Random Interstellar Species thoughts


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Just some thoughts in no particular order and I probably forgot half what I wanted to write about

- Awesome Atrazoan art. It takes skill making a walking starfish seem badass
- Space Marine Kelo. Seriously, that is not space marine inspired, thats a picture of an Ultramarine with the skull images removed
- The lines between Soldier and Operative gets even more blurred. And with the Operative being one of the best skill users already and now stealing more and more stuff from Soldiers they become a bit too good imo
- Dragonkin can reproduce with other species? Is that a normal thing in Starfinder or something special to Dragonkin only? Their entry doesn't seem to think that its a big deal.
- Generally Dragonkin are a bit one sided, its all about the bond. On one hand, having such a detailed topic is nice, but on the other hand it makes them one trick ponys. What about them looking like how Vesk think their heroes will be transformed in the afterlife? No mention of that?
- The equipment and feats being spread through the book is a bit sup-optimal in my opinion.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Some of the art in this book is amazing, too tier stuff. Trox art all looks insane, beautiful style and terrifying. Some other standouts are the urog art, dragonkin, the evolutionist builds characters (undead goblin is soso cool), raxilite... So much awesome stuff


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I forgot.
In the build a species section it says the creature type is mostly for flavor.
I would have preferred if they had mentioned what is affected by creature type like the hold spells which do not work on non humanoids.

That gets overlooked a lot.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I have several ideas from reading this book, so I'll just put them here.

1) How well do most Hanakan and Vlaka get along? I feel like they have some shared cultural elements. Both of them form social circles, with most people belonging to multiple circles. Also, both of them have a well-established sign language.

2) So the Hanakan divination city is now a flying city, being "part spaceport, part cruise liner, and part taxi". This sounds amazing! Now I need to set part of an adventure there at some point.

3) Now I just want to see a Hanakan advisor to the Azlanti Star Empire. "Don't be too proud of this technological terror you've constructed..."

4) So when does someone in-setting develop a vidgame about an Astrozoan getting married and raising a family, all while disguised as a human? Maybe have an antagonist who is some kind of chef, hunting the Astrozoan. Just an idea. (Apologies to Young Horses.)

5) As an alternative to giving the PC's limited-time access to a mecha to fight a giant monster, just give them consumables that grant limited uses of True Dragon Form and Polymorphic Titan. In the words of a wise scientist, "Let them fight."

6) So evolutionists can get an at-will ranged attack and some fun utility powers. Can I finally play a (3.5) Dragonfire Adept in Starfinder?!

7) Character idea: Dragonkin Evolutionist with a human partner. So you draw on the bond with your partner to evolve in the heat of battle. You can play as a Digimon! (Dragonkin works well for Agumon and Guilmon, but you can use any other race with strong social bonds if you want.)

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