sorceror
Misimba the Hunter
Michel the (Unchained) Monk?

Does anyone want to state a preference for how I do Lucius? I'm looking at a Moriarty/Mycroft type character either as a Lore Psychic (full casting) or as a Mesmerist, likely with an Ultimate Intrigue archetype. Happy to build something that will help us all!

Yes they are, go ahead!

I'm going to wait while you guys build the crunch, if it is completely done, tell me so I take a look at it.

Also, please post here or PM me if you need my help with the crunch or anything.


I would like a bit of help deciding on Gül's languages.
Dwarven tongues and Human tongues make sense because she grew up in town, but what about Draconic? would a spellbook be enough to pick up that language? (and would it still be simply draconic?)
Also, changlings can choose giant and blood hags speak it; could she just magically speak Giant, to her own surprise? XD

Edit: Also I forgot to roll for her weight/height:
Age=17 (minimum) so that it hasn't been too long since she snuck into the hag lair xD
weight: 2d4 ⇒ (2, 1) = 3 x5 + 85 = 100lbs
height: 50 + 2d4 ⇒ 50 + (2, 3) = 55


Dotting, and here is my alias with crunch...will attach the 10 minute background to it.


Gül wrote:

I would like a bit of help deciding on Gül's languages.

Dwarven tongues and Human tongues make sense because she grew up in town, but what about Draconic? would a spellbook be enough to pick up that language? (and would it still be simply draconic?)
Also, changlings can choose giant and blood hags speak it; could she just magically speak Giant, to her own surprise? XD

Edit: Also I forgot to roll for her weight/height:
Age=17 (minimum) so that it hasn't been too long since she snuck into the hag lair xD
[dice=weight]2d4 x5 + 85 = 100lbs
[dice=height]50+2d4

I like the idea with Giant, Kobold and Nagaji tongues are a bit harder, if there is knowledge of it in this zone, then maybe it it's for the travelling tengu, some can speak it. Maybe Gül's father encountered one of them and learned.


Since wizard spells use draconic, I was thinking mostly along the lines of what she found in the cave... but maybe she picked up a little bit when she was young and later she also met a certain Tengu's disciple?
What languages does Micheal Bellamy speak? :3

edit: now that I think about it, are wizard spells still some form of draconic in this setting? XD


I'll probably change the languages or the name of her profession, but I think Gül is mostly ready to go ^_^


Male LN Human Monk 1 | HP 7/10 | AC 15; T 15; FF 13 | CMB +4 (GRP +6); CMD 19 (GRP 21) | F +2; R +4; W +4 | Init +2 | Perc +7

I was thinking Michel would know Common, Dwarven and Tengu, but he doesn't have the intelligence for it. How would you feel about me just putting a second point into Linguistics or something? No bonus, the point would just be to grab another language. Or it could be one of my traits?

On a separate note, would the Tengu have brought eastern weapons with them? Or is that a no-no? I'm thinking of using a Three-section staff and a Monk's Spade which are traditionally Japanese and Chinese implements. If not, its fine. I can switch to using a Temple Sword and a Quarterstaff for non-unarmed strikes.

I'm thinking I should put in a trait for bluff checks to pass as a monk or something of the like. Thought about the Innocent trait but its for Aasimar only. Might just stick with something like Convincing Liar or Trustworthy though.

Crunch is not final but its mostly there on this alias.


Still debating classes...

If we want some divine casting I'm tempted to go for a promotion in the form of the Cardinal archetype for Cleric.

Other options are a Warlock Vigilante or an Enigma Mesmerist.

I'm inclined to the Warlock or the Cardinal but obviously playing a Cardinal needs GM approval for such a high church rank!


Gül wrote:

Since wizard spells use draconic, I was thinking mostly along the lines of what she found in the cave... but maybe she picked up a little bit when she was young and later she also met a certain Tengu's disciple?

What languages does Micheal Bellamy speak? :3

edit: now that I think about it, are wizard spells still some form of draconic in this setting? XD

Wizard spells use Draconic? Wow, I honestly didn't know that. It's fine if Gül learned some from the book.


Michel Bellamy wrote:

I was thinking Michel would know Common, Dwarven and Tengu, but he doesn't have the intelligence for it. How would you feel about me just putting a second point into Linguistics or something? No bonus, the point would just be to grab another language. Or it could be one of my traits?

On a separate note, would the Tengu have brought eastern weapons with them? Or is that a no-no? I'm thinking of using a Three-section staff and a Monk's Spade which are traditionally Japanese and Chinese implements. If not, its fine. I can switch to using a Temple Sword and a Quarterstaff for non-unarmed strikes.

I'm thinking I should put in a trait for bluff checks to pass as a monk or something of the like. Thought about the Innocent trait but its for Aasimar only. Might just stick with something like Convincing Liar or Trustworthy though.

Crunch is not final but its mostly there on this alias.

The Adoptive Parentage alternate racial trait plus a single rank in Linguistics would allow you to speak Human languages, Tengu languages and Dwarven languages, in exchange for the bonus feat humans get.

Eastern weapons are fine, go ahead.


Nikolaus de'Shade wrote:

Still debating classes...

If we want some divine casting I'm tempted to go for a promotion in the form of the Cardinal archetype for Cleric.

Other options are a Warlock Vigilante or an Enigma Mesmerist.

I'm inclined to the Warlock or the Cardinal but obviously playing a Cardinal needs GM approval for such a high church rank!

You can play a Cardinal, Lucius has many friends in the church, after all.

I'd say you choose whichever fits him the most, in your opinion. If the party is weak in one side, I will obviously compensate that without you guys needing to change your characters so they balance the party.


Cardinal is the obvious fit - thematically appropriate and useful mechanically too. I quite like the idea of a Warlock Vigilante Tiefling because it gives him a way of being useful in combat but I don't know how I'd explain the whole dual personalities thing...

Start with Cardinal I think - see where it goes from there. :) You ok with alternate heriatage choices for a tiefling if I take Fiendish Heritage?


Nikolaus de'Shade wrote:

Cardinal is the obvious fit - thematically appropriate and useful mechanically too. I quite like the idea of a Warlock Vigilante Tiefling because it gives him a way of being useful in combat but I don't know how I'd explain the whole dual personalities thing...

Start with Cardinal I think - see where it goes from there. :) You ok with alternate heriatage choices for a tiefling if I take Fiendish Heritage?

Okay, I like your idea.

You can take Fiendish Heritage and choose one. Roll for the alternate abilities here, too.


I'll take Asura Spawn for +2 Dex, +2 Wis, -2 Int

Heritages: 3d100 ⇒ (1, 2, 31) = 34
1 = You can animate a 1 HD skeleton, as per animate dead, once per day as a spell-like ability.
2 = You possess some type of extrasensory organ, granting you all-around vision.
31 = You can burrow through dirt, sand, and loose gravel at a rate of 5 feet per round.

I'll take number 2 please! :) All-round vision is pretty nice! Fluff-wise I'm thinking a short, wide horn on the top of his head which picks up vibrations, usually covered by his hair and a priestly cap so he can still pass for human.

Character genning now!

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

"Blessings of God upon you all my children."

Is it permissable to speak Latin as a bonus language? There's no way he'd rise in the church without it - do I need a point of linguistics or can we safely assume he knows it already?


Nikolaus de'Shade wrote:

I'll take Asura Spawn for +2 Dex, +2 Wis, -2 Int

[dice=Heritages]3d100
1 = You can animate a 1 HD skeleton, as per animate dead, once per day as a spell-like ability.
2 = You possess some type of extrasensory organ, granting you all-around vision.
31 = You can burrow through dirt, sand, and loose gravel at a rate of 5 feet per round.

I'll take number 2 please! :) All-round vision is pretty nice! Fluff-wise I'm thinking a short, wide horn on the top of his head which picks up vibrations, usually covered by his hair and a priestly cap so he can still pass for human.

Character genning now!

I only have one question, if Lucius' heritage came from a deal with a devil, shouldn't he be a Hellspawn instead of a Faultspawn?


Cardinal Lucius d'Borja wrote:

"Blessings of God upon you all my children."

Is it permissable to speak Latin as a bonus language? There's no way he'd rise in the church without it - do I need a point of linguistics or can we safely assume he knows it already?

With a rank in Linguistics or a Int bonus you could learn Elven languages, which include Latin.


Is Misimba ok? Attaching his background now, but other than that, is there anything I need to add or change? He wears no armour at this point, so his AC is not the greatest... not too sure what he would think of wearing armour. Having seen it in use in battle, he might go for some studded leather or a chain shirt....what do you think?


Killer Pixie wrote:
I only have one question, if Lucius' heritage came from a deal with a devil, shouldn't he be a Hellspawn instead of a Faultspawn?

An attempt to balance fluff and mechanics - the ideal mechanic was Demodand spawn but that seemed ridiculous. I think Asura works since it preyed on Calixtus' fault (arrogance) to cause Lucius' birth. Also Calixtus wouldn't have had the knowledge to identify precisely what kind of evil outsider he was dealing with, only that he was, so 'devil' was used in the most generic terms (since in 1399AD they weren't using particularly precise categories for devils and demons). I can change it if you feel it's important.


Killer Pixie wrote:
Gül wrote:

Since wizard spells use draconic, I was thinking mostly along the lines of what she found in the cave... but maybe she picked up a little bit when she was young and later she also met a certain Tengu's disciple?

What languages does Micheal Bellamy speak? :3

edit: now that I think about it, are wizard spells still some form of draconic in this setting? XD

Wizard spells use Draconic? Wow, I honestly didn't know that. It's fine if Gül learned some from the book.

Honestly, after failing to find the original fluff, I no longer think the writings need to involve Draconic xD

But many magical tomes are in Draconic as evidenced by the wizard's bonus language
There is also this feat...
I think it used to be in the fluff, something about arcane magic starting with dragons iirc, but I can't find the fluff for it in the pathfinder srd...

But in any case, I'm pretty sure that at least some spell books have at least some Draconic in them :3

Shadow Lodge

Killer Pixie wrote:


The Adoptive Parentage alternate racial trait plus a single rank in Linguistics would allow you to speak Human languages, Tengu languages and Dwarven languages, in exchange for the bonus feat humans get.

Eastern weapons are fine, go ahead.

Losing a bonus feat for what amounts to a bonus language feels really painful. I'll think about it though, because I still would be able to get weapon focus as part of that, which wouldn't be so bad now that I think about it.

I would like to mention there are precedents for a trait giving a bonus language. I don't know how you feel about creating custom traits, but this seems like the time for it ever there was one.

And thanks for the go-ahead on the weapons. Still mulling it over though. I might just go Unarmed strike anyway.


Male Half-Orc Sorcerer (inactive)

What languages, as such, should/would Ognos know?

Being a half-orc from Hungary and all.


Kubular wrote:
Killer Pixie wrote:


The Adoptive Parentage alternate racial trait plus a single rank in Linguistics would allow you to speak Human languages, Tengu languages and Dwarven languages, in exchange for the bonus feat humans get.

Eastern weapons are fine, go ahead.

Losing a bonus feat for what amounts to a bonus language feels really painful. I'll think about it though, because I still would be able to get weapon focus as part of that, which wouldn't be so bad now that I think about it.

I would like to mention there are precedents for a trait giving a bonus language. I don't know how you feel about creating custom traits, but this seems like the time for it ever there was one.

And thanks for the go-ahead on the weapons. Still mulling it over though. I might just go Unarmed strike anyway.

This might be a good trait to base something off of.

<3 d20pfsrd trait filter

Also, I just realized I forgot to ask: what animal would look... not out of place? I need a non-foreign familiar xD

Shadow Lodge

@Ognos I think Dwarven and Human languages has it covered. Maybe even just Dwarven Languages actually. I'm not sure how much European traffic Hungary itself gets.

Also are Russians dwarves as well?

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

What domains can I choose from?

Also: what is God's favored weapon? :D


Misimba wrote:
Is Misimba ok? Attaching his background now, but other than that, is there anything I need to add or change? He wears no armour at this point, so his AC is not the greatest... not too sure what he would think of wearing armour. Having seen it in use in battle, he might go for some studded leather or a chain shirt....what do you think?

I'm still taking a look at Misimba. Seems good so far, but you are using languages like greek and arabian instead of Halfling languages, Human languages and that. Would you change that?

Also, commune with birds it's sort of a Tengu exclusive spell, and I don't think it would fit a race like halflings, so please choose another one.

I think that the animal focus is chosen when you enter that state, so it doesn't need to be tiger all the time. But, hey! That's good, isn't it? :)


Nikolaus de'Shade wrote:
Killer Pixie wrote:
I only have one question, if Lucius' heritage came from a deal with a devil, shouldn't he be a Hellspawn instead of a Faultspawn?
An attempt to balance fluff and mechanics - the ideal mechanic was Demodand spawn but that seemed ridiculous. I think Asura works since it preyed on Calixtus' fault (arrogance) to cause Lucius' birth. Also Calixtus wouldn't have had the knowledge to identify precisely what kind of evil outsider he was dealing with, only that he was, so 'devil' was used in the most generic terms (since in 1399AD they weren't using particularly precise categories for devils and demons). I can change it if you feel it's important.

Alright, Faultspawn works great too!


Gül wrote:
Killer Pixie wrote:
Gül wrote:

Since wizard spells use draconic, I was thinking mostly along the lines of what she found in the cave... but maybe she picked up a little bit when she was young and later she also met a certain Tengu's disciple?

What languages does Micheal Bellamy speak? :3

edit: now that I think about it, are wizard spells still some form of draconic in this setting? XD

Wizard spells use Draconic? Wow, I honestly didn't know that. It's fine if Gül learned some from the book.

Honestly, after failing to find the original fluff, I no longer think the writings need to involve Draconic xD

But many magical tomes are in Draconic as evidenced by the wizard's bonus language
There is also this feat...
I think it used to be in the fluff, something about arcane magic starting with dragons iirc, but I can't find the fluff for it in the pathfinder srd...

But in any case, I'm pretty sure that at least some spell books have at least some Draconic in them :3

The feat comes from Kobolds of Golarion, and it says pretty much the same that appears in the srd.

But yeah, it's fine.


Kubular wrote:
Killer Pixie wrote:


The Adoptive Parentage alternate racial trait plus a single rank in Linguistics would allow you to speak Human languages, Tengu languages and Dwarven languages, in exchange for the bonus feat humans get.

Eastern weapons are fine, go ahead.

Losing a bonus feat for what amounts to a bonus language feels really painful. I'll think about it though, because I still would be able to get weapon focus as part of that, which wouldn't be so bad now that I think about it.

I would like to mention there are precedents for a trait giving a bonus language. I don't know how you feel about creating custom traits, but this seems like the time for it ever there was one.

And thanks for the go-ahead on the weapons. Still mulling it over though. I might just go Unarmed strike anyway.

Well, it's up to you. Remember that Common=Human languages, so many Dwarves in Otlukbeli may speak it anyways.


Ognos wrote:

What languages, as such, should/would Ognos know?

Being a half-orc from Hungary and all.

Apart from Human languages and Orcish languages, I think maybe Elven languages, since Latin is the official language in Hungary?


ScegfOd wrote:
Kubular wrote:
Killer Pixie wrote:


The Adoptive Parentage alternate racial trait plus a single rank in Linguistics would allow you to speak Human languages, Tengu languages and Dwarven languages, in exchange for the bonus feat humans get.

Eastern weapons are fine, go ahead.

Losing a bonus feat for what amounts to a bonus language feels really painful. I'll think about it though, because I still would be able to get weapon focus as part of that, which wouldn't be so bad now that I think about it.

I would like to mention there are precedents for a trait giving a bonus language. I don't know how you feel about creating custom traits, but this seems like the time for it ever there was one.

And thanks for the go-ahead on the weapons. Still mulling it over though. I might just go Unarmed strike anyway.

This might be a good trait to base something off of.

<3 d20pfsrd trait filter

Also, I just realized I forgot to ask: what animal would look... not out of place? I need a non-foreign familiar xD

Well, there are many animals in Turkey... Are you thinking in one specifically? If so, I could tell you if it's native.


Kubular wrote:

@Ognos I think Dwarven and Human languages has it covered. Maybe even just Dwarven Languages actually. I'm not sure how much European traffic Hungary itself gets.

Also are Russians dwarves as well?

Nope, Russians are mostly elves.


Cardinal Lucius d'Borja wrote:

What domains can I choose from?

Also: what is God's favored weapon? :D

Well, it depends on how your character sees God. Since Lucius is LE, God, the way Lucius sees it, is either LN, LE or NE. Starting from that, you can work on the aspects of the God your character worships, like his domains and favored weapon.

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

Lucius definitely sees God as LN.

Given the church prohibition on spilling blood God's favored weapon is probably the heavy mace.

Reflecting Lucius' way of serving God, that evil can be and often is necessary he'll take the Trickery domain - more because it reflects his personality rather than anything else!


@Killer Pixie
I was originally thinking that maybe a raven would be a not-too-strange pet, but then I remembered that I already have a raven familiar on a different PbP, so I starting thinking about other things, like maybe the viper, rat, or cat.


Male LN Human Monk 1 | HP 7/10 | AC 15; T 15; FF 13 | CMB +4 (GRP +6); CMD 19 (GRP 21) | F +2; R +4; W +4 | Init +2 | Perc +7

I just realized I forgot to roll for Wealth.

Wealth: 1d6 ⇒ 2*10=20

...I can take Average right?

I decided against Adoptive Parentage. I'll pick up Dwarven Languages next level. Michel is still somewhat new to the region, and hasn't had to interact with the locals often.

Everything should be in order. I'm good to go starting now.

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

Lucius is all done mechanically. Just need to copy over the fluff parts.


Cardinal Lucius d'Borja wrote:

Lucius definitely sees God as LN.

Given the church prohibition on spilling blood God's favored weapon is probably the heavy mace.

Reflecting Lucius' way of serving God, that evil can be and often is necessary he'll take the Trickery domain - more because it reflects his personality rather than anything else!

Cool!


Gül wrote:

@Killer Pixie

I was originally thinking that maybe a raven would be a not-too-strange pet, but then I remembered that I already have a raven familiar on a different PbP, so I starting thinking about other things, like maybe the viper, rat, or cat.

Ravens, vipers and cats are known in Otlukbeli. Rats, maybe not, but I don't think it would be a problem.


Michel Bellamy wrote:

I just realized I forgot to roll for Wealth.

[dice=Wealth]1d6*10=20

...I can take Average right?

I decided against Adoptive Parentage. I'll pick up Dwarven Languages next level. Michel is still somewhat new to the region, and hasn't had to interact with the locals often.

Everything should be in order. I'm good to go starting now.

Yup, you can take average.


Misimba wrote:
Is Misimba ok? Attaching his background now, but other than that, is there anything I need to add or change? He wears no armour at this point, so his AC is not the greatest... not too sure what he would think of wearing armour. Having seen it in use in battle, he might go for some studded leather or a chain shirt....what do you think?

Okay, I checked Misimba, and, apart from what I mentioned before, there are few things that I don't understand:

You say you have a +10 bonus in Stealth and a +6 bonus in Ride. How is that?

Also, could you post in the alias the price of the pieces of equipment Misimba has? I'm getting a different surplus of gold than yours.

Thank you!

Shadow Lodge

As far as I can see Misimba should have +11 to stealth, +7 ride, and +5 climb. I believe he may have accidentally calculated with ACP despite not having armor at the moment. In which case, remember that strength based skills (climb and swim) apply double ACP when you do get armor.

Double ACP only applies to swim.

EDIT: Also, I think Misimba could justify wearing Hide or Leather fairly easily.


I don't think the double ACP rule carried over into pathfinder...

also I think I'll just roll for my familiar from viper(1), cat(2), and raven(3) xD
familiar: 1d3 ⇒ 1

edit: +10 to bluff here I come xD


Male Half-Orc Sorcerer (inactive)

Well, at least a sorcerer doesn't need to worry about being weighed down by armour. :o

On the other hand … there's always that issue of sword poisoning to worry about.

@ Killer Pixie: anything else I should edit for Ognos before we begin?


Female NG (Unchained) Eidolon (Agathion) | HP: 20-2/22 | AC: 17 (13 TAC, 15 FAC)| CMB: +3, CMD: 15 | F: +3, R: +3, W: +3| Init: +2 | Perc: +17, SM: +0; Darkvision 60' | Speed 30ft (30ft climb) | Active conditions: Unfetter (3 more encounters), sooty

Hi, I am a snake and can't talk
... but HI


Berk here will help me tell ALL THE LIES xD

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