How do wisps deal with doors? (Spoilers)


Abomination Vaults


Pathfinder Rulebook Subscriber

5he final floor of book 2 features multiple wisps patrolling hallways. But how do they deal with closed doors? They have no limbs to manipulate knobs, and opening doors would ruin their stealth because of the diabolic flickering flames. It seems possible they could squeeze under doors thanks to their spongy body but nothing specifies they have squeezing abilities like some creatures explicitly have.


Pathfinder Roleplaying Game Superscriber
Captain Morgan wrote:
5he final floor of book 2 features multiple wisps patrolling hallways. But how do they deal with closed doors? They have no limbs to manipulate knobs, and opening doors would ruin their stealth because of the diabolic flickering flames. It seems possible they could squeeze under doors thanks to their spongy body but nothing specifies they have squeezing abilities like some creatures explicitly have.

They have the Air trait which probably supports the notion of them squeezing through.

Quote:
Creatures with this trait consist primarily of air or have a magical connection to that element


Trapline wrote:
Captain Morgan wrote:
5he final floor of book 2 features multiple wisps patrolling hallways. But how do they deal with closed doors? They have no limbs to manipulate knobs, and opening doors would ruin their stealth because of the diabolic flickering flames. It seems possible they could squeeze under doors thanks to their spongy body but nothing specifies they have squeezing abilities like some creatures explicitly have.

They have the Air trait which probably supports the notion of them squeezing through.

Quote:
Creatures with this trait consist primarily of air or have a magical connection to that element

This is true, but creatures with the Air trait don't necessarily have bodies which share the properties of air (unless specified). Generally traits don't confer many mechanical abilities.

For example, cloud dragons have the air trait, but tangible physical bodies. The ability to assume a cloud-like form only comes online for Adult and it's supernatural in nature. Likewise, cloud giants don't seem to have any special way of squeezing their terrific bulk through small gaps despite their Air trait.

That said, the description of the corpselight does seem to assume that wisps are capable of feats of nigh-immateriality when it comes to fitting in close spaces. Kind of funny to picture eerie fearmongering wisps having to mash themselves flat in a most undignified way to travel between rooms


Pathfinder Rulebook Subscriber

So then the next question would be: how quickly can they do it? The squeeze activity takes minutes, so you couldn't effectively flee a fight with it.


Sibelius Eos Owm wrote:
That said, the description of the corpselight does seem to assume that wisps are capable of feats of nigh-immateriality when it comes to fitting in close spaces.

A puzzle for me with the Corpselights in D1 Belcorra's Dining Room: Given that "ephemeral spirits gently shut any door left open for more than a minute," it seems likely that the doors to D2, D3, and D6 will all be closed when the party enters the room. If a Corpselight in wisp form is not immaterial, it wouldn't be able to get through the doors to claim the nearby corpses.

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