
JuliusCromwell |
Hello.
I've talked to my GM and will be Reconning My Fighter in to a Slayer to give my a bit more Utility. I'm chosing to go Sniper as I still want to be an Archer to not switch things up to much.
I could use some advice on my feats and Talents.
I know stuff like PBS, Precise and rapid shot along with Deadly Aim but I don't have access to the feats I did as a fighter somy over all damage per arrow is lower as is my To Hit score .
If i can go full Sniper that be cool but idk if I can . I mean That being to pull off whole Sniper thing.. sniping and hiding ans sniping again

Java Man |

You will be 2 combat feats behind a fighter (fighter has 6 bonus feats, you have 3 from using talents for ranger combat style, one from taking combat trick as a talent), if you want weapon focus you can also get that for a talent, putting you only 1 feat behind the full fighter.
Keeping studied target in use gets you +3 hit and dmg. Sneak attack will be great when you get it, but you should be in good shape without it.
At this level carrying an assortment of bane arrows (at 160gp each) is a sound plan.

JuliusCromwell |
You will be 2 combat feats behind a fighter (fighter has 6 bonus feats, you have 3 from using talents for ranger combat style, one from taking combat trick as a talent), if you want weapon focus you can also get that for a talent, putting you only 1 feat behind the full fighter.
Keeping studied target in use gets you +3 hit and dmg. Sneak attack will be great when you get it, but you should be in good shape without it.
At this level carrying an assortment of bane arrows (at 160gp each) is a sound plan.
Would Taking pinpoint Targeting to deal with the main foes of the game . Dragons be worth it or should I go with something like Evasion?
I fear my Actual to hit won't be high enough to deal with the Bosses of this game.Also if I take improved Precise Shot I have no needed for the Deadeye bow trait right?

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How to be a super-sniper
Race: Halfling
Because you want the Swift as Shadows alternate racial trait
Feats:
Expert Sniper
Rapid Shot
Master Sniper
You can now make two shots a round while sniping and take no stealth penalties for sniping.
Feat:
Accomplished Sneak Attacker
An extra d6 on your sneak attacks
Slayer Talent:
Rogue Talent (Terrain Mastery)
Advanced Slayer Talent:
Slayer Camouflage
You now have Hide In Plain Sight in your favored terrain (and see gear, below).
Very Expensive Gear
Sniper Goggles (20,000 gp) or Greater Sniper Goggles (50,000 gp)
Wand of terrain bond (30,000 gp)
Wand Key Ring (if you need it) (3,000 gp)
For 5 hours each use of the wand you can sneak attack from any range (possibly with a damage bonus), while hiding in any terrain without needing cover or concealment.
Fill out the rest of your feats and talents with an assortment of survival, utility, and archery-related abilities. Slayer Talent (Ranger Combat Style: Archery) can get you Improved Precise Shot at 6th level.
1: Feat - Point-Blank Shot
2: Talent - Ranger Combat Style (Archery) - Rapid Shot
3: Feat - Expert Sniper
4: Talent - Rogue Talent (Combat Trick) - Deadly Aim
5: Feat - Accomplished Sneak Attacker
6: Talent - Ranger Combat Style (Archery) - Improved Precise Shot
7: Feat - Master Sniper
8: Talent - Rogue Talent (Terrain Mastery) - whatever you want
9: Feat - Precise Shot
10: Talent - Slayer Camouflage
11: Feat - Clustered Shots
Precise Shot is only there to get you Clustered Shots, so you can swap both out if you want. Focused Target gets you bonuses against your studied target. Manyshot can be useful if you don't want to snipe. Since you're starting at level 11 you can move things around in an order that wouldn't be realistic if playing from level 1 (like moving Deadly Aim to a level 11 feat). And don't forget the Extra Slayer Talent feat exists.