Spheres Magical Gleaning Question


Advice and Rules Questions


So I am using some oath abilities and took Magical Gleaning.

It gives Advanced Magic Training, and 2 Talents, but not Basic magic training which is where you typically get your sphere from.

My question by taking Magical Gleaning do you get a sphere and 2 talents? Or because you dont get basic you dont start with a sphere?

I would think its sphere and 2 talents, otherwise how would you even get talents because you have no spheres?

Let me know if you have used this ability and how you have ruled it in the past.

As always thanks in advance for any help provided!

Scarab Sages

Took a look at it I'd say its 2 talents no sphere. Here's the sphere's wiki entry on it . . .

Magical Gleaning (Su) (1 Oath point)

You gain Advanced Magic Training as a bonus feat even if you do not meet the prerequisites.

Note: This counts as obtaining the casting class feature. This boon also grants 2 bonus magic talents as though you gained your first level in a casting class (if you had not already gained these two bonus talents)

Sphere's are a talent so you will spend your two talents to purchase two spheres or a sphere and a talent. Bear in mind that with sphere's you get certain basic abilities that come from a sphere not just entry. For example destruction even if you spend no further talents give's you a close ranged attack and a melee attack that does damage based on your caster level.

EDIT
The difference between the 3 options as I undertsand it is . . .

Basic Magic Training: You get 1 base sphere and a minimal casting ability that never changes as you level up e.g. a 10th level armiger with basic magic training could take destruction for a magic attack that does d6 damage or 2d6 if they spend a spell point.

Advanced Magic Training: No talents/spheres but your spell casting from basic magic training now improves as if you were a low caster slowly making them better e.g. destruction for a 10th level armiger would now do 3d6 with its basic blast and 5d6 with its enhanced version.

Oath of Gleaning: Gives advanced magic training and 2 talents that you can spend on a base sphere or a base sphere + another talent in it e.g. our 10th level armiger could take the destruction base sphere and then with their second talent extended range in destruction so now they can use their magic attack at medium range rather than close or warp base sphere allowing them to teleport short distances.

Basically oath of gleaning is giving you basic magic training + advanced magic training + extra talent. Assuming you have not already gained the two bonus talents it offers from say having a casting class.


Senko wrote:

Took a look at it I'd say its 2 talents no sphere. Here's the sphere's wiki entry on it . . .

Magical Gleaning (Su) (1 Oath point)

You gain Advanced Magic Training as a bonus feat even if you do not meet the prerequisites.

Note: This counts as obtaining the casting class feature. This boon also grants 2 bonus magic talents as though you gained your first level in a casting class (if you had not already gained these two bonus talents)

Sphere's are a talent so you will spend your two talents to purchase two spheres or a sphere and a talent. Bear in mind that with sphere's you get certain basic abilities that come from a sphere not just entry. For example destruction even if you spend no further talents give's you a close ranged attack and a melee attack that does damage based on your caster level.

EDIT
The difference between the 3 options as I undertsand it is . . .

Basic Magic Training: You get 1 base sphere and a minimal casting ability that never changes as you level up e.g. a 10th level armiger with basic magic training could take destruction for a magic attack that does d6 damage or 2d6 if they spend a spell point.

Advanced Magic Training: No talents/spheres but your spell casting from basic magic training now improves as if you were a low caster slowly making them better e.g. destruction for a 10th level armiger would now do 3d6 with its basic blast and 5d6 with its enhanced version.

Oath of Gleaning: Gives advanced magic training and 2 talents that you can spend on a base sphere or a base sphere + another talent in it e.g. our 10th level armiger could take the destruction base sphere and then with their second talent extended range in destruction so now they can use their magic attack at medium range rather than close or warp base sphere allowing them to teleport short distances.

Basically oath of gleaning is giving you basic magic training + advanced magic training + extra talent. Assuming you have not already gained the two bonus talents it offers from say having a...

Thank you I just wanted to confirm I wasn't gimping myself

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