
Eminence Grise |
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I like to add here and there a few minor events during the kingdom building phases. The purpose of these events is to give flavor to their cities and get my players to know some minor NPCs.
Here's an example of past events :
- A new merchant made his way to the capital of the barony and offers messenger services.
- The innkeeper finally decided for a name for the inn. He opted to honor the founder of the barony by naming it "The Green Dragon's Inn". (note: the players defeated a green dragon in a somewhat random encounter)
- A dwarf wizard with a goat companion took over the Caster's Tower. The neighbors complained about the goat eating their lawn.
I'm currently preparing a whole year of kingdom phase so that my players are ready for the Varnhold Vanishing, so I need a few minor events to flavor things up.
Any suggestions?

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Our group named it 'The Angry Owlbear'.
For my group, I added the winter problems of Wendol mirgation (Yeti-like monsters that come south in the worst winters). You could do something closer to kingdom building by having a wood-boaring insect migration.
Drugs are a problem that's starting to burgeon. (There's a vice devil that specializes in tempting people with things that will ruin their lives)
How about miners strike it rich in a stream, and there's claim jumping fights a-brewin'.
A local monistary tries to cull some of the younger folks to their new chapel for indoctination....

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These sound interesting. Nice work. In case you came to this party a little late there have been a number of good threads about expanding the events and encounters found while kingdom buiiding or exploring.
Here are links to two the better ones that I've kept as favorites.
THIS THREAD is about expanding and customizing the events tables.
THIS THREAD is about adding filler and encounters in the hexes while exploring.
Robert

Eminence Grise |

Thanks for the suggestions. I was aware about the thread concerning new random events. I picked a few ideas from there and build my own custom random event chart.
Back to minor events, I took a few ideas from the second thread :
- Elias Orlivanch, son of the infamous Breeg Orlivanch, and a few of his posse came back to the capital carying the body a huge creature (a tatzlwyrm). The innkeeper offered customers to take a look for a copper piece.
- The marshall took care of a pack of wolves that were active in a nearby farm.
- Newcomers from Rostland told people at the inn that they saw the ghost of hornless unicorn. They were not sure is this was a good omen or a bad omen. So they asked the Old Beldame for guidance.