Getting Back Into Starfinder.


Advice


So my group is going to be getting into Starfinder, we just gotta finish up the Quest for the Frozen Flame, then were probably gonna do Fist of the Ruby Phoenix. The Fly Free or Die I was thinking of leaning in to the working class stiff for my character do the Prole theme with the miner profession with Soldier as class don't know what Race yet but I'd like to use either the Excavation drill 2 handed advance melee weapon or the Molecular borer 2 handed heavy weapon ( you know lean into the miner job) I could go power armor with him and do DEX to start and wield the Molecular borer and get a power armor that gives me STR and use the Drill from that? Is leaning into the whole miner thing to much? I know were months away from playing and I've no clue what the other 3 players are thinking for characters but any suggestions would be helpful. I'm not stuck on doing the one role (the Jane in this FireFly crew :-)), any role in space and ground is cool.


Hi I just saw on Archive's of Nethys the Operative Alternate Class feature the Heavyweight Skirmisher was wondering peoples thoughts on the alternate class feature? I know they get Advance melee weapon and lose sniper, Heavy Armor prof. and lose an operative exploit and they get some added benefits for when they wear armor as the advance in levels, they get thing with there attacks but lose triple and quad attack I think. Is there any cool builds running around out there using Skirmisher?

Also 2nd thing advice on a possible Operative build which is centered around being melee using the Polarity Gauntlets, Spark (by either going a dip into Soldier to get probably 3 levels to get weapon specialization or doing a race like Dwarf) and maybe going Operative Specialization Daredevil with there Acrobatics as an Associated Skill to help with Tumbling my thought at like 13th with Quad Attack his combat would look like 1st round you Tumble through a space threatened by or thru the enemies square and then trick attack them(that is if the tumble was successful) 2nd round you unload into them with a full attack and hope all 4 of your attacks hit so that each attack that hits after the 1st one get the benefit of the Polarity Gauntlets polarize it being 13 the example you could have Polarity Gauntlets, Current 12th level item doing 3d6E with polarize 2d6, so if the 2nd, 3rd, and 4th attacks hit you'd do 5d6E for damage. Question about Polarity Gauntlets I assume sense there glove type weapons you would still be able to do things well wearing them like use items, do combat maneuvers like grapple? I picture the Polarity Gauntlets looking like the Star Trek Voyager episode with Dwyane Johnson were they had him being a tsunkatse fighter which wore glove deivces that remind me of the Polarity Gauntlets.


While powered armor definitely fits the high-tech miner image, keep in mind that you won't get be able to proficient with it before 5th level, which means you're unlikely to be able to find or use any until Book 3 of that AP. That said, a soldier or other heavily-armored class who is building towards that is a perfectly legitimate choice at early levels. Just don't get too attached to having powered armor right way, because you won't.

I don't know enough about the Heavyweight Skirmisher to comment on it.

The main difficulties with an operative using polarity gauntlets are 1. they are advanced melee weapons, so would require some expenditure of feats, or dipping another class, to use effectively, and 2. despite having triple and quad attack at higher levels, operatives seem best suited to making one high-damage attack per round using trick attack. And yes, they are glove-like devices, so you should still be able to use other items with those hands (though holding items would probably rule out making gauntlet attacks with those hands) and use those hands to perform combat maneuvers.


Anyone try the Solarian's Alternate Class Feature Stellar Sage? what Solar Manifestation would you take? I'd assume cause the lose the full BaB that maybe Armor or Shield would be a good choice or if you wanted an attack on Solar Flare.

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