Ascetic Style with Amulet of Mighty Fists?


Rules Questions

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Chell Raighn wrote:

I think you might be a bit too hung up on the raw Enhancement Bonus… I’m pretty sure everyone in this thread is in agreement that the Enhancement Bonus doesn’t stack… there is no special wording in any of the items or feats involved to allow it. The issue is Weapon Special Abilities. One side of the argument says +10 hard cap can’t be exceeded under any circumstances (at least one person even extending this to the explicit rules for Magic Ammo that explicitly allow for this limit to be exceeded, claiming that rule to be a mistake)… the other side of the arguments says Ascetic Style + AoMF can exceed this limit in the same way that magic ammo does. Regardless of what side of the argument people are on, we all seem to understand that the Enhancement Bonus cannot exceed +5 AND only the highest Enhancement Bonus from the weapon or AoMF applies.

I was addressing a specific single side comment Derklord made regarding the enhancement bonus. I have not made any statements for or against the special abilities being applied from AoMF/Handwraps, etc.

Its not that I'm too hung up on the enhancement bonus. That is intentionally the ONLY part of his comments that I am addressing.

EDIT: Doh, I'm being an idiot today.

Reading is good

Quote:


A character can’t benefit from both handwraps and other items that provide enhancement bonuses or weapon special abilities (such as an amulet of mighty fists) on the same attack.

While it is true the enhancement part is already part of the general rules, the special abilities part is not.


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You mean this line?

Derklord wrote:
Temperans wrote:
3rd, Amulet of Mighty Fist stacks with Handwraps, but that does not let you bypass the +10 limit either.

No, you can't: "A character can’t benefit from both handwraps and other items that provide enhancement bonuses or weapon special abilities (such as an amulet of mighty fists) on the same attack."

That line is, by the way, a strong indication that a) without such a line stacking does happen, and b) AoMF does indeed get added directly to the attack.

Your original post only quoted a small portion of it and you took things out of context. No part of that or even Temperans post that triggered that reaponse from Derklord were about the Enhancement Bonus. “The +10 limit” refers to total enhancement equivalent, which you can only even get to with Weapon Special Abilities. Until your post there were no arguments regarding the actual Enhancement Bonus, and even now the argument regarding that seems to largely be “I agree, but this other thing your overlooking…”

Edit: you edited while I was posting… seems you found the mistake on your own.


bbangerter wrote:
I was addressing a specific single side comment Derklord made regarding the enhancement bonus.

Except I never made a comment regarding the enhancement bonus.

Chell Raighn wrote:
You straight up dismissed the Author's intent because "we don't know what the editor's intent is".

No, I didn't. You're commiting a false dichotomy fallacy in acting as if the only possible choices are "ignore author intent" and "take the author intent as the 100% valid, absolute RAI". Meanwhile, I not once contradicted myself, because from the start I've been saying that with one or more people with the power to change the rules looking over what the author handed in, the author's intent is not the only intent that matters, and thus cannot possibly give us a definitive RAI.

And yes, despite what Belafon said, editors do change stuff without telling the authors. Here's proof of that - the author didn't even know of a change until pointed out by others.

Liberty's Edge

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Chell Raighn wrote:
(at least one person even extending this to the explicit rules for Magic Ammo that explicitly allow for this limit to be exceeded, claiming that rule to be a mistake)

Can you cite the text that allows that?

CRB wrote:
Ranged Weapons and Ammunition: The enhancement bonus from a ranged weapon does not stack with the enhancement bonus from ammunition. Only the higher of the two enhancement bonuses applies.

Enhancements between missile weapons and ammunition don't stack.

CRB wrote:
Bows, crossbows, and slings crafted with this ability bestow this power upon their ammunition.

Some missile weapon special abilities are added to the abilities of the ammunition, but it doesn't say that they can exceed the +10 cap.

I don't see any explicit or implicit authorization to exceed the cap.


It may have already been discussed, who knows, this thread is 54 pages long.

My opinion: I believe that with AoMF and Ascetic Style, Form and Strike, a player, like a Monk of the 4 Winds, could channel elemental attacks through any weapon that qualifies as an unarmed attack, so long as Ascetic style/form/or strike is being used.

What if a character put holy and quenching on the AoMF? While using Ascetic Form, a level 5 Monk could apply holy and quenching to any weapon he/she chooses to use. Some unholy creatures may have DR bludgeon or slash or pierce, a Monk would be able to choose the right type of weapon for the battle and apply AoMF enhancements to the attack.

I love the idea that a monk could invest in 5 feats and have the ability to scale up a Cestus or Kyoketsu Shoge or other D4 weapons or let's say a sansetsukon that starts as D10, as he/she levels up. Imagine how an AoMF and Monk's Robe with the Ascetic feats could really be pretty awesome.

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