Mythic 1e: How Does Dual Path Affect Bonus Hit Points?


Rules Questions


I am looking for any official clarification on how the bonus hit points work from mythic tiers.

Mythic Adventures wrote:
Bonus Hit Points: Whenever you gain a [mythic path] tier, you gain [number] bonus hit points. These hit points stack with themselves , and don't affect your overall Hit Dice or other statistics.

Specifically I am wondering how the bonus hit points work when using the Dual Path mythic feat to draw from different mythic paths. For example:

At ascension I take the Guardian path
1st tier: I take Dual Path mythic feat (Archmage for second path). I take Fast Healing Guardian ability.
2nd tier: I take Crafting Mastery Archmage ability.
3rd tier: I take Mythic Spellcasting Universal ability.

With that example, what are the bonus hit points I get at each tier? Do I get 5hp at all of them because my main path is Guardian? Do I get 5hp at 1st for taking a Guardian ability, 3hp at 2nd for Archmage ability, and 0hp at 3rd for Universal ability? Is there something else?


You get the 5 HP for guardian. Dual path only gives you the 1st tier ability and ability to choose between Guardian, Archimage, and Universal abilities at each tier, you are still a Guardian for all other purposes, like HP bonus and 10th tier ability.


I grok do u is correct.

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