Foundry VTT module


Kingmaker Second Edition


Are there any updates on when the module will arrive?

Or any tips/ places where foundry-fied maps can be found?

Silver Crusade

Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Last we heard the target was still end of this month.


Pathfinder Adventure, Rulebook Subscriber

Slightly off-topic, but what is the best place to keep track of what is in the works/announced in terms of premium Foundry modules?

I absolutely *love* these modules and would love to be able to plan my long-term campaign arcs around what's available.

Silver Crusade

Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Currently Sigil is doing all upcoming AP volumes. Foundry itself is doing Kingmaker, and has not announced what is after Kingmaker

Paizo Employee Front-End Engineering Lead

Nullpunkt wrote:

Slightly off-topic, but what is the best place to keep track of what is in the works/announced in terms of premium Foundry modules?

I absolutely *love* these modules and would love to be able to plan my long-term campaign arcs around what's available.

At present, Paizo is focusing its Foundry efforts on current/future Adventure Paths and on our recently released Pathfinder Society and Starfinder Society season-long releases, but we're always open to hearing what else the community might be interested in (and the folks at Foundry likely will be as well, once they've taken a long-deserved rest after Kingmaker is finally complete).

What would you like to see in a Foundry module that we're not currently doing?


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Andrew White wrote:
What would you like to see in a Foundry module that we're not currently doing?

Fists of the Ruby Phoenix!

Its kind of viewed as a natural heading from Abomination Vaults (more due to the initial release timing and existence of compilation books than anything thematic, but never the less) and having an extra late-game option available would be really nice.

We have a fair number of 1-10 options between AV, Gatewalkers, Agents of Alkenstar, Sky Kings Tomb, and the upcoming Season of Ghosts (though that goes one book further). Meanwhile stolen fates is the only follow up.

Also, I just very selfishly ADORE the theme of Fists. I know we're getting more of that part of the world with next year's offerings, but it feels like a great cohesive step into it to bring Fists to foundry at the same(ish) time.


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Andrew White wrote:


What would you like to see in a Foundry module that we're not currently doing?

I would like Sigil to set up a github page where bugs could be reported and where updates are listed. When there is an update to modules, I really dislike being taken to the Paizo store page and not being able to see what was fixed.

Generally speaking, I think the Foundry crew does a much better job of module creation / conversion - I'd like to see more PF2e modules from them.


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Pathfinder Adventure, Rulebook Subscriber

I would also love to see Fists of the Ruby Phoenix! We are playing through the absolutely fantastic Abomination Vaults in Foundry and Goats of the Ruby Phoenix would be a great follow-up.

I would also love to see some of the Adventures get a module. Malevolence seems like a great fit. Properly set up lighting, sounds and music would make that an amazing experience. And Narchy already made some maps for it!

Honestly, the availability of a Foundry module is one of the top 3 criteria for me when I choose an adventure, so the more, the better!


Andrew White wrote:
What would you like to see in a Foundry module that we're not currently doing?

I would very much love to see at the least Return of the Runelords in Foundry, possibly even have Rise of the Runelords updated to 2e and then added.

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