Iamzulu |
I'm building a Tank for a new campaign from lvl2 to 16
I think the build is legit, but I do prefer a double check.
Half-orc w Sacred tattoo and fate's favored+ longsword Prof+Free Endurance feat
Str14Dex12Con14Int12Wis18Cha7
lvl1 Power Attack
lvl3 Diehard/Alchemist:Feral Mutagen
lvl5 Heavy Armor Prof
lvl7 Vestigial Arm
lvl4+1Wis,lvl8+1Wis
1stShifter,2-3 Alchemist,4-5-6Shifter
So assuming around lvl 6 I will connect both Feral Mutagen in the Wereshifted Deinonychus Form, do I keep my sacred tattoo bonus? I'm able to talk?I can drink my own potions ? or make them?
I can become Enlarged trough Enlarge Person ?
Derklord |
So assuming around lvl 6 I will connect both Feral Mutagen in the Wereshifted Deinonychus Form, do I keep my sacred tattoo bonus? I'm able to talk?I can drink my own potions ? or make them?
I can become Enlarged trough Enlarge Person ?
- Feral Mutagen is unnesessary, as Weretouched Shifter already has a bite and two claws while wildshaped.
In hybrid form, you can indeed talk, access your equipment, and do things that require hands.
Polymorph effects make you immune to all other size change effects, so no Enlarge Person.
Sacred Tattoo is not a clear case, it would be best to ask your GM.
Iamzulu |
Iamzulu wrote:So assuming around lvl 6 I will connect both Feral Mutagen in the Wereshifted Deinonychus Form, do I keep my sacred tattoo bonus? I'm able to talk?I can drink my own potions ? or make them?
I can become Enlarged trough Enlarge Person ?
Feral Mutagen is unnesessary, as Weretouched Shifter already has a bite and two claws while wildshaped.
In hybrid form, you can indeed talk, access your equipment, and do things that require hands.
Polymorph effects make you immune to all other size change effects, so no Enlarge Person.Sacred Tattoo is not a clear case, it would be best to ask your GM.
so I need to cast enlarge before shifting?
well feral mutagen count as a Increase natural attack size +1 for both claws and bite from the shifter class, plus the talon it will be Bite 1d8 Talon/Talon 1d8/1d8 Claw/Claw 1d6/1d6
thanks for the advice, I will!
and what kind of result I got adding the
Name Violation |
Derklord wrote:Iamzulu wrote:So assuming around lvl 6 I will connect both Feral Mutagen in the Wereshifted Deinonychus Form, do I keep my sacred tattoo bonus? I'm able to talk?I can drink my own potions ? or make them?
I can become Enlarged trough Enlarge Person ?
Feral Mutagen is unnesessary, as Weretouched Shifter already has a bite and two claws while wildshaped.
In hybrid form, you can indeed talk, access your equipment, and do things that require hands.
Polymorph effects make you immune to all other size change effects, so no Enlarge Person.Sacred Tattoo is not a clear case, it would be best to ask your GM.
so I need to cast enlarge before shifting?
well feral mutagen count as a Increase natural attack size +1 for both claws and bite from the shifter class, plus the talon it will be Bite 1d8 Talon/Talon 1d8/1d8 Claw/Claw 1d6/1d6
thanks for the advice, I will!
and what kind of result I got adding the ** spoiler omitted ** from Master Chymist?
You can be polymorphed or enlarged, not both
Derklord |
well feral mutagen count as a Increase natural attack size +1 for both claws and bite from the shifter class
Er, no? The bite from Wildshape is stronger than the one from Feral Mutagen (and overriding an existing bite attack with a different one would be highly somewhat questionable). The claws are 1d6 rather than the 1d4 claws from Shifter, but +1 average damage to just two out of five attacks is seriously weak.
so I need to cast enlarge before shifting?
Doesn't help, Enlarge Person, or any other size change effect, would stop working: "other spells that change your size have no effect on you while you are under the effects of a polymorph spell" CRB pg. 212
If you want to play a Weretouched Shifter, you're stuck with medium size. That's just how it is. Of course, the archetype makes such a ridiculously strong chassis for a martial character that this is a very small price to pay.
If you want reach, you can gain the effects of a reach weapon with your natural attacks by using the Weapon Shift feat. If you simply want to do more damage, I suggest going Investigator instead of Alchemist. If you want to be bigger to better bodyblock, you're out of luck.