Bleyn |
My character has both the whirlwind feat and Weapon Trick: Polearm and I was wondering about the following synergies.
1. Can I use Whirlwind plus Close Sweep to make normal attacks on all enemies at reach, and make trip attacks on enemies at close range?
2. Can I make attacks of opportunity at close range with trip attacks using Close Sweep, i.e. do you threaten with Close Sweep?
3. While using whirlwind, can I make attacks on all enemies at reach, then use Haft Bash to also attack all close enemies with the haft?
4. Can I use whirlwind to attack all enemies with reach except one, then use Quick Brace at my full BAB in place of my last attack to ready an action to receive a charge?
5. If the answer to number 4 is yes, could I add a bit more cheese and do this in place of an attack on someone who I wouldn't normally attack?
Thanks in advance for any insights!
Mysterious Stranger |
With Whirlwind Attack you give up your normal attacks and can make 1 melee attack per target within reach. Bull Rush uses a standard action or must be part of a charge. Reposition is a standard action. Haft Bash allows you to treat the weapon as if it did not have the reach property and treats the weapon as a club.
This means you cannot use Bull Rush or Reposition with Whirlwind Attack. You can make a trip attack in place of an attack so it looks like you could use trip with close sweep.
You threaten squares not an opponent. In order to threaten a square, you have to be able to make an attack into the square. Close sweep allows you to make an attack on an adjacent opponent. So, RAW you don not threaten the square.
As I pointed out Haft Bash means your weapon no longer has reach so you cannot attack opponents that are not adjacent to you and no longer threaten those squares until the start of your next turn.
Whirlwind requires you to give up your normal attacks so does not work with Quick Brace. It allows you to make 1 attack on each target within reach, but nothing else. The description of Whirlwind attack states you forfeit any other attacks from feats, spells or abilities.
Bleyn |
As I pointed out Haft Bash means your weapon no longer has reach so you cannot attack opponents that are not adjacent to you and no longer threaten those squares until the start of your next turn.
Thank for the response! I think I agree with your interpretations for the most part. My thought on Haft Bash was that it doesn't say you have to start using haft bash at the beginning of your turn. For instance, using an iterative attack routine, I was thinking you could hit with a polearm at reach for your first attack, and then haft bash with your second (and all subsequent attacks till your next turn.) So for whirlwind, I thought you could wield the polearm normally to strike at all the opponents at reach, then switch to haft bash and hit all close enemies (and it would remain a -2 club until your next turn.) Since switching to use haft bash seems to be a free action, I thought maybe you could switch in the middle of your turn.
Mysterious Stranger |
Whirlwind attacks allow you to make 1 attack per target that is within reach. To me that means all targets need to be within reach when you start the Whirlwind Attack. If someone moves within reach after you conclude the whirlwind attack you do not get to make an attack on them. In order to use haft bash like you want you have to use a free action in the middle of a full round action.
Using Haft Bash during a normal full attack would work, but not a Whirlwind Attack.