
Jacob Jett |
Is there a list of which feats can be used while mounted?
Like I assume that Sudden Charge can't be used because it doesn't have the Simon Says word of mount anywhere in the movement description. But I assume something like Vicious Strike works fine.
But things like Parting Shot, Running Reload, or even Mobile Shot Stance aren't usable while mounted (although the last one could be fine).
Thoughts?

Jacob Jett |
Let's consider archetypes of any kind to out-of-scope for this question. Basically, I'm now the one compiling a list of joe regular feats, specifically available to fighters (again excluding archetypes), that still work as written when on the back of a mount. #imonahorse
I'm currently looking through the feats and feel like I've discovered a gap in the rules. There is apparently no rule barring someone from using a stance while mounted.
Is that right?
Does it make sense to work that way?
How could it be abused?
Wouldn't stances specific to being mounted make more sense?
Related, Command an Animal doesn't require any hands...this is not typically how horses (or other mounts) get bossed. Directing them with just your voice and knees is actually kind of an advanced practice. (With horses, it's easier to get them to go where their looking and halter leads help to direct their attention.)
So, subsequent question, should Command an Animal require 1 hand? (This actually opens up the design space for a feat the removes the hand requirement at higher levels.)

Baarogue |
You're overthinking it. They settled on the action cost for Command an Animal and you just have to accept that it doesn't require a hand to command your horse to move whether you're riding it or not. If you have to rationalize it, picture the action cost being the effort it takes to do what you need to do to get the animal to do what you want it to do. It does take more effort to command the average animal. This is why commanding an off-the-shelf horse is a 1:1 action exchange (unless you have the Ride feat and are riding it) but animal companions, whom you have a much closer connection with, is a 1:2 action exchange - but only once because of the minion rules
Also this stance argument again. No, stances aren't "how you are literally standing" - it's what styles of fighting are called in this game. You can use most stances while riding, or flying in midair, or swimming, or doing a handstand if that's how you roll. I say "most" because some have requirements that do require you be touching ground, like Mountain #notagap

Jacob Jett |
I'll wish they had used the word "method" instead of "stance" because the semantics of stance imply one is standing.
The rules make sense. I only need to write alternate feats to pick up the slack for feats that don't work while mounted, which are just these ones (as far as I can tell):
- Sudden Charge (1)
- Barrelling Charge (4)
- Parting Shot (4)
- Shielded Stride (4)
- Sudden Leap (8)
- Overpowering Charge (10)
- Spring Attack (12)
They're all kind of thematic with mounted combat.