Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


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away for 24-36 hours.

happy new years to all!


Ignore Me, For Something Else: 1d73 ⇒ 72
Ignore Me, For Something Else: 1d73 ⇒ 35


Lurking


The next time you guys log onto Roll20, you will see the grid has changed. This is to give squares for Zoli to place herself in properly while tiny. Every other token is still limited to using the darker, large squares that are part of the map. And everyone still has to move in 5' increments. It's just to help keep things a touch uniform in positioning and not leave room for doubt in regards to where Zoli is exactly.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Don't be silly, Thron. Zoli is a Swashbuckler *and* a follower of Chaldira. She always arrives precisely where she needs to be, and always just in the nick of time!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

1) Any prep we should do? e.g. Prot Evil or some other buffs before entering?

2) Rilee, are you forcing the bear to come along, or letting it go home?

3) Who enters first: The bear? Send in an invisible scout first? Or just plow in? If we're charging in, Z is happy to stay up front, with or without a bear.

Also: I love seeing Grettela's image. Who's the cutest most-cuddly little familiar? It's Grettela, isn't it? Yes it is!!!


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

I'm kind of inclined to let it go, since I'll feel bad if it gets killed like its friend. But I can probably be talked into coaxing it to come along, since it can soak a lot of hits meant for us.

I think the invisible scouts work pretty well, but probably whatever's up ahead has heard the fighting with the stone golem.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Two very unrelated ideas I'd love EVERYONE's comments on

I have a few ideas for this next room:

a) just walk in and fight some undead. Rawr!
b) have someone summon something first, and send it in. Then we charge in.
c) setsu flies back in, invisible, and casts obscuring mists
- if they come to life and come charging into our room, and we are ready to attack them as they emerge from the mist (e.g. our first action may get to be a full, while they're burning a move to get to us)
- if they don't come to life, maybe they're awakened by *seeing* folks, and Setsu can lead us through holding hands. (and if that fails she can dismiss the fog, since we've learned we fight horribly in it.)

I'm cool with any of them, but think C would be fun to try. Whaddaya say?

________________

UNRELATED idea:

I was chatting with Thron. We're pretty close to the end of Book 4. I don't know how possible it would be, but it'd be fun to finish this book at high speed, especially if we could get all of us on Roll20 for a couple hours.

My hunch is that this won't work out--we're spread out geographically and there's a reason we do PbP--but I'm going to suggest some times that would work on my end, just in case. I'll use Pacific time (UTC−8), so convert as needed:

longer stretches
Mon Jan 9 OR Thur Jan 12, 3-6pm (might be able to go later, could definitely do a subset of this)

shorter stretches
Any weekday this week from 4-5:30pm (and could do this more than 1 day, if folks are available)

...and if this sounds fun but you want to suggest different times, please do! I might be able to make it work.

(And it prolly goes without saying, but lets not slow down play to decide this. Let's just figure it out as we play and maybe we'll actually make it work.)


Zoli Tileani wrote:

Two very unrelated ideas I'd love EVERYONE's comments on

I have a few ideas for this next room:

a) just walk in and fight some undead. Rawr!
b) have someone summon something first, and send it in. Then we charge in.
c) setsu flies back in, invisible, and casts obscuring mists
- if they come to life and come charging into our room, and we are ready to attack them as they emerge from the mist (e.g. our first action may get to be a full, while they're burning a move to get to us)
- if they don't come to life, maybe they're awakened by *seeing* folks, and Setsu can lead us through holding hands. (and if that fails she can dismiss the fog, since we've learned we fight horribly in it.)

I'm cool with any of them, but think C would be fun to try. Whaddaya say?

________________

UNRELATED idea:

I was chatting with Thron. We're pretty close to the end of Book 4. I don't know how possible it would be, but it'd be fun to finish this book at high speed, especially if we could get all of us on Roll20 for a couple hours.

My hunch is that this won't work out--we're spread out geographically and there's a reason we do PbP--but I'm going to suggest some times that would work on my end, just in case. I'll use Pacific time (UTC−8), so convert as needed:

longer stretches
Mon Jan 9 OR Thur Jan 12, 3-6pm (might be able to go later, could definitely do a subset of this)

shorter stretches
Any weekday this week from 4-5:30pm (and could do this more than 1 day, if folks are available)

...and if this sounds fun but you want to suggest different times, please do! I might be able to make it work.

(And it prolly goes without saying, but lets not slow down play to decide this. Let's just figure it out as we play and maybe we'll actually make it work.)

I'd vote for B.

I'm generally only available from like 10 AM my time (7 PM PST) to maybe 12:00 noon (9 PM PST) daily. That's 10-midnight EST.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

I could probably negotiate that with my family some evening. Are the days (knowing your morning is the day after our eve) that that didn't work?


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

I should be able to do that basically any day. Sunday or Monday evenings y'all's time would be best for me typically.


I'm usually free any night of the week except for Saturday.


Lurking and willing to work on an update if you guys tell me what you summon.


I'm not summoning anything.


OK then, maybe we just go in.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Actually, I have an idea.


I like it!

Stalwart, you're the only player left that we need input from, to see if it makes sense to schedule a bit of concurrent time where we can (hopefully) finish up Book 4.

It looks to me like Jelani's suggestion works for CDL and me (at least some nights).

jelani wrote:
I'm generally only available from like 10 AM my time (7 PM PST) to maybe 12:00 noon (9 PM PST) daily. That's 10-midnight EST.

How about you?


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

I frequently have my evenings free enough to get online (as most of you have probably noticed -- which is why I didn't chime in there immediately), so I'm good to try to push some stuff through quickly on Roll20.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Rumor on the street is that Thron *might* be able to do some live gaming tonight. Or might not. He's keeping us on our toes.

I'm not 100% sure I could do it either (at least before 9 PT/12 ET, which might be too late for Jelani and perhaps others) but I'm going to do my best, especially if others are free too.

Getting free earlier will take some family negotiation on my end though, so I'd like to hear that folks are free and interested before I start that dance. ;-)

In any event, I think once Jelani posts we can finish this round and get torn to pieces by a zombie horde sally on toward victory!


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

I'm lurking!


Eugeni, you're up!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Yikes!

Zoli soaked 9 swings this last round, 2 of which hit for 48 damage, taking her down to 28 HP.

I just got myself 11 THP, am now fighting defensively (not that it would've made a difference last round, but it could this next time), and will be splitting further damage with my familiar...but things are still a bit...uncomfortable in here. ;-)

If you have a way to hinder Headless, or clutter the battlefield, or some other way to even the odds, now's the time!!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Woot! It's great having friends to depend on! :-)


Lurkin


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Jelani, if you happen to be around, everyone else is live on RotR roll20!


A decent amount of planning and conversation was held in roll20. I had to jet before a full decision was made, but to Rilee, Setsuna, and Zoli, if you could post some interaction to sum it up, that'd be lovely. We are still at a point that you guys are outside the door in the hall.


Lurking, but tabbed on iPad. Checking in every few minutes.


Lurking again


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Cool, hear I come!


Jelani, Gyr, and I are all currently on Roll20...


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Guys, just a heads up I'm about to go on vacation without a laptop or PC. I will have internet access via a tablet, but considering I'm going to be in Hawaii I will probably be out enjoying myself more than posting. I'll be back to normal posting schedule the 3rd. Please bear with me in the meantime, and happy Chinese New Year!


Feliz año nuevo de China!

Enjoy Hawaii and family and don't worry about gaming. See you online when you're back!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Eugeni and Rilee are up. Let's go be cruel to animals!


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

I don't really have much I can do without burning a powerful spell. I'd like to hold off to see what Eugeni can do. Maybe he can take it out, or do enough that I can finish it off with a lesser spell.


Since he is on vacation, if one of you want to take on the task of DMPC'ing him until he returns, in fine with that.

I am finishing up my stretch at work tonight, and will update this asap.


I'm inclined to think that Eugeni would just take a five foot step away to get out of the beast's reach and then fire a bunch of arrows at it.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

+1. I'm happy to roll it later, when I have the time, but if someone else gets to it first, AWESOME.


Lurking.


Forgot bof=+2 ac, hit


Negative Levels wrote:
For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

I've updated the loot tracker.

My suggestions:
- bag of holding becomes group gear (not divided/sold)
- wand of bear's endurance (13 charges left) is carried by Setsu. It's a nice proactive way to give someone +22 HP (and +2 Fort & etc.) for 3 min. Might be worth using.
- Rilee might well want that amazing robe (and should be able to afford it)
- Someone should totally claim the fog-cutter goggles. Could be Z if noone else wants'm...but it seems like a nice effect, especially since Rilee can cast Obscuring Mists


Lurking, if any be wanting to chat.


@Thron: Unless the other players object, if Conna fails to take control of the stone giant tribes, Setsuna will use her stealth to stalk about the Giant camps and try to pick out Mokmurian's lackeys. After she finds them all, she'll take a week or two to systematically Feeblemind them. If you want a more precise plan, I can give you one.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12
DM Thron wrote:
FYI: the resale value of Mokmurian's spellbooks is 61,876 gold. They contain all core spells level 6 and below.

Wait, 61,876 gold resale value or store value? (i.e. should I halve that for what we get when we sell'm?)

BTW, I'll be posting soon! Today! Very soon!!


That's the sale value. According to my research.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Okay, I'm home now. Sorry for being completely gone, but I just didn't have time to post. I have a metric crap ton of posts to catch up on, and will be doing that ASAP over the next day or two. Thanks for watching Eugeni while I was gone.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Hey Riley, I'm thinking of buying you a Pearl of Power (L2) so that you can cast Barkskin on Z once a day. Sound good?

BTW, Setsu, what do you think about dropping 1000 GP for a Page of Spell Knowledge of Ears of the City? It's one of my new favorite spells, and certainly could be nice for you some days.

Purchases planned for myself:
- Upgrading my belt to +6 DEX (+20,000), +2 CON (+6000)
- Eyes of the eagle (2500) & Goggles of minute seeing (2500) --to switch between, as needed
- cracked pale green ioun stone that grants +1 to hit (4000)
- cracked pale green ioun stone that grants +1 to saves (4000)
- pearl of power (L3) for rilee/barkskin on me (4000)
- cloak of resistance +3 (9000 +1250 to add it to my cloak of elvenkind)

Thron, I see that ioun stones put in wayfinders *often* have resonance powers. Specifically, 75% of normal stones, 25% of cracked or flawed stones. It *doesn't* say anything about the if/how the resonant ones cost more. If I want to buy some cracked or flawed but resonant ioun stones, is that possible? How would you want to handle it?

Thanks!


As much as I like them, the spell and ioun stones aren't PRD. I think that we will need Thron's approval for them.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Ahhh, thanks for catching that. This may sound like a dumb question but remind me: is there a way on d20pfsrd.com to find out if something is Paizo but not PRD? That's the main site I use, and I confess that while I look out for what there is 1st vs 3rd party, I'm not used to looking for what is/n't in the PRD.

(I know I can search http://paizo.com/pathfinderRPG/prd/ to see if a specific thing is there...but I'm not inclined to search everything I find or am considering twice, and I tend to find the pfsrd more user friendly.)

Thanks,


http://paizo.com/pathfinderRPG/prd/ has its Thron-approved books all neatly listed on the lefthand side bar. On the SRD, if you open up something like a spell or an item, it usually says its source in a little box at the bottom called Section 15: Copyright Notice. I usually compare from there.

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