Intelligent legendary Items


Pathfinder First Edition General Discussion


I'm quite confused by the intelligent legendary items. It cost super expensive for quite lame abilities. I have 3 questions:

1- So basically in the rules they say:

"You can select this ability more than once. Each time you do, you can increase its ability scores (to a maximum of 20 each) and select one of the following special abilities"

Does that mean that the first time the intelligent ability of the legendary item is taken, we can select one special ability?

2- Also the spellcasting ability lets you choose 5 points to spend in spells. How does it work?

Are those spells fixed when chosen, or can they be changed anytime? Do you choose them from a list of spell known, or do we need a spellcaster to cast them on the item? Can we keep accumutaling the points until we have a high enough level?

3- "The bearer can then activate the item to use each spell-like ability once per day. By spending double the cost, the bearer can use each spell-like ability three times per day."

What do they mean here? What cost?

Thanks for your imputs.


1- yes, each time you select "intelligent" your item gets a new ability listed underneath Intelligent, including the first time.

2- the spells being fixed/replaceable seems to be either- RAW fixed as you choose your spells, or up to your GM to decide how that will work for you.
But you get 5 "points" to allocate into spells. Each spell level costs 1 point, so a lvl1 spell is 1, a lvl2 spell is 2, etc. You cannot take a spell with a level higher than your current mythic tier.
As far as how it seems to be RAW, you choose any spell list, and once chosen that list is what it's dedicated to.
Points are only given when the ability is chosen, and do not accumulate.

3- I'm gonna be honest THIS right here is constantly racking my brain. I genuinely cannot find a single source of info on WHAT that "cost" is.
Personally, my fellow GM and I have agreed that it's simply the built in "Legendary Power" pool points you get at its creation. And then you can dip into your Mythic Power pool as usual.
But I would LOVE an actual response with an explanation on this.

Dark Archive

Considering they asked the question over a year ago... They probably already got the answer or moved on.


Sir Longears wrote:
Considering they asked the question over a year ago... They probably already got the answer or moved on.

Considering there was no answer, and I personally am struggling with finding any kind of information on the 3rd question. Not even the book itself elaborates. It'd just be nice to find something


SwarmSovereign wrote:
Sir Longears wrote:
Considering they asked the question over a year ago... They probably already got the answer or moved on.
Considering there was no answer, and I personally am struggling with finding any kind of information on the 3rd question. Not even the book itself elaborates. It'd just be nice to find something

the cost is in terms of spellcasting points that you can allocate when you choose the spellcasting ability.

You get 5 points to distribute, being able to cast a 2nd level spell costs 2 points, but you can cspend twice that many points (4) to be able to cast that 2nd level spell three times instead.

Scarab Sages

I'll also add some of the abilities are quite nice in my opinion such as being immortal while holding it or it serving as a means of bringing you back to life if killed.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Intelligent legendary Items All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion