
Ravingdork |

Hypothetically: I want my summoner to use Act Together to have their eidolon mount Stride to the enemy, then my summoner Strike said enemy. Then we Stride twice out of the enemy's range (or perhaps Strike again and then Stride). The GM says this won't work as described, since the subordinate actions of Act Together happen simultaneously, not concurrently. Is the GM correct?
I see no rules under Act Together specifically stating that the subordinate actions must be simultaneous.

HumbleGamer |
I second GM OfAnything.
Eventually, using haste may help you deal with it ( though it may be a huge cost a lower levels).
Anyway, mechanics apart, what would be the point of wasting your whole turn with 3 strides and one strike?
Seems like mimicking a monk but with less damage, movement and chances to avoid AoO ( a monk can get +4 against reactions, or even get mobility from the rogue dedication at some point, while the eidolon has no way to benefit from dedication and archetype feats), leaving apart the boost eidolon cantrip, resulting in less damage for the party.
Or did I miss anything?

Ravingdork |

No, it wouldn't work because your eidolon's Stride actions gain the tandem trait. So, you can't Stride as part of Act Together.
However, you could do:
Stride
Act Together (Strike, Strike)
Stride
Oh wow. Eidolon steeds are much more limited than I thought. Why would anyone ever bother with Steed Form then?