| Sibelius Eos Owm |
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We also shouldn't overlook the fact that the word "necromancy" currently has no hard meaning to the underlying mechanics of the world. Its either a wizard's classification for spells associated with the rune of Gluttony--mainly manipulating vital essence, but also, randomly, creating poisons and diseases--or more often and more specifically applied to the creation of undead. We'll likely see very soon this latter meaning becoming more common in the setting with the Necromancer class being the undead thrall specialist adding its notes to our understanding.
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Given how the thralls are described as being composed, its possible that they are using "Scraps" of souls. Memories being a part of that, impressions of emotion and other spiritual "Residue". not using a full soul, being why their thralls are so flimsy and weak.
Possibly making use of the same sort of 'memory of the soul' that one contacted back in the day with Speak With Dead, which was explicitly talking to the person up to the moment of their death, and couldn't answer any questions about the *current* status of that person. So no asking, 'So what's heaven like? Is it nice? Or did you go to the other place, and me casting this spell is like, a brief welcome respite from eternal torment?'
The Egyptians, IIRC, called that sort of thing the khaibit, the bit of soul or 'shadow of the soul' that stays behind in a dead body, while the 'higher soul' crossed the river Duat into what comes next.
Still, if animating a person's skeleton distressed *the khaibit* and not the actual soul-in-heaven (or wherever), it's still kinda like kicking a puppy, and not nice. :(
Khaibit's got feels!