Building PCs Who Help the Table


Pathfinder Society

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A couple years ago I wrote a guide about my hopes for fellow players at the PFS table. The guide focused a lot on meeting benchmarks by level. Some liked it, some didn't because they felt it was too didactic.

I know several new players who've since used the guide as a reference point, so I've been meaning to revisit the guide with fresh eyes. I've since revised it to be less of an "expectations" list and more of a personal essay about what I think works.

I want to share in a new thread because the old thread became a little argumentative. Perhaps this new version is more palatable to the community at large while also providing useful information.

Building PCs who Help the Table

I welcome ideas. I am publishing it on my Guides site so I can maintain and revise if needed.

Wayfinders 4/5 5/55/55/55/5 **** Contributor

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This is a great idea for an essay, Doug.

Minor initial nitpick: I thought that the Wayfinder was free after your second adventure, not at second level.

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For third actions I would add things like Demoralise, Bon Mot and similar.

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Hilary Moon Murphy wrote:

This is a great idea for an essay, Doug.

Minor initial nitpick: I thought that the Wayfinder was free after your second adventure, not at second level.

You're right, thank you!

andreww wrote:
For third actions I would add things like Demoralise, Bon Mot and similar.

Those are great suggestions; added.

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For cheap, light items to keep in your pocket that might really help another character, I think that the humble Feather Token (Ladder) or, if you have the book and can use it, a scroll of Helpful Steps deserve special mention as big assistance to your least athletic allies.

Follow The Expert is also a mechanic that could be worth pointing out, as a very important way for characters to help each other through some skill challenges. There are also a few feats that go hand in hand with them like Lead Climber and Quiet Allies, but I think those are less important than making sure that people know that being an Expert allows for that mechanic in the first place.

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I missed Helpful Steps in Firebrands. Really solid problem-spell and it's on ALL the lists! Integrated these… thank you.

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Your original guide really helped me to get into PFS year 2 a while back and I still play the lvl 10 barbarian that came out the other side to this day!

One thing that I would add to this guide is Silversheen and Cold Iron Blanch. A ridiculous amount of enemies are weak to metals and both of these items can allow you to apply when nessesary (especially silversheen). Often an agent won't be able to afford a precious metal weapon while trying to buy all of their mandatory runes/skill bonus items so these items are a must have imo.

When you reach higher levels Potions of Flying (for the terrain comment you mentioned) and Potions of Quickness become similar staples for every build.

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StarlingSweeter wrote:
Your original guide really helped me to get into PFS year 2 a while back and I still play the lvl 10 barbarian that came out the other side to this day!

Thanks, that means a lot to me!

I was motivated by feedback here to start working on a worksheet with common problems, and key items & consumables by level — I plan on adding this to the guide with instructions on how one might use it. Welcome any feedback.

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Updated with checklist.

You can copy the worksheet; it also calculates you gold by level for planning purposes, just change the average bundles to whatever you want.

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Retitled "Benchmarks."

New link

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