Necromancer Archetype Conjecture


Pathfinder Second Edition General Discussion


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Archetypes can be hit or miss, even when their respective base class is amazing.

What are you hoping to see in the new necromancer multiclass archetype? What do you expect to we will see?

For me, I'm hoping they get thrall creation right out of the gate with Necromancer Dedication, since that's their whole identity. Perhaps on a 1 thrall for 1 action basis, which then increases to 2 once per round with another feat.

I hope it's not limited to one per round or per ten minutes or anything lame like that.


I believe we were told during PaizoCon that it does get thrall creation out of the gate.

Additionally, because the Puppeteer/Reaper subclasses of Necromancer give Create Thrall better action economy instead of that coming from cantrip scaling, it seems easier to include in the archetype without modification.

My expectation is that it will be the slighty-too-good-on-Int-casters baseline option of "one thrall and command it or two thralls and no command" that makes it into a one-action damage cantrip with upside. The thralls will be the base version without subclass benefits like healing, better movement, etc.

Does that still need a nerf? Well, it does feel like the best Wizard dedication option available. Easiest option to nerf it into the ground is making it one thrall with no auto-command, but I'd be a little surprised by that.

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