Armor For NPC with Soldier Graft


Rules Questions


If I design an NPC or a creature with the Alien Archive and add the Soldier graft, let's say for a low level Steward Agent NPC, do I take the KAC and EAC of the Combattant guidelines, or do I use the Soldier guideline that tells me to add a Heavy Armor?

If I add a heavy armor, can I presume the KAC/EAC will be 10 + Dex mod (up to a maximum allowed by the armor) + Armor Value?

If I don't and only use the Combattant KAC/EAC values, why does the Soldier graft is even offered since it is useless? (Especially if you take the Guard combat style wich only reduce Dex Armor penality... which NPCs don't use.)

Thank you.


Nolinquisitor wrote:

If I design an NPC or a creature with the Alien Archive and add the Soldier graft, let's say for a low level Steward Agent NPC, do I take the KAC and EAC of the Combattant guidelines, or do I use the Soldier guideline that tells me to add a Heavy Armor?

If I add a heavy armor, can I presume the KAC/EAC will be 10 + Dex mod (up to a maximum allowed by the armor) + Armor Value?

If I don't and only use the Combattant KAC/EAC values, why does the Soldier graft is even offered since it is useless? (Especially if you take the Guard combat style wich only reduce Dex Armor penality... which NPCs don't use.)

Thank you.

You use EAC/KAC of the combatant guidelines. You also give them heavy armor of their level into their loot pool & can consider armor upgrades that character might use to include as well.

As far as combat styles, if you find an ability useless (like guard) you can either ignore it, take a different 1st level soldier style (and mix and match later styles), or make it useful, such as giving the NPC a +1 bonus to their AC.


Garretmander wrote:
Nolinquisitor wrote:

If I design an NPC or a creature with the Alien Archive and add the Soldier graft, let's say for a low level Steward Agent NPC, do I take the KAC and EAC of the Combattant guidelines, or do I use the Soldier guideline that tells me to add a Heavy Armor?

If I add a heavy armor, can I presume the KAC/EAC will be 10 + Dex mod (up to a maximum allowed by the armor) + Armor Value?

If I don't and only use the Combattant KAC/EAC values, why does the Soldier graft is even offered since it is useless? (Especially if you take the Guard combat style wich only reduce Dex Armor penality... which NPCs don't use.)

Thank you.

You use EAC/KAC of the combatant guidelines. You also give them heavy armor of their level into their loot pool & can consider armor upgrades that character might use to include as well.

As far as combat styles, if you find an ability useless (like guard) you can either ignore it, take a different 1st level soldier style (and mix and match later styles), or make it useful, such as giving the NPC a +1 bonus to their AC.

Thank you for the answer.

Would you know by any chance why the first monster entry in Alien Archive 1, the Aeon Guard, have KAC and EAC that doesn't follow the guidelines and by an extreme marge?


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Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

We don't have an insider's take, but general consensus is that the Aeon Guard's EAC and KAC are an error (possibly an artifact of accidentally dragging Pathfinder 1E design assumptions into the newfangled, not-yet-published Starfinder ruleset) that's been left as-is.


John Mangrum wrote:
We don't have an insider's take, but general consensus is that the Aeon Guard's EAC and KAC are an error (possibly an artifact of accidentally dragging Pathfinder 1E design assumptions into the newfangled, not-yet-published Starfinder ruleset) that's been left as-is.

+10. I checked all the AA1 entries that wear armor for compliance with the actual rules and there were only two or three that were off, possibly all by the same author. The Aeon Guard was the worst of them, but the other one(s) seemed to have the same problem of trying to use the actual assigned armor plus dex modifier.


Starfinder Superscriber

Error or not, I'll stick with the 19/21 AC on Aeon Guard.

They aren't Star Wars stormtroopers, nor should they be used as such. They're competent, highly trained killers.

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