The Limitations and Allowances of Rebuilding Your Character Before Level Two


Pathfinder Society

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I've heard that nothing is considered final in your PFS character choices until you reach level 2 (or 12 XP); after which you need to use retraining and Achievement points. I have some questions about that.

Say I build a level 1 wizard for PFS and buy two scrolls of magic missile. After a game I decide that wizard isn't to my taste after all, and rebuild the character as a fighter instead. My fighter is not stuck with a useless pair of scrolls of magic missile is he? I can reconfigure the gear as part of the rebuild?

Scarab Sages 4/5

Correct. Unless your Wizard used those scrolls, in which case they were expended and can’t be sold back. Same would go for any consumable. If it’s been consumed, then you can’t get the gold back.

2/5 5/5 **

Bounties are useful for trying out builds because they're a hybrid between Adventure Mode and PFS: you have to use a PFS legal build, but nothing us permanent--not death, not consumable use.

An important nuance: you're not locked in until you play that character at 2nd level (or higher for GM/AP blobs). So you reach 2nd level with Character X, you can reconfigure it as many times as you like while pondering its final form until you play Character X again in a game.

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Ferious Thune wrote:
Correct. Unless your Wizard used those scrolls, in which case they were expended and can’t be sold back. Same would go for any consumable. If it’s been consumed, then you can’t get the gold back.

Thanks. Is that explicitly spelled out somewhere? I've not been able to find anything myself that made exceptions for consumables.

(Asking if an item being consumed made a difference was going to be my next question.)

Also, just to be clear: do you mean sell back, as in get half value in gold, or reset at full value?

Wayfinders 4/5 5/55/55/55/5 ***** Contributor

Reset at full value if it is the Before-Level-Two retrain.

4/5 ****

Lorespire wrote:

Rebuilding Your Character

After playing a new character, you might find aspects of your character you would like to change. Don’t worry! Until you play a game in which your character starts with 12 or more XP, you can freely rebuild your character completely. The character retains their Reputation earned and character number. Once you begin a session as a second level character, you still have options for changing your character’s choices through Achievement Point purchases or Retraining.

You cannot use Rebuilding or Retraining to build a character that could not be built without using either of those two tools.

I feel like most of us understand how rebuilding works (Change everything, sell back everything at full value) but the rules are actually pretty light in explaining what Rebuild means.

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Just making sure I understand this correctly:

I make a 1st-level wizard and buy 3 scrolls with his initial starting funds. During my first game I expend 2 scrolls, one from my purchases, and one from the Spells school. After the first game but before the second game, I use my newly acquired funds to buy some mundane gear and a couple more scrolls (now totaling 5). During my second game I only expend my bonus scroll from the Spells school. Afterwards, I purchase 3 healing potions. During my third game I expend 2 of the healing potions and my bonus School scroll.

I now have 5 scrolls, 1 potion, and a variety of non-consumable mundane gear.

Prior to starting my fourth game at second level, I switch to the fighter and the Sword school, and swap out all of my character options and gear, minus the gold for the scroll and 2 potions. I'm now stuck with the new choices short of formal retraining.

Is that right? That's permissible?

How do I manage that on the chronicle sheets? What would it even look like?

Dark Archive 4/5 Venture-Captain, Online—VTT

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School items don't carry over from scenarios, use 'em or lose 'em.

For anything else it's pretty simple, if you didn't use it you can resell for full value when rebuilding. If you used it then yes, that gold is gone and you don't get it back on a pre-level 2 rebuild.

You don't even need to track it on your chronicles beyond, at most, "Rebuilt, new gold: Xgp" or such for however much actual gold you have, since you'll be giving that to your next GM (if you deeply desire then sure you can track more closely but that's entirely up to you).

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Richard Lowe wrote:
School items don't carry over from scenarios, use 'em or lose 'em.

I don't believe I implied otherwise, but that's still good to know.

Richard Lowe wrote:
For anything else it's pretty simple, if you didn't use it you can resell for full value when rebuilding. If you used it then yes, that gold is gone and you don't get it back on a pre-level 2 rebuild.

Thank you everyone for the clarification, but where does that rule actually exist? I have a few gamer friends who don't believe a rule is a rule unless it is in writing somewhere.

Richard Lowe wrote:
You don't even need to track it on your chronicles beyond, at most, "Rebuilt, new gold: Xgp" or such for however much actual gold you have, since you'll be giving that to your next GM (if you deeply desire then sure you can track more closely but that's entirely up to you).

A most elegant solution. I totally love the simplicity.

2/5 5/5 **

It may inadvertently be one of those historical things from 1e that never actually made it into the guide for 2e or was accidentally deleted during a revision or is present but tucked into a remote corner of the guide.

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