Advice on feat / rage power selection / order


Advice


I’m working on planning out a few characters for some upcoming games with my group and I’d like some input on feat and rage power selections for my Oread Wildborn Hurler Barbarian…

Lv 1 {Improved Unarmed Strike (Combat), Catch Off-Guard (Combat)} granted by archetype, & Throw Anything (Combat)
Lv 2 Furious Draw (Ex) - gives Quick Draw
Lv 3 Raging Hurler - pickup objects as part of attack & full attack actions
Lv 4 Furious Barrage (Ex) - gives Rapid Shot
Lv 5 Power Attack (Combat)
Lv 6 Lesser Hurling (Ex) - Throw Small objects as Two-handed weapons
Lv 7 Two-handed Thrower (Combat) - Throw multiple two-handed weapons per round
Lv 8 Accurate Stance (Ex)
Lv 9 Shikigami Style (Combat, Style) - Improvised Weapon virtual size increase x2
Lv 10 Hurling (Ex) - Throw Medium objects as Two-handed weapons
Lv 11 Shikigami Mimicry (Combat) - virtual size increase x3
Lv 12 Greater Hurling (Ex) - Throw Large objects as Two-handed weapons
Lv 13 Shikigami Manipulation (Combat) - virtual size increase x4
Lv 14 Deadly Accuracy (Ex)
Lv 15 Improvised Weapon Mastery (Combat)
Lv 16 Lethal Accuracy (Ex)
Lv 17 Improvised Defense

The Idea is that she’ll be picking up and throwing Small to Large objects at people every round if she can get her hands on them, otherwise bashing people with either a heavy mace, her fists, or some random rock or branch she picked up. Ideally she’ll use improvised weapons primarily, especially once Shikigami Style kicks in…

Note: I know someone is going to point out that Improvised Weapon Mastery is unnecessary with Shikigami Style, but it still improves crit to 19-20/x2 which with Lethal Accuracy rage power means she’ll have a 19-20/x3 crit with improvised weapons late game… I’m not 100% attached to the Accurate Stance rage power line, just wasn’t sure what else to pick up and needed to fill in 3 rage powers… so I am open to suggestions for replacing these 3 rage powers and IWM…

Note 2: I’m aware power attack doesn’t apply to thrown weapons, deadly aim does… Hurling rage power applies it… and if someone gets too close the extra melee damage will make them rethink their decision.

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