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Hello,
During data entry for foundry I found the following which I believe to be mistakes,
- - Alystair Caskwater (1-2) has a weakness to good 5, but the other 3 variants have weakness to positive. This seems like they should all have weakness to positive.
- - Weak Shadow Draugr has the same stats as Shadow Draugr with the exception of the Void's Revenge DC. This seems like the Weak template was not actually applied to the monster.
Is there a chance we can get developer clarification so we don't have to run as written? Particularly the Weak Shadow Draugrs seem like that can be a problem if they're actually using normal stats. Thanks!

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I've also noticed that the weak shadow draugr seem to have very similar statistics to the regular ones, it makes the final battle which is already pretty difficult notably nastier in high tier, hope we can get some clarification on this, my players seemed to appreciate the greater challenge but it doesn't seem intended.

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I believe that is the first mention.
I suspect that it's a leftover reference to an idea that was considered and dropped, given that I'm also not sure where they'd be or what they'd be pounding on.
Searching the text, I don't find the word "zombie" at all and I only see the words "horde" and "ward" mentioned that one time.